Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Acemoney2484
Danzaburou
Level 123
God Stats
4W - 6L
1,380 SR
Queue Stats
23W - 27L
1,526 Elo+
Party 1
Hades
Hades
BOBODDY0725
Hades
Level 144
God Stats
0W - 1L
1,748 SR
Queue Stats
49W - 82L
1,497 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dr MToboggan893
Kumbhakarna
Level 127
God Stats
0W - 4L
1,177 SR
Queue Stats
7W - 18L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
The Trashman723
Cthulhu
Level 129
God Stats
9W - 11L
1,377 SR
Queue Stats
61W - 71L
1,534 Elo+
Party 1
Team Averages
Level 130
1,436 SR
1,496 Elo+

VS

Team Averages
Level 115
1,692 SR
1,561 Elo+
Heimdallr
Heimdallr
Andyboy0998
Heimdallr
Level 108
God Stats
10W - 1L
1,817 SR
Queue Stats
191W - 154L
1,581 Elo+
Party 2
Thanatos
Thanatos
Kaviem
Thanatos
Level 124
God Stats
9W - 2L
1,592 SR
Queue Stats
343W - 274L
1,567 Elo+
Party 3
Tiamat
Tiamat
StayLegit
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
charmingdonut
Baron Samedi
Level 108
God Stats
7W - 3L
1,700 SR
Queue Stats
318W - 280L
1,578 Elo+
Party 2
Tyr
Tyr
gabthelight
Tyr
Level 113
God Stats
3W - 1L
1,850 SR
Queue Stats
75W - 66L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 0
5,718
520
4,007
7,915
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Acemoney2484
Danzaburou
9
0 / 2 / 0
5,135
467
4,161
7,269
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 4 / 0
6,334
576
5,614
8,644
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Dr MToboggan893
Kumbhakarna
8
0 / 2 / 0
5,256
478
1,793
7,882
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 0 / 1
6,194
563
5,043
4,911
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Andyboy0998
Heimdallr
11
2 / 0 / 1
5,895
536
6,107
5,939
1,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
Kaviem
Thanatos
12
6 / 1 / 2
7,033
639
5,438
7,903
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
StayLegit
Tiamat
11
1 / 2 / 6
6,277
571
5,457
6,336
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
charmingdonut
Baron Samedi
10
2 / 0 / 3
5,967
542
5,808
5,048
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 0 / 0
6,292
572
2,893
9,151
5,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
11
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
L
Danzaburou
Acemoney2484
Danzaburou
0
2
0
0
W
Heimdallr
Andyboy0998
Heimdallr
2
0
1
2.5
L
2
4
0
0.5
L
Kumbhakarna
Dr MToboggan893
Kumbhakarna
0
2
0
0
W
Thanatos
Kaviem
Thanatos
6
1
2
7
W
Tiamat
StayLegit
Tiamat
1
2
6
2
L
0
0
1
0.5
W
Baron Samedi
charmingdonut
Baron Samedi
2
0
3
3.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,618
Damage
25,703
36,621
Taken
34,377
15,395
Mitigated
16,987
14,820
Healing
22,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,007
851
0
3,171
7,915
2,180
0
1,408
6,451
0
29,104
L
Danzaburou
Acemoney2484
Danzaburou
4,161
1,134
0
2,985
7,269
2,069
0
2,134
5,135
0
25,959
W
Heimdallr
Andyboy0998
Heimdallr
6,107
2,815
0
2,457
5,939
1,863
0
542
5,397
0
42,290
L
5,614
311
13
3,109
8,644
4,088
0
4,019
4,352
39,690
0
L
Kumbhakarna
Dr MToboggan893
Kumbhakarna
1,793
35
492
2,773
7,882
3,814
0
3,325
4,507
18,432
0
W
Thanatos
Kaviem
Thanatos
5,438
2,353
0
7,086
7,903
2,710
0
2,012
5,866
0
43,514
W
Tiamat
StayLegit
Tiamat
5,457
589
0
2,202
6,336
3,818
49
3,510
2,826
36,575
0
L
5,043
474
22
2,255
4,911
3,244
0
0
4,911
38,016
0
W
Baron Samedi
charmingdonut
Baron Samedi
5,808
720
1,016
3,900
5,048
2,974
68
1,993
3,055
16,891
0
W
2,893
415
0
5,421
9,151
5,622
0
3,858
4,783
0
39,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
31,464
310
Minions Killed
361
0
Camps Cleared
0
1,096,037
Distance Traveled
1,054,645
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,718
520
69
6
0
227,916
5
L
Danzaburou
5,135
467
60
5
0
243,995
2
W
Heimdallr
5,895
536
83
8
0
188,970
5
L
Hades
6,334
576
81
7
0
183,300
1
L
Kumbhakarna
5,256
478
22
2
0
200,361
2
W
Thanatos
7,033
639
74
7
0
240,449
4
W
Tiamat
6,277
571
87
8
0
196,673
1
L
Cthulhu
6,194
563
78
7
0
240,465
0
W
Baron Samedi
5,967
542
16
1
0
208,280
4
W
Tyr
6,292
572
101
9
0
220,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role