Player Matchup

Artemis
Artemis
FIFTYSQUINT
Artemis
Level 58
God Stats
15W - 14L
1,263 SR
Queue Stats
79W - 90L
1,497 Elo+
Party 1
Bacchus
Bacchus
SENSIASWAg
Bacchus
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 95L
1,506 Elo+
Party 1
Bellona
Bellona
jacobgtwentyfour
Bellona
Level 97
God Stats
7W - 2L
1,710 SR
Queue Stats
62W - 77L
1,461 Elo+
Party 1
Tiamat
Tiamat
nikko-b21
Tiamat
Level 129
God Stats
4W - 0L
1,527 SR
Queue Stats
59W - 71L
1,651 Elo+
Party 1
Nemesis
Nemesis
thatpersonuknow
Nemesis
Level 85
God Stats
9W - 3L
1,562 SR
Queue Stats
84W - 97L
1,510 Elo+
Party 1
Team Averages
Level 95
1,512 SR
1,525 Elo+

VS

Team Averages
Level 74
1,585 SR
1,466 Elo+
Hachiman
Hachiman
Ajin G074
Hachiman
Level 23
God Stats
0W - 2L
1,740 SR
Queue Stats
7W - 8L
1,524 Elo+
Party 2
Tiamat
Tiamat
Contron267
Tiamat
Level 127
God Stats
2W - 2L
1,766 SR
Queue Stats
35W - 28L
1,637 Elo+
Party 2
Bellona
Bellona
Laced GFuel
Bellona
Level 49
God Stats
15W - 9L
1,542 SR
Queue Stats
29W - 50L
1,314 Elo+
Solo
Cthulhu
Cthulhu
Ninetyjoker0929
Cthulhu
Level 129
God Stats
1W - 2L
1,622 SR
Queue Stats
201W - 163L
1,617 Elo+
Party 2
Thanatos
Thanatos
coriingaoo
Thanatos
Level 44
God Stats
0W - 3L
1,256 SR
Queue Stats
14W - 24L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FIFTYSQUINT
Artemis
11
2 / 1 / 0
7,243
517
5,950
6,115
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
SENSIASWAg
Bacchus
12
1 / 1 / 6
7,428
531
4,932
9,037
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 2 / 2
9,342
667
11,973
12,399
8,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
nikko-b21
Tiamat
14
2 / 3 / 5
8,088
578
4,843
7,322
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 2 / 3
8,006
572
6,365
8,540
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ajin G074
Hachiman
10
1 / 3 / 1
5,723
409
2,678
5,719
1,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
Contron267
Tiamat
11
2 / 4 / 3
6,796
485
7,218
8,681
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Laced GFuel
Bellona
11
1 / 7 / 2
6,960
497
7,427
12,153
10,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 2 / 2
6,765
483
4,391
9,755
3,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thanatos
coriingaoo
Thanatos
12
4 / 3 / 2
7,669
548
3,997
9,604
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
19
Kills
9
9
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ajin G074
Hachiman
1
3
1
0.5
L
Tiamat
Contron267
Tiamat
2
4
3
0.88
W
Artemis
FIFTYSQUINT
Artemis
2
1
0
2
L
Bellona
Laced GFuel
Bellona
1
7
2
0.29
L
1
2
2
1
W
Bacchus
SENSIASWAg
Bacchus
1
1
6
4
L
Thanatos
coriingaoo
Thanatos
4
3
2
1.67
W
9
2
2
5
W
Tiamat
nikko-b21
Tiamat
2
3
5
1.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,063
Damage
25,711
43,413
Taken
45,912
27,814
Mitigated
27,492
16,009
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ajin G074
Hachiman
2,678
1,731
0
356
5,719
1,528
0
1,830
3,871
0
18,803
L
Tiamat
Contron267
Tiamat
7,218
651
99
1,850
8,681
6,611
34
4,371
4,008
33,121
0
W
Artemis
FIFTYSQUINT
Artemis
5,950
3,539
0
2,863
6,115
2,274
2,595
3,223
2,892
0
39,872
L
Bellona
Laced GFuel
Bellona
7,427
3,283
0
1,895
12,153
10,851
350
825
11,301
0
32,986
L
4,391
231
155
1,310
9,755
3,216
0
1,988
7,727
23,757
0
W
Bacchus
SENSIASWAg
Bacchus
4,932
831
0
1,412
9,037
8,313
394
2,133
6,904
19,610
0
L
Thanatos
coriingaoo
Thanatos
3,997
1,336
99
6,905
9,604
5,286
0
284
9,230
0
33,593
W
11,973
3,752
0
7,278
12,399
8,833
0
457
11,942
0
52,568
W
Tiamat
nikko-b21
Tiamat
4,843
527
0
3,098
7,322
4,771
177
3,468
3,854
40,764
0
W
6,365
3,195
0
1,358
8,540
3,623
0
2,328
6,212
0
44,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,107
Gold Earned
33,913
385
Minions Killed
274
0
Camps Cleared
0
1,312,515
Distance Traveled
1,279,225
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,723
409
44
3
0
262,306
0
L
Tiamat
6,796
485
68
5
0
243,585
1
W
Artemis
7,243
517
84
6
0
209,793
4
L
Bellona
6,960
497
68
5
0
250,461
2
L
Cthulhu
6,765
483
29
2
0
264,847
5
W
Bacchus
7,428
531
25
2
0
246,989
2
L
Thanatos
7,669
548
65
5
0
258,026
0
W
Bellona
9,342
667
109
8
0
278,814
2
W
Tiamat
8,088
578
87
6
0
251,078
4
W
Nemesis
8,006
572
80
6
0
325,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role