Player Matchup

Scylla
Scylla
CWALLS22
Scylla
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
79W - 74L
1,480 Elo+
Solo
Tiamat
Tiamat
GENEMPIRE03
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Pluushie
Arachne
Level 55
God Stats
2W - 3L
1,367 SR
Queue Stats
193W - 172L
1,501 Elo+
Solo
Achilles
Achilles
oakeldios
Achilles
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
xXScrubZer0Xx
Hera
Level 138
God Stats
2W - 1L
1,650 SR
Queue Stats
12W - 13L
1,544 Elo+
Solo
Team Averages
Level 105
1,503 SR
1,505 Elo+

VS

Team Averages
Level 138
1,528 SR
1,579 Elo+
Aphrodite
Aphrodite
EzraFier
Aphrodite
Level 124
God Stats
7W - 3L
1,787 SR
Queue Stats
70W - 65L
1,522 Elo+
Party 1
Chaac
Chaac
HjalmarStoneFist
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,754 Elo+
Solo
Hachiman
Hachiman
Meatwad233
Hachiman
Level 117
God Stats
3W - 3L
1,448 SR
Queue Stats
120W - 110L
1,541 Elo+
Party 1
Tiamat
Tiamat
Spartan51600
Tiamat
Level 146
God Stats
31W - 30L
1,589 SR
Queue Stats
334W - 297L
1,551 Elo+
Solo
Ne Zha
Ne Zha
XxKingGengarxX
Ne Zha
Level 157
God Stats
4W - 8L
1,318 SR
Queue Stats
187W - 183L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CWALLS22
Scylla
20
4 / 4 / 6
12,864
757
19,461
11,835
4,671
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
3 / 2 / 4
10,814
636
9,967
12,845
7,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Pluushie
Arachne
17
3 / 5 / 4
10,777
634
7,550
19,210
8,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
oakeldios
Achilles
16
0 / 6 / 8
9,814
577
6,348
18,640
24,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 3 / 6
11,383
670
17,464
12,564
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EzraFier
Aphrodite
17
3 / 4 / 9
11,667
686
9,933
14,287
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 2 / 7
11,504
677
13,061
17,103
17,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Meatwad233
Hachiman
20
4 / 1 / 10
13,411
789
8,400
11,783
4,594
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
4 / 1 / 7
12,651
744
18,475
15,453
11,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 4 / 4
13,061
768
13,716
17,385
7,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
12
Kills
20
20
Deaths
12
28
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
CWALLS22
Scylla
4
4
6
1.75
W
Aphrodite
EzraFier
Aphrodite
3
4
9
1.88
L
Tiamat
3
2
4
2.5
W
3
2
7
3.25
W
Hachiman
Meatwad233
Hachiman
4
1
10
9
L
Arachne
Pluushie
Arachne
3
5
4
1
W
Tiamat
4
1
7
7.5
W
6
4
4
2
L
Achilles
oakeldios
Achilles
0
6
8
0.67
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,790
Damage
63,585
75,094
Taken
76,011
50,267
Mitigated
48,696
12,555
Healing
39,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CWALLS22
Scylla
19,461
643
0
1,411
11,835
4,671
964
3,909
7,608
73,087
0
W
Aphrodite
EzraFier
Aphrodite
9,933
924
7,768
8,132
14,287
7,740
780
10,295
3,806
33,484
0
L
Tiamat
9,967
592
0
1,482
12,845
7,420
0
5,530
7,101
23,428
0
W
13,061
807
0
6,825
17,103
17,535
681
8,937
7,913
90
36,788
W
Hachiman
Meatwad233
Hachiman
8,400
3,558
0
7,565
11,783
4,594
2,449
7,669
3,966
0
60,755
L
Arachne
Pluushie
Arachne
7,550
4,706
0
4,574
19,210
8,457
18
8,002
10,966
0
17,843
W
Tiamat
18,475
1,715
122
6,931
15,453
11,429
869
10,567
4,824
74,806
0
W
13,716
2,142
0
2,103
17,385
7,398
3,196
10,013
7,214
0
54,492
L
Achilles
oakeldios
Achilles
6,348
459
0
851
18,640
24,369
0
8,014
10,147
283
16,895
L
17,464
4,193
1,269
2,968
12,564
5,350
712
3,451
8,905
64,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,652
Gold Earned
62,294
383
Minions Killed
467
8
Camps Cleared
10
1,451,959
Distance Traveled
1,568,767
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,864
757
149
9
3
278,671
2
W
Aphrodite
11,667
686
64
4
1
312,834
0
L
Tiamat
10,814
636
34
2
1
316,741
0
W
Chaac
11,504
677
55
3
1
314,290
2
W
Hachiman
13,411
789
127
7
3
301,246
4
L
Arachne
10,777
634
29
2
4
298,815
7
W
Tiamat
12,651
744
144
8
1
327,854
2
W
Ne Zha
13,061
768
77
5
4
312,543
5
L
Achilles
9,814
577
23
1
0
265,523
5
L
Hera
11,383
670
148
9
0
292,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role