Player Matchup

Vulcan
Vulcan
jdawg023
Vulcan
Level 69
God Stats
7W - 3L
1,747 SR
Queue Stats
19W - 7L
1,683 Elo+
Party 1
Fenrir
Fenrir
joharr12
Fenrir
Level 16
God Stats
2W - 0L
1,827 SR
Queue Stats
33W - 38L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
llTaoll
Sun Wukong
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,838 Elo+
Party 1
Team Averages
Level 50
1,691 SR
1,654 Elo+

VS

Team Averages
Level 73
1,454 SR
1,427 Elo+
Sol
Sol
MILLIonAIR17
Sol
Level 46
God Stats
63W - 65L
1,492 SR
Queue Stats
91W - 106L
1,472 Elo+
Solo
Tiamat
Tiamat
OREU rhino
Tiamat
Level 26
God Stats
0W - 3L
1,502 SR
Queue Stats
1W - 5L
1,314 Elo+
Party 2
Artemis
Artemis
RaggedGrub903
Artemis
Level 147
God Stats
2W - 4L
1,367 SR
Queue Stats
82W - 64L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
jdawg023
Vulcan
12
4 / 1 / 12
8,582
780
7,413
5,349
2,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
joharr12
Fenrir
10
2 / 1 / 9
8,205
746
5,008
9,363
6,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
llTaoll
Sun Wukong
13
11 / 0 / 5
9,544
868
9,855
10,505
5,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,183
562
4,826
8,952
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
OREU rhino
Tiamat
9
0 / 7 / 1
6,515
592
6,213
8,052
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
10
2 / 4 / 0
7,188
653
6,935
9,352
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
17
Kills
2
2
Deaths
17
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Tiamat
OREU rhino
Tiamat
0
7
1
0.07
L
Artemis
2
4
0
0.5
W
Vulcan
jdawg023
Vulcan
4
1
12
10
W
Fenrir
joharr12
Fenrir
2
1
9
6.5
W
Sun Wukong
llTaoll
Sun Wukong
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,276
Damage
17,974
25,217
Taken
26,356
14,087
Mitigated
10,964
7,069
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,826
1,000
0
1,346
8,952
2,519
0
2,673
6,279
16,899
0
L
Tiamat
OREU rhino
Tiamat
6,213
805
0
606
8,052
5,271
0
2,717
5,335
23,760
0
L
Artemis
6,935
3,464
294
1,545
9,352
3,174
215
2,089
7,263
0
21,538
W
Vulcan
jdawg023
Vulcan
7,413
1,898
732
906
5,349
2,176
280
1,918
3,431
38,932
0
W
Fenrir
joharr12
Fenrir
5,008
580
0
1,085
9,363
6,726
230
4,464
4,899
0
12,721
W
Sun Wukong
llTaoll
Sun Wukong
9,855
3,050
1,110
3,236
10,505
5,185
846
4,697
5,808
0
34,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
19,886
135
Minions Killed
102
0
Camps Cleared
0
646,071
Distance Traveled
478,420
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,183
562
21
2
0
156,207
0
L
Tiamat
6,515
592
36
3
0
161,159
0
L
Artemis
7,188
653
45
4
0
161,054
1
W
Vulcan
8,582
780
72
7
0
218,652
0
W
Fenrir
8,205
746
22
2
0
209,129
2
W
Sun Wukong
9,544
868
41
4
0
218,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role