Player Matchup

Bellona
Bellona
Isaacgro
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,125 Elo+
Solo
Hachiman
Hachiman
WinklWhacker
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Yoesty11
Sun Wukong
Level 18
God Stats
7W - 5L
1,340 SR
Queue Stats
38W - 28L
1,621 Elo+
Solo
Tiamat
Tiamat
ZWhiteTiger
Tiamat
Level 29
God Stats
24W - 18L
1,526 SR
Queue Stats
103W - 101L
1,569 Elo+
Party 2
Thanatos
Thanatos
Zalahsar
Thanatos
Level 26
God Stats
21W - 15L
1,625 SR
Queue Stats
113W - 107L
1,620 Elo+
Party 2
Team Averages
Level 20
1,498 SR
1,497 Elo+

VS

Team Averages
Level 14
1,423 SR
1,600 Elo+
Hades
Hades
Fear itself2062
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,336 Elo+
Solo
Bellona
Bellona
OhMyyGlobbb
Bellona
Level 26
God Stats
1W - 0L
1,275 SR
Queue Stats
29W - 25L
1,499 Elo+
Solo
Ra
Ra
duplex_predator7
Ra
Level 17
God Stats
3W - 2L
1,341 SR
Queue Stats
98W - 76L
1,752 Elo+
Party 1
Neith
Neith
evw0pp
Neith
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 12L
1,706 Elo+
Party 1
Ares
Ares
senpai-tease_uwu
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 15L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Isaacgro
Bellona
5
0 / 9 / 2
5,358
335
1,751
9,495
5,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
WinklWhacker
Hachiman
11
1 / 3 / 4
7,023
439
4,089
10,490
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Yoesty11
Sun Wukong
13
6 / 2 / 4
8,566
535
8,518
12,097
8,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
11
3 / 7 / 2
7,225
452
6,895
9,949
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Zalahsar
Thanatos
14
3 / 4 / 6
8,432
527
10,961
13,387
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
8,560
535
5,664
6,955
3,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
OhMyyGlobbb
Bellona
14
0 / 5 / 1
7,878
492
4,097
13,848
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 13
8,455
528
8,657
9,619
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
evw0pp
Neith
13
6 / 2 / 4
8,095
506
5,333
8,234
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
12 / 4 / 8
9,082
568
14,651
13,232
7,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
13
Kills
25
25
Deaths
13
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Bellona
Isaacgro
Bellona
0
9
2
0.11
W
Bellona
OhMyyGlobbb
Bellona
0
5
1
0.1
L
Hachiman
WinklWhacker
Hachiman
1
3
4
1
L
Sun Wukong
Yoesty11
Sun Wukong
6
2
4
4
L
Tiamat
3
7
2
0.57
L
Thanatos
Zalahsar
Thanatos
3
4
6
1.5
W
2
1
13
8.5
W
Neith
evw0pp
Neith
6
2
4
4
W
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,214
Damage
38,402
55,418
Taken
51,888
25,032
Mitigated
29,558
18,904
Healing
20,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,664
794
424
3,867
6,955
3,708
308
1,139
5,697
52,608
0
L
Bellona
Isaacgro
Bellona
1,751
1,441
0
200
9,495
5,557
0
3,888
5,607
0
8,902
W
Bellona
OhMyyGlobbb
Bellona
4,097
1,157
0
4,882
13,848
7,405
583
1,214
12,552
0
47,270
L
Hachiman
WinklWhacker
Hachiman
4,089
1,885
0
3,612
10,490
2,758
0
6,421
4,069
0
17,979
L
Sun Wukong
Yoesty11
Sun Wukong
8,518
1,949
0
2,817
12,097
8,040
34
5,515
6,582
0
44,867
L
Tiamat
6,895
529
0
1,532
9,949
4,359
9
6,604
3,345
25,232
0
L
Thanatos
Zalahsar
Thanatos
10,961
3,296
0
10,743
13,387
4,318
0
6,544
6,843
0
50,033
W
8,657
1,154
1,116
4,771
9,619
7,502
612
1,994
7,370
42,486
0
W
Neith
evw0pp
Neith
5,333
2,860
0
3,087
8,234
3,060
1,432
1,211
6,823
0
36,146
W
14,651
2,237
0
2,022
13,232
7,883
206
682
12,326
35,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,604
Gold Earned
42,070
253
Minions Killed
383
0
Camps Cleared
0
1,339,337
Distance Traveled
1,392,645
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,560
535
104
7
0
236,321
1
L
Bellona
5,358
335
10
1
0
233,064
0
W
Bellona
7,878
492
99
6
0
280,097
3
L
Hachiman
7,023
439
37
2
0
283,393
4
L
Sun Wukong
8,566
535
88
6
0
297,745
5
L
Tiamat
7,225
452
39
2
0
256,628
1
L
Thanatos
8,432
527
79
5
0
268,507
5
W
Ra
8,455
528
64
4
0
306,281
3
W
Neith
8,095
506
62
4
0
270,515
0
W
Ares
9,082
568
54
3
0
299,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role