Player Matchup

Odin
Odin
Bronze I
Da-Mechanic0702
Odin
Bronze I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,000 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
Danyso060
Guan Yu
Silver IV
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
156W - 179L
1,095 MMR
Solo
Thanatos
Thanatos
Bronze I
FrozenSavage2
Thanatos
Bronze I
Level 129
God Stats
15W - 10L
1,638 SR
Queue Stats
140W - 151L
1,046 MMR
Solo
Eset
Eset
Silver V
Thehenrys
Eset
Silver V
Level 67
God Stats
11W - 17L
1,588 SR
Queue Stats
644W - 657L
1,054 MMR
Solo
Chernobog
Chernobog
Bronze IV
l_SICARIUS_l
Chernobog
Bronze IV
Level 68
God Stats
1W - 3L
1,776 SR
Queue Stats
4W - 18L
1,092 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,600 SR
1,057 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,546 SR
1,057 MMR
Cerberus
Cerberus
Silver II
ByGuon
Cerberus
Silver II
Level 85
God Stats
5W - 5L
1,553 SR
Queue Stats
222W - 242L
1,034 MMR
Solo
Neith
Neith
Silver II
KENBARZZZ
Neith
Silver II
Level 98
God Stats
87W - 94L
1,464 SR
Queue Stats
461W - 460L
1,036 MMR
Solo
Kukulkan
Kukulkan
Silver III
ShutPompano772
Kukulkan
Silver III
Level 117
God Stats
2W - 1L
1,514 SR
Queue Stats
16W - 17L
1,087 MMR
Solo
Arachne
Arachne
Silver I
X STORMZ Xx
Arachne
Silver I
Level 135
God Stats
21W - 19L
1,727 SR
Queue Stats
396W - 415L
1,058 MMR
Solo
Apollo
Apollo
Silver I
ebZ-iNs
Apollo
Silver I
Level 84
God Stats
5W - 5L
1,472 SR
Queue Stats
109W - 113L
1,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 8
11,931
477
10,408
21,519
13,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Danyso060
Guan Yu
17
1 / 5 / 5
10,736
429
6,661
23,475
29,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
FrozenSavage2
Thanatos
19
4 / 9 / 5
12,360
494
9,722
18,660
11,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
16
2 / 8 / 4
10,349
414
10,334
13,853
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
l_SICARIUS_l
Chernobog
18
5 / 9 / 6
11,871
475
14,515
22,323
9,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouTsukuyomiCthulhuHeraScylla

VS

Bans
Cu ChulainnBakasuraAthenaYmirOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ByGuon
Cerberus
18
2 / 6 / 14
12,578
503
10,775
27,048
25,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
KENBARZZZ
Neith
20
8 / 1 / 5
14,997
600
18,203
18,132
18,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
20
7 / 2 / 17
13,962
558
17,735
9,571
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
X STORMZ Xx
Arachne
20
11 / 4 / 14
15,098
604
14,418
19,704
11,126
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
ebZ-iNs
Apollo
20
10 / 3 / 10
14,642
586
15,392
20,007
8,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
16
Kills
38
38
Deaths
16
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ByGuon
Cerberus
2
6
14
1.5
L
4
7
8
1.14
L
Guan Yu
Danyso060
Guan Yu
1
5
5
0.7
L
Thanatos
FrozenSavage2
Thanatos
4
9
5
0.72
W
Neith
KENBARZZZ
Neith
8
1
5
10.5
W
Kukulkan
7
2
17
7.75
L
Eset
2
8
4
0.5
W
Arachne
X STORMZ Xx
Arachne
11
4
14
4.5
W
Apollo
ebZ-iNs
Apollo
10
3
10
5
L
Chernobog
l_SICARIUS_l
Chernobog
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,640
Damage
76,523
99,830
Taken
94,462
67,753
Mitigated
67,754
26,571
Healing
38,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ByGuon
Cerberus
10,775
1,060
0
10,430
27,048
25,275
490
3,274
23,586
55,429
0
L
10,408
2,580
0
1,593
21,519
13,008
282
6,830
14,689
0
67,407
L
Guan Yu
Danyso060
Guan Yu
6,661
472
286
5,926
23,475
29,026
74
3,886
19,589
962
48,421
L
Thanatos
FrozenSavage2
Thanatos
9,722
2,096
0
10,460
18,660
11,566
2,136
5,315
13,345
0
77,075
W
Neith
KENBARZZZ
Neith
18,203
9,995
0
8,074
18,132
18,678
7,205
2,353
15,664
0
111,149
W
Kukulkan
17,735
1,169
0
2,383
9,571
3,773
1,547
1,731
7,760
97,318
0
L
Eset
10,334
273
1,256
1,856
13,853
4,845
210
4,802
9,051
55,872
0
W
Arachne
X STORMZ Xx
Arachne
14,418
10,167
0
6,316
19,704
11,126
462
2,375
16,515
0
117,867
W
Apollo
ebZ-iNs
Apollo
15,392
11,074
0
11,038
20,007
8,902
3,070
2,732
17,211
0
100,963
L
Chernobog
l_SICARIUS_l
Chernobog
14,515
8,942
0
5,194
22,323
9,308
398
7,677
14,646
0
72,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,247
Gold Earned
71,277
555
Minions Killed
708
0
Camps Cleared
0
2,219,162
Distance Traveled
2,361,582
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,578
503
107
4
0
471,799
5
L
Odin
11,931
477
97
4
0
458,527
4
L
Guan Yu
10,736
429
90
4
0
447,530
2
L
Thanatos
12,360
494
134
5
0
450,820
2
W
Neith
14,997
600
176
7
0
393,084
2
W
Kukulkan
13,962
558
143
6
0
493,786
6
L
Eset
10,349
414
120
5
0
455,554
4
W
Arachne
15,098
604
137
5
0
528,709
6
W
Apollo
14,642
586
145
6
0
474,204
4
L
Chernobog
11,871
475
114
5
0
406,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role