Player Matchup

Nemesis
Nemesis
Grooptik
Nemesis
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 134L
1,554 Elo+
Party 3
Skadi
Skadi
IvanTheMeerkat
Skadi
Level 17
God Stats
8W - 10L
1,445 SR
Queue Stats
78W - 83L
1,461 Elo+
Party 3
Janus
Janus
JunterBr
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,869 Elo+
Party 2
Artio
Artio
Rick16701
Artio
Level 158
God Stats
8W - 6L
1,653 SR
Queue Stats
270W - 241L
1,513 Elo+
Party 2
Fafnir
Fafnir
mattgamer53
Fafnir
Level 24
God Stats
4W - 5L
1,538 SR
Queue Stats
60W - 71L
1,461 Elo+
Party 3
Team Averages
Level 69
1,527 SR
1,572 Elo+

VS

Team Averages
Level 44
1,755 SR
1,731 Elo+
Ares
Ares
DontDND
Ares
Level 6
God Stats
4W - 4L
1,634 SR
Queue Stats
15W - 11L
1,651 Elo+
Solo
Medusa
Medusa
KOMODO_mOoSe
Medusa
Level 150
God Stats
12W - 8L
1,692 SR
Queue Stats
376W - 292L
1,748 Elo+
Party 1
Ymir
Ymir
RealSirAlonne
Ymir
Level 7
God Stats
11W - 3L
1,891 SR
Queue Stats
46W - 31L
1,919 Elo+
Party 1
Danzaburou
Danzaburou
SubtiltyChef
Danzaburou
Level 29
God Stats
2W - 1L
1,850 SR
Queue Stats
239W - 165L
1,699 Elo+
Party 1
Bellona
Bellona
jonhysejugar
Bellona
Level 29
God Stats
18W - 8L
1,711 SR
Queue Stats
367W - 328L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grooptik
Nemesis
11
1 / 2 / 2
6,664
555
3,980
8,067
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,550
463
3,261
5,244
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
JunterBr
Janus
9
1 / 6 / 0
5,981
498
2,323
8,083
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Rick16701
Artio
10
0 / 2 / 0
6,165
514
4,938
10,132
6,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
9
1 / 3 / 1
6,342
529
2,875
7,246
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DontDND
Ares
11
2 / 2 / 3
6,291
524
4,470
7,763
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
12
6 / 1 / 4
7,271
606
11,109
7,610
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 4
6,724
560
2,820
7,533
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
SubtiltyChef
Danzaburou
12
4 / 0 / 1
6,959
580
3,902
3,927
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
jonhysejugar
Bellona
11
2 / 0 / 2
6,720
560
6,396
8,935
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
16
16
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
DontDND
Ares
2
2
3
1.75
L
Nemesis
Grooptik
Nemesis
1
2
2
1
L
0
3
0
0
L
Janus
JunterBr
Janus
1
6
0
0.17
W
Medusa
6
1
4
8
W
2
0
4
4
L
Artio
Rick16701
Artio
0
2
0
0
W
Danzaburou
SubtiltyChef
Danzaburou
4
0
1
4.5
W
Bellona
jonhysejugar
Bellona
2
0
2
3
L
Fafnir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,377
Damage
28,697
38,772
Taken
35,768
17,834
Mitigated
16,477
9,598
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
DontDND
Ares
4,470
577
0
1,214
7,763
2,893
0
2,434
5,222
32,036
0
L
Nemesis
Grooptik
Nemesis
3,980
1,735
0
1,154
8,067
2,890
0
1,849
6,218
0
39,765
L
3,261
1,509
0
1,415
5,244
1,379
0
1,005
4,239
0
32,312
L
Janus
JunterBr
Janus
2,323
245
72
983
8,083
2,083
0
1,366
6,717
26,587
0
W
Medusa
11,109
4,894
0
3,692
7,610
2,569
908
899
6,617
0
50,313
W
2,820
724
0
1,955
7,533
3,215
0
1,705
5,828
28,591
0
L
Artio
Rick16701
Artio
4,938
727
106
4,047
10,132
6,834
0
326
9,806
33,566
0
W
Danzaburou
SubtiltyChef
Danzaburou
3,902
2,388
0
1,628
3,927
1,339
0
410
3,517
0
48,812
W
Bellona
jonhysejugar
Bellona
6,396
2,206
0
5,484
8,935
6,461
0
4,429
4,448
0
37,670
L
Fafnir
2,875
791
0
1,821
7,246
4,648
0
2,744
4,502
9,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,702
Gold Earned
33,965
275
Minions Killed
361
0
Camps Cleared
0
1,134,499
Distance Traveled
1,138,470
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,291
524
62
5
0
242,312
4
L
Nemesis
6,664
555
77
6
0
259,552
3
L
Skadi
5,550
463
70
6
0
202,398
2
L
Janus
5,981
498
44
4
0
220,959
2
W
Medusa
7,271
606
80
7
0
226,801
4
W
Ymir
6,724
560
49
4
0
211,531
1
L
Artio
6,165
514
70
6
0
228,854
4
W
Danzaburou
6,959
580
95
8
0
233,396
2
W
Bellona
6,720
560
75
6
0
224,430
4
L
Fafnir
6,342
529
14
1
0
222,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role