Player Matchup

Thanatos
Thanatos
Beanos1250
Thanatos
Level 17
God Stats
14W - 25L
1,319 SR
Queue Stats
132W - 119L
1,330 Elo+
Solo
Zeus
Zeus
DaveFuoy
Zeus
Level 14
God Stats
2W - 2L
1,722 SR
Queue Stats
6W - 12L
1,280 Elo+
Solo
Loki
Loki
ErickasuraS
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 52L
1,117 Elo+
Solo
Neith
Neith
FrostyOneTap
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
changocholote
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Solo
Team Averages
Level 14
1,508 SR
1,298 Elo+

VS

Team Averages
Level 32
1,521 SR
1,391 Elo+
Cu Chulainn
Cu Chulainn
Chidori Ninja 7
Cu Chulainn
Level 85
God Stats
22W - 22L
1,509 SR
Queue Stats
108W - 102L
1,445 Elo+
Party 1
Arachne
Arachne
FearlessFiber88
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,310 Elo+
Solo
Kukulkan
Kukulkan
GeneralLee0161
Kukulkan
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Ra
Ra
MadaraGodOfHell
Ra
Level 18
God Stats
6W - 10L
1,438 SR
Queue Stats
14W - 17L
1,352 Elo+
Party 1
Merlin
Merlin
Sweez_tsb
Merlin
Level 25
God Stats
54W - 45L
1,656 SR
Queue Stats
109W - 120L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beanos1250
Thanatos
17
6 / 4 / 8
11,560
1,156
8,661
13,757
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
17
6 / 8 / 7
12,000
1,200
17,563
14,240
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 12 / 5
8,944
894
2,743
15,472
5,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 6 / 7
9,914
991
8,218
11,190
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 6 / 8
10,949
1,095
7,327
16,613
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

81

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chidori Ninja 7
Cu Chulainn
18
7 / 6 / 21
12,143
1,214
15,765
15,264
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
9 / 5 / 13
12,078
1,208
12,714
13,007
4,886
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
18
2 / 1 / 16
10,702
1,070
6,271
4,431
1,713
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 19
11,181
1,118
12,896
8,431
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Sweez_tsb
Merlin
17
11 / 3 / 12
11,628
1,163
14,864
8,560
3,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
117
15
Kills
36
36
Deaths
16
35
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Beanos1250
Thanatos
6
4
8
2.5
W
Cu Chulainn
Chidori Ninja 7
Cu Chulainn
7
6
21
2.92
L
Zeus
6
8
7
1.19
L
0
12
5
0.21
W
9
5
13
3.1
L
1
6
7
0.75
W
Kukulkan
2
1
16
10
W
7
1
19
16.5
W
Merlin
Sweez_tsb
Merlin
11
3
12
5.67
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,512
Damage
62,510
71,272
Taken
49,693
32,845
Mitigated
28,054
8,516
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Beanos1250
Thanatos
8,661
1,910
0
3,813
13,757
5,091
0
6,335
7,422
0
17,198
W
Cu Chulainn
Chidori Ninja 7
Cu Chulainn
15,765
5,763
749
1,546
15,264
14,582
0
6,482
8,782
1,224
29,829
L
Zeus
17,563
6,236
0
942
14,240
4,742
0
5,993
8,247
46,564
0
L
2,743
1,739
0
0
15,472
5,428
0
8,588
6,884
0
9,982
W
12,714
8,464
59
3,024
13,007
4,886
0
6,630
5,647
0
20,374
L
8,218
5,204
0
2,963
11,190
3,682
0
7,373
3,817
0
29,367
W
Kukulkan
6,271
1,998
0
0
4,431
1,713
0
2,141
2,290
26,964
0
W
12,896
40
366
484
8,431
3,578
0
4,433
3,998
26,418
0
W
Merlin
Sweez_tsb
Merlin
14,864
1,006
0
609
8,560
3,295
0
5,204
3,356
25,581
0
L
7,327
868
0
798
16,613
13,902
0
6,692
9,921
24,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,367
Gold Earned
57,732
153
Minions Killed
159
11
Camps Cleared
3
820,929
Distance Traveled
876,732
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,560
1,156
9
1
1
206,161
0
W
Cu Chulainn
12,143
1,214
27
3
0
166,568
0
L
Zeus
12,000
1,200
42
4
8
149,394
1
L
Loki
8,944
894
12
1
1
159,856
2
W
Arachne
12,078
1,208
13
1
1
170,404
0
L
Neith
9,914
991
49
5
1
149,086
0
W
Kukulkan
10,702
1,070
63
6
1
158,267
0
W
Ra
11,181
1,118
30
3
1
210,952
0
W
Merlin
11,628
1,163
26
3
0
170,541
0
L
Ymir
10,949
1,095
41
4
0
156,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role