Player Matchup

Bellona
Bellona
Dew-Dovahkiin
Bellona
Level 3
God Stats
1W - 1L
1,184 SR
Queue Stats
2W - 2L
997 Elo+
Solo
Hachiman
Hachiman
NYhobo
Hachiman
Level 27
God Stats
3W - 0L
1,713 SR
Queue Stats
20W - 22L
1,307 Elo+
Solo
Scylla
Scylla
S_i_g_h_
Scylla
Level 5
God Stats
1W - 1L
1,268 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Skarvel
Tiamat
Level 23
God Stats
13W - 16L
1,289 SR
Queue Stats
104W - 89L
1,233 Elo+
Party 1
Ares
Ares
lifesuckmain
Ares
Level 5
God Stats
1W - 1L
1,405 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 13
1,372 SR
1,307 Elo+

VS

Team Averages
Level 8
1,428 SR
1,263 Elo+
Bellona
Bellona
ACE Dragunov
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
Coachscar
Neith
Level 24
God Stats
6W - 11L
1,445 SR
Queue Stats
31W - 51L
1,243 Elo+
Solo
Artemis
Artemis
LPC_ciroelxd
Artemis
Level 7
God Stats
2W - 3L
1,193 SR
Queue Stats
4W - 10L
985 Elo+
Solo
Ymir
Ymir
realcoli
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,088 Elo+
Solo
Kukulkan
Kukulkan
wanted0verdose
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
5 / 0 / 2
8,069
621
4,954
8,064
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
NYhobo
Hachiman
13
12 / 1 / 4
8,593
661
8,385
10,352
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
S_i_g_h_
Scylla
10
3 / 1 / 2
7,013
539
4,383
6,150
1,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Skarvel
Tiamat
13
7 / 0 / 1
8,158
628
4,517
5,677
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 3
6,554
504
605
6,315
3,075
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ACE Dragunov
Bellona
9
2 / 4 / 1
5,397
415
5,551
8,133
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Coachscar
Neith
10
2 / 3 / 0
5,799
446
6,293
9,387
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
LPC_ciroelxd
Artemis
6
0 / 9 / 0
4,585
353
2,180
7,318
1,805
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
4
0 / 4 / 0
4,625
356
1,169
4,235
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
7
0 / 10 / 0
5,201
400
1,211
6,728
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
27
Kills
4
4
Deaths
30
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
ACE Dragunov
Bellona
2
4
1
0.63
L
Neith
Coachscar
Neith
2
3
0
0.67
W
Bellona
5
0
2
6
L
Artemis
LPC_ciroelxd
Artemis
0
9
0
0
W
Hachiman
NYhobo
Hachiman
12
1
4
14
W
Scylla
S_i_g_h_
Scylla
3
1
2
4
W
Tiamat
Skarvel
Tiamat
7
0
1
7.5
W
0
2
3
0.75
L
Ymir
0
4
0
0
L
Kukulkan
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,844
Damage
16,404
36,558
Taken
35,801
18,870
Mitigated
13,203
14,287
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ACE Dragunov
Bellona
5,551
769
0
635
8,133
5,058
352
1,831
6,202
0
13,104
L
Neith
Coachscar
Neith
6,293
3,082
0
2,802
9,387
2,946
443
4,434
4,785
0
30,024
W
Bellona
4,954
2,159
0
4,704
8,064
7,705
2,661
101
7,938
0
37,447
L
Artemis
LPC_ciroelxd
Artemis
2,180
1,530
0
312
7,318
1,805
7
1,259
5,961
0
11,340
W
Hachiman
NYhobo
Hachiman
8,385
4,290
0
4,818
10,352
3,548
1,675
1,711
8,516
0
32,700
W
Scylla
S_i_g_h_
Scylla
4,383
389
0
652
6,150
1,495
400
0
6,050
27,350
0
W
Tiamat
Skarvel
Tiamat
4,517
388
75
3,414
5,677
3,047
1,047
152
5,430
32,270
0
W
605
266
0
624
6,315
3,075
584
416
5,699
7,208
0
L
Ymir
1,169
558
0
36
4,235
1,712
0
297
3,938
9,319
0
L
Kukulkan
1,211
407
0
0
6,728
1,682
127
1,182
5,410
14,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,387
Gold Earned
25,607
275
Minions Killed
107
0
Camps Cleared
0
1,149,373
Distance Traveled
961,696
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,397
415
11
1
0
286,916
0
L
Neith
5,799
446
37
3
0
199,535
1
W
Bellona
8,069
621
72
6
0
251,541
0
L
Artemis
4,585
353
18
1
0
162,930
1
W
Hachiman
8,593
661
63
5
0
205,485
0
W
Scylla
7,013
539
48
4
0
252,012
0
W
Tiamat
8,158
628
81
6
0
225,623
1
W
Ares
6,554
504
11
1
0
214,712
0
L
Ymir
4,625
356
16
1
0
132,138
1
L
Kukulkan
5,201
400
25
2
0
180,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role