Player Matchup

Chaac
Chaac
Majin D3M0N
Chaac
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 14L
1,380 Elo+
Solo
Bellona
Bellona
Revelatios
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,436 Elo+
Solo
Tiamat
Tiamat
RiiPThanatos
Tiamat
Level 16
God Stats
2W - 1L
1,505 SR
Queue Stats
8W - 7L
1,180 Elo+
Solo
Freya
Freya
ShookGamer
Freya
Level 24
God Stats
3W - 3L
1,234 SR
Queue Stats
173W - 119L
1,534 Elo+
Party 3
Sol
Sol
X_Jojiboo_X
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 108L
1,457 Elo+
Party 3
Team Averages
Level 16
1,448 SR
1,397 Elo+

VS

Team Averages
Level 13
1,380 SR
1,337 Elo+
Neith
Neith
CleanFoal683714
Neith
Level 5
God Stats
5W - 8L
1,331 SR
Queue Stats
30W - 34L
1,274 Elo+
Solo
Fenrir
Fenrir
Gee El Loyer007
Fenrir
Level 23
God Stats
1W - 3L
1,411 SR
Queue Stats
2W - 4L
1,327 Elo+
Party 2
Olorun
Olorun
IXST1NGR4YXI
Olorun
Level 16
God Stats
30W - 37L
1,438 SR
Queue Stats
125W - 126L
1,363 Elo+
Party 1
Jing Wei
Jing Wei
JadenTheKing06
Jing Wei
Level 15
God Stats
1W - 2L
1,222 SR
Queue Stats
50W - 57L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
flappyprowi11
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 15
12,177
1,015
12,374
15,183
8,801
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Revelatios
Bellona
19
4 / 2 / 20
12,222
1,019
11,439
13,083
12,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
20
9 / 2 / 16
13,725
1,144
28,029
9,615
7,605
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
20
18 / 3 / 11
16,216
1,351
26,150
10,079
4,933
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 0 / 23
11,744
979
11,888
7,652
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
9,784
815
1,626
4,873
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 9 / 3
12,095
1,008
13,700
24,745
11,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Olorun
19
3 / 7 / 10
12,555
1,046
7,905
26,226
10,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
17
4 / 12 / 6
12,158
1,013
15,065
21,774
9,143
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
flappyprowi11
Jormungandr
17
1 / 5 / 5
11,122
927
10,003
18,632
16,178
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
40
36
Kills
13
13
Deaths
36
85
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
5
9
3
0.72
L
Olorun
3
7
10
1.14
L
Jing Wei
4
12
6
0.58
W
4
6
15
1.92
W
Bellona
Revelatios
Bellona
4
2
20
7
W
Tiamat
9
2
16
8.5
W
Freya
18
3
11
7.83
W
1
0
23
12.5
L
Jormungandr
flappyprowi11
Jormungandr
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,880
Damage
48,299
55,612
Taken
96,250
36,594
Mitigated
48,935
17,139
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,626
701
0
90
4,873
1,644
0
4,415
408
0
2,437
L
13,700
4,258
0
2,442
24,745
11,635
0
17,154
7,439
0
27,184
L
Olorun
7,905
2,800
509
2,891
26,226
10,335
0
19,179
6,922
19,918
0
L
Jing Wei
15,065
9,867
0
168
21,774
9,143
0
14,969
6,578
0
20,003
W
12,374
6,191
0
3,698
15,183
8,801
0
4,619
10,564
0
23,615
W
Bellona
Revelatios
Bellona
11,439
3,633
776
1,677
13,083
12,255
0
3,932
9,151
0
17,677
W
Tiamat
28,029
2,559
278
3,266
9,615
7,605
0
2,490
7,125
57,570
0
W
Freya
26,150
8,765
1,314
3,746
10,079
4,933
0
3,807
6,272
56,985
0
W
11,888
2,337
0
2,384
7,652
3,000
0
3,060
4,592
19,278
0
L
Jormungandr
flappyprowi11
Jormungandr
10,003
3,299
0
598
18,632
16,178
0
10,350
8,207
35,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,084
Gold Earned
57,714
192
Minions Killed
119
13
Camps Cleared
3
1,093,748
Distance Traveled
925,047
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,784
815
2
0
0
65,515
0
L
Fenrir
12,095
1,008
28
2
2
201,161
0
L
Olorun
12,555
1,046
27
2
1
241,035
1
L
Jing Wei
12,158
1,013
16
1
0
244,627
0
W
Chaac
12,177
1,015
34
3
2
178,483
3
W
Bellona
12,222
1,019
11
1
1
240,907
0
W
Tiamat
13,725
1,144
68
6
0
239,732
0
W
Freya
16,216
1,351
71
6
9
202,128
0
W
Sol
11,744
979
8
1
1
232,498
0
L
Jormungandr
11,122
927
46
4
0
172,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role