Player Matchup

Neith
Neith
SubikOne
Neith
Level 116
God Stats
1W - 4L
1,220 SR
Queue Stats
46W - 58L
1,450 Elo+
Solo
Agni
Agni
YrosOner
Agni
Level 148
God Stats
3W - 2L
1,712 SR
Queue Stats
248W - 182L
1,661 Elo+
Party 2
Cerberus
Cerberus
dantesito1234
Cerberus
Level 158
God Stats
4W - 1L
1,847 SR
Queue Stats
271W - 194L
1,680 Elo+
Party 2
Team Averages
Level 141
1,593 SR
1,597 Elo+

VS

Team Averages
Level 103
1,572 SR
1,603 Elo+
Janus
Janus
Eraldopokemon
Janus
Level 41
God Stats
1W - 1L
1,886 SR
Queue Stats
4W - 2L
1,627 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hyoun
Tsukuyomi
Level 157
God Stats
5W - 5L
1,546 SR
Queue Stats
86W - 72L
1,685 Elo+
Solo
Bacchus
Bacchus
sacrilegiador
Bacchus
Level 112
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 26L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SubikOne
Neith
17
13 / 2 / 7
13,083
818
16,601
12,803
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
16
6 / 5 / 9
11,842
740
14,674
11,529
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
dantesito1234
Cerberus
14
3 / 2 / 12
11,690
731
8,414
13,393
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
10,524
658
6,566
11,058
3,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Hyoun
Tsukuyomi
13
5 / 9 / 1
10,349
647
11,670
17,653
7,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
13
2 / 5 / 4
9,903
619
9,944
19,065
20,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
22
Kills
9
9
Deaths
22
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
Tsukuyomi
Hyoun
Tsukuyomi
5
9
1
0.61
W
Neith
SubikOne
Neith
13
2
7
8.25
W
Agni
6
5
9
2.1
W
Cerberus
dantesito1234
Cerberus
3
2
12
4.5
L
Bacchus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,689
Damage
28,180
37,725
Taken
47,776
21,658
Mitigated
31,338
12,233
Healing
2,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,566
493
0
483
11,058
3,301
24
6,274
4,620
36,326
0
L
Tsukuyomi
Hyoun
Tsukuyomi
11,670
2,632
0
1,727
17,653
7,056
0
8,451
8,884
0
45,720
W
Neith
SubikOne
Neith
16,601
7,096
0
6,433
12,803
5,165
2,785
6,008
6,795
0
76,733
W
Agni
14,674
1,079
296
2,557
11,529
4,133
0
5,805
5,724
49,687
0
W
Cerberus
dantesito1234
Cerberus
8,414
122
0
2,947
13,393
12,360
66
4,773
8,620
35,063
0
L
Bacchus
9,944
528
0
419
19,065
20,981
0
7,496
11,156
22,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,615
Gold Earned
30,776
246
Minions Killed
149
0
Camps Cleared
0
891,450
Distance Traveled
830,297
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,524
658
72
5
0
248,831
2
L
Tsukuyomi
10,349
647
55
3
0
278,721
2
W
Neith
13,083
818
93
6
0
289,387
3
W
Agni
11,842
740
78
5
0
276,277
1
W
Cerberus
11,690
731
75
5
0
325,786
0
L
Bacchus
9,903
619
22
1
0
302,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role