Player Matchup

Mulan
Mulan
Im josuin
Mulan
Level 86
God Stats
8W - 4L
1,401 SR
Queue Stats
323W - 379L
1,522 Elo+
Party 3
Hera
Hera
Im rodols
Hera
Level 108
God Stats
5W - 4L
1,443 SR
Queue Stats
234W - 305L
1,493 Elo+
Party 3
Jormungandr
Jormungandr
Jugador90007865
Jormungandr
Level 82
God Stats
2W - 3L
1,276 SR
Queue Stats
88W - 100L
1,419 Elo+
Party 3
Thanatos
Thanatos
NEUGGOL
Thanatos
Level 122
God Stats
8W - 4L
1,720 SR
Queue Stats
316W - 298L
1,566 Elo+
Party 3
Hachiman
Hachiman
buitre76
Hachiman
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3
Team Averages
Level 98
1,468 SR
1,500 Elo+

VS

Team Averages
Level 108
1,527 SR
1,532 Elo+
The Morrigan
The Morrigan
L3goWz
The Morrigan
Level 117
God Stats
3W - 4L
1,519 SR
Queue Stats
178W - 168L
1,543 Elo+
Party 2
Medusa
Medusa
TWINS RJ
Medusa
Level 87
God Stats
4W - 5L
1,758 SR
Queue Stats
116W - 110L
1,563 Elo+
Party 2
Khepri
Khepri
a nohbody
Khepri
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 39L
1,494 Elo+
Party 1
King Arthur
King Arthur
eAvi
King Arthur
Level 86
God Stats
5W - 4L
1,251 SR
Queue Stats
46W - 43L
1,492 Elo+
Party 1
Da Ji
Da Ji
javierlopes22
Da Ji
Level 113
God Stats
7W - 7L
1,605 SR
Queue Stats
316W - 314L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Im josuin
Mulan
16
1 / 4 / 0
9,623
506
11,109
18,176
14,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
15
2 / 4 / 1
8,919
469
9,949
8,138
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Jugador90007865
Jormungandr
13
0 / 2 / 2
8,114
427
3,599
9,064
8,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
NEUGGOL
Thanatos
15
2 / 7 / 2
9,119
480
6,209
14,753
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
buitre76
Hachiman
13
1 / 4 / 0
7,972
420
4,336
9,364
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
L3goWz
The Morrigan
18
7 / 3 / 5
10,665
561
8,641
8,863
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
TWINS RJ
Medusa
16
2 / 1 / 1
10,055
529
4,840
7,922
3,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
a nohbody
Khepri
14
1 / 0 / 13
9,127
480
5,598
10,742
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
eAvi
King Arthur
17
6 / 1 / 2
10,170
535
13,512
17,341
17,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 1 / 10
10,172
535
7,820
12,188
5,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
21
21
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mulan
Im josuin
Mulan
1
4
0
0.25
L
Hera
2
4
1
0.63
L
Jormungandr
Jugador90007865
Jormungandr
0
2
2
0.5
W
The Morrigan
L3goWz
The Morrigan
7
3
5
3.17
L
Thanatos
NEUGGOL
Thanatos
2
7
2
0.43
W
Medusa
TWINS RJ
Medusa
2
1
1
2.5
W
Khepri
a nohbody
Khepri
1
0
13
7.5
L
Hachiman
buitre76
Hachiman
1
4
0
0.25
W
King Arthur
eAvi
King Arthur
6
1
2
7
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,202
Damage
40,411
59,495
Taken
57,056
34,705
Mitigated
37,755
21,934
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Im josuin
Mulan
11,109
1,002
0
7,361
18,176
14,501
1,009
1,258
16,231
0
56,554
L
Hera
9,949
1,896
0
500
8,138
2,898
310
3,777
4,213
62,106
0
L
Jormungandr
Jugador90007865
Jormungandr
3,599
666
552
1,591
9,064
8,363
234
2,072
6,878
33,507
0
W
The Morrigan
L3goWz
The Morrigan
8,641
1,745
0
565
8,863
3,314
0
3,875
4,988
77,405
2,856
L
Thanatos
NEUGGOL
Thanatos
6,209
1,693
0
9,614
14,753
5,672
60
2,036
12,546
0
55,263
W
Medusa
TWINS RJ
Medusa
4,840
1,992
0
4,226
7,922
3,106
450
2,298
5,624
0
71,035
W
Khepri
a nohbody
Khepri
5,598
952
0
1,841
10,742
8,828
60
3,704
7,013
25,727
0
L
Hachiman
buitre76
Hachiman
4,336
2,553
0
2,316
9,364
3,271
104
3,132
6,160
0
38,921
W
King Arthur
eAvi
King Arthur
13,512
2,028
0
4,340
17,341
17,298
0
538
16,089
0
63,695
W
7,820
2,350
0
5,214
12,188
5,209
0
3,133
9,030
0
72,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,747
Gold Earned
50,189
454
Minions Killed
561
0
Camps Cleared
0
1,694,091
Distance Traveled
1,862,934
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,623
506
124
7
0
322,918
3
L
Hera
8,919
469
103
5
0
366,438
1
L
Jormungandr
8,114
427
61
3
0
295,196
1
W
The Morrigan
10,665
561
157
8
0
363,182
4
L
Thanatos
9,119
480
97
5
0
343,764
5
W
Medusa
10,055
529
138
7
0
309,102
6
W
Khepri
9,127
480
34
2
0
396,698
6
L
Hachiman
7,972
420
69
4
0
365,775
2
W
King Arthur
10,170
535
119
6
0
372,716
5
W
Da Ji
10,172
535
113
6
0
421,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role