Player Matchup

Ao Kuang
Ao Kuang
Badmichel
Ao Kuang
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
311W - 263L
1,602 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GetusVI
Cu Chulainn
Level 66
God Stats
9W - 4L
1,683 SR
Queue Stats
259W - 261L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hanakoala
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 247L
1,583 Elo+
Party 1
Izanami
Izanami
Helsvell
Izanami
Level 156
God Stats
9W - 6L
1,827 SR
Queue Stats
396W - 400L
1,401 Elo+
Solo
Mercury
Mercury
IkarosDono
Mercury
Level 31
God Stats
20W - 8L
1,684 SR
Queue Stats
193W - 148L
1,616 Elo+
Party 1
Team Averages
Level 102
1,639 SR
1,524 Elo+

VS

Team Averages
Level 69
1,466 SR
1,462 Elo+
Da Ji
Da Ji
Mattbro
Da Ji
Level 46
God Stats
1W - 3L
1,298 SR
Queue Stats
28W - 35L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
Nahuu29
Sun Wukong
Level 44
God Stats
5W - 6L
1,500 SR
Queue Stats
146W - 140L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
Stalagmiit
Baron Samedi
Level 79
God Stats
98W - 106L
1,557 SR
Queue Stats
353W - 386L
1,507 Elo+
Solo
Bacchus
Bacchus
WoldoW
Bacchus
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
74W - 81L
1,411 Elo+
Party 2
Neith
Neith
xXbiboXx
Neith
Level 108
God Stats
4W - 12L
1,473 SR
Queue Stats
152W - 165L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Badmichel
Ao Kuang
14
6 / 3 / 7
8,899
593
5,229
11,894
9,274
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
GetusVI
Cu Chulainn
12
1 / 6 / 6
8,011
534
10,093
13,813
9,818
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Hanakoala
Ah Muzen Cab
14
4 / 4 / 8
8,811
587
12,791
13,604
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Helsvell
Izanami
16
10 / 1 / 4
10,065
671
14,847
12,334
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
IkarosDono
Mercury
13
2 / 4 / 7
8,194
546
4,117
11,573
4,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mattbro
Da Ji
14
7 / 4 / 6
8,839
589
11,174
12,453
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Nahuu29
Sun Wukong
14
5 / 3 / 3
8,727
582
8,824
14,874
8,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Stalagmiit
Baron Samedi
12
0 / 4 / 2
7,220
481
4,288
9,064
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
WoldoW
Bacchus
9
1 / 7 / 5
6,467
431
6,573
14,984
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
xXbiboXx
Neith
12
5 / 5 / 2
7,996
533
9,360
12,391
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
23
Kills
18
18
Deaths
23
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Badmichel
Ao Kuang
6
3
7
3.17
W
Cu Chulainn
GetusVI
Cu Chulainn
1
6
6
0.67
W
Ah Muzen Cab
Hanakoala
Ah Muzen Cab
4
4
8
2
W
Izanami
Helsvell
Izanami
10
1
4
12
W
Mercury
IkarosDono
Mercury
2
4
7
1.38
L
Da Ji
Mattbro
Da Ji
7
4
6
2.5
L
Sun Wukong
Nahuu29
Sun Wukong
5
3
3
2.17
L
Baron Samedi
Stalagmiit
Baron Samedi
0
4
2
0.25
L
Bacchus
WoldoW
Bacchus
1
7
5
0.5
L
Neith
xXbiboXx
Neith
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,077
Damage
40,219
63,218
Taken
63,766
32,919
Mitigated
34,516
24,501
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Badmichel
Ao Kuang
5,229
1,568
0
4,506
11,894
9,274
31
2,492
9,298
32,498
0
W
Cu Chulainn
GetusVI
Cu Chulainn
10,093
2,000
0
2,537
13,813
9,818
0
138
13,675
0
40,063
W
Ah Muzen Cab
Hanakoala
Ah Muzen Cab
12,791
6,458
0
7,367
13,604
5,220
1,895
2,797
10,744
0
63,236
W
Izanami
Helsvell
Izanami
14,847
10,754
0
6,889
12,334
4,571
3,952
2,963
9,221
0
61,698
W
Mercury
IkarosDono
Mercury
4,117
2,039
0
3,202
11,573
4,036
0
2,070
9,419
0
43,191
L
Da Ji
Mattbro
Da Ji
11,174
3,181
0
2,261
12,453
5,078
1,030
695
11,758
0
39,895
L
Sun Wukong
Nahuu29
Sun Wukong
8,824
1,667
0
4,587
14,874
8,607
0
482
14,392
0
42,845
L
Baron Samedi
Stalagmiit
Baron Samedi
4,288
140
106
1,613
9,064
4,112
0
0
9,064
45,912
0
L
Bacchus
WoldoW
Bacchus
6,573
1,452
0
1,768
14,984
12,380
0
2,043
12,941
16,000
0
L
Neith
xXbiboXx
Neith
9,360
4,659
0
3,260
12,391
4,339
0
2,009
10,382
0
42,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,980
Gold Earned
39,249
391
Minions Killed
364
0
Camps Cleared
0
1,353,169
Distance Traveled
1,370,362
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,899
593
48
3
0
276,602
3
W
Cu Chulainn
8,011
534
68
5
0
263,469
5
W
Ah Muzen Cab
8,811
587
99
7
0
246,649
1
W
Izanami
10,065
671
106
7
0
251,457
1
W
Mercury
8,194
546
70
5
0
314,992
0
L
Da Ji
8,839
589
67
4
0
264,662
2
L
Sun Wukong
8,727
582
90
6
0
293,527
4
L
Baron Samedi
7,220
481
92
6
0
277,280
2
L
Bacchus
6,467
431
25
2
0
284,443
2
L
Neith
7,996
533
90
6
0
250,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role