Player Matchup

Ganesha
Ganesha
Silver I
BaristaBot
Ganesha
Silver I
Level 155
God Stats
60W - 63L
1,501 SR
Queue Stats
336W - 355L
1,149 MMR
Party 1
Skadi
Skadi
Bronze III
PelesThighs
Skadi
Bronze III
Level 82
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 4L
1,391 MMR
Solo
Fenrir
Fenrir
Silver IV
XanderBTVS
Fenrir
Silver IV
Level 146
God Stats
2W - 2L
1,348 SR
Queue Stats
20W - 11L
1,367 MMR
Solo
Nu Wa
Nu Wa
Silver III
Zaphx
Nu Wa
Silver III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
muffmuckins
Chaac
Gold I
Level 120
God Stats
7W - 3L
1,846 SR
Queue Stats
105W - 115L
1,553 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,587 SR
1,392 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,534 SR
1,389 MMR
Discordia
Discordia
Gold V
Danylid
Discordia
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
JöhnTheBaptist
Cerberus
Gold V
Level 114
God Stats
10W - 13L
1,552 SR
Queue Stats
239W - 248L
1,349 MMR
Solo
Arachne
Arachne
Gold IV
OzCaliph
Arachne
Gold IV
Level 119
God Stats
6W - 6L
1,500 SR
Queue Stats
396W - 404L
1,379 MMR
Solo
Chernobog
Chernobog
Gold IV
PollyPocket3
Chernobog
Gold IV
Level 68
God Stats
1W - 2L
1,617 SR
Queue Stats
58W - 61L
1,361 MMR
Solo
Ymir
Ymir
Silver V
goobernoober
Ymir
Silver V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BaristaBot
Ganesha
13
0 / 3 / 9
8,705
458
7,969
16,614
11,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 5 / 4
9,575
504
9,710
14,084
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
XanderBTVS
Fenrir
16
9 / 1 / 0
10,504
553
8,417
9,999
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Zaphx
Nu Wa
16
4 / 4 / 6
9,780
515
14,662
10,206
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 2
8,296
437
5,812
14,649
11,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ApolloPersephoneTsukuyomiCu ChulainnDanzaburou

VS

Bans
ScyllaHun BatzCthulhuSylvanusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Danylid
Discordia
17
4 / 4 / 1
10,128
533
10,515
8,030
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
15
3 / 4 / 6
9,617
506
7,626
14,931
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
OzCaliph
Arachne
15
1 / 5 / 3
8,991
473
2,917
19,482
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
PollyPocket3
Chernobog
17
5 / 2 / 5
10,655
561
11,477
15,496
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 1 / 2
11,219
590
12,348
12,321
12,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
15
Kills
17
17
Deaths
16
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BaristaBot
Ganesha
0
3
9
1.5
W
Discordia
Danylid
Discordia
4
4
1
1.13
W
Cerberus
3
4
6
1.5
W
Arachne
OzCaliph
Arachne
1
5
3
0.5
L
2
5
4
0.8
W
Chernobog
PollyPocket3
Chernobog
5
2
5
3.75
L
Fenrir
XanderBTVS
Fenrir
9
1
0
9
L
Nu Wa
Zaphx
Nu Wa
4
4
6
1.75
W
4
1
2
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,570
Damage
44,883
65,552
Taken
70,260
34,289
Mitigated
37,891
17,445
Healing
26,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BaristaBot
Ganesha
7,969
560
0
2,122
16,614
11,406
0
11,421
4,881
32,414
0
W
Discordia
Danylid
Discordia
10,515
696
0
657
8,030
2,220
0
4,592
3,200
87,046
0
W
Cerberus
7,626
644
0
3,328
14,931
9,709
0
8,712
5,936
33,367
0
W
Arachne
OzCaliph
Arachne
2,917
1,467
0
9,192
19,482
6,672
552
3,143
16,183
0
54,841
L
9,710
5,275
0
4,820
14,084
4,528
2,115
1,235
12,831
0
70,401
W
Chernobog
PollyPocket3
Chernobog
11,477
8,372
0
8,240
15,496
6,293
790
2,697
12,664
0
82,420
L
Fenrir
XanderBTVS
Fenrir
8,417
2,403
0
2,870
9,999
3,616
0
2,919
6,940
0
58,736
L
Nu Wa
Zaphx
Nu Wa
14,662
3,712
0
1,099
10,206
3,000
129
4,493
5,289
70,909
0
W
12,348
4,676
0
4,921
12,321
12,997
0
2,608
9,646
82,236
5,269
L
5,812
1,014
0
6,534
14,649
11,739
0
9,122
5,527
783
52,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,860
Gold Earned
50,610
515
Minions Killed
632
0
Camps Cleared
0
1,712,948
Distance Traveled
1,702,461
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,705
458
15
1
0
332,816
12
W
Discordia
10,128
533
173
9
0
362,766
9
W
Cerberus
9,617
506
67
4
0
373,015
3
W
Arachne
8,991
473
100
5
0
337,043
3
L
Skadi
9,575
504
147
8
0
296,286
3
W
Chernobog
10,655
561
131
7
0
324,552
9
L
Fenrir
10,504
553
109
6
0
418,071
4
L
Nu Wa
9,780
515
137
7
0
352,416
9
W
Ymir
11,219
590
161
8
0
305,085
8
L
Chaac
8,296
437
107
6
0
313,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role