Player Matchup

Chronos
Chronos
Ahines999
Chronos
Level 48
God Stats
3W - 0L
1,715 SR
Queue Stats
9W - 11L
1,383 Elo+
Party 3
Sol
Sol
AzureGh0st
Sol
Level 36
God Stats
1W - 1L
1,192 SR
Queue Stats
17W - 16L
1,476 Elo+
Party 3
Fenrir
Fenrir
GalaxyAzure
Fenrir
Level 123
God Stats
2W - 0L
1,388 SR
Queue Stats
17W - 18L
1,460 Elo+
Party 3
Neith
Neith
InfinityXerox
Neith
Level 45
God Stats
5W - 1L
1,823 SR
Queue Stats
8W - 8L
1,469 Elo+
Party 3
Jormungandr
Jormungandr
Twii5TeD
Jormungandr
Level 27
God Stats
1W - 0L
1,645 SR
Queue Stats
15W - 18L
1,460 Elo+
Party 3
Team Averages
Level 56
1,553 SR
1,450 Elo+

VS

Team Averages
Level 46
1,548 SR
1,460 Elo+
Loki
Loki
HolyHorseWhale
Loki
Level 98
God Stats
22W - 13L
1,790 SR
Queue Stats
103W - 72L
1,579 Elo+
Party 1
Chaac
Chaac
Kioskai
Chaac
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 35L
1,574 Elo+
Party 1
Izanami
Izanami
RedM4RK
Izanami
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
62W - 93L
1,337 Elo+
Party 2
Aphrodite
Aphrodite
Skullyboiz
Aphrodite
Level 22
God Stats
31W - 38L
1,536 SR
Queue Stats
99W - 112L
1,446 Elo+
Party 2
Scylla
Scylla
ohmypulse187
Scylla
Level 55
God Stats
8W - 11L
1,415 SR
Queue Stats
192W - 206L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ahines999
Chronos
14
4 / 2 / 7
8,770
548
3,978
8,546
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 5
8,221
514
6,789
6,388
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
14
8 / 2 / 10
9,001
563
11,417
13,016
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 0 / 5
7,928
496
7,364
5,274
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Twii5TeD
Jormungandr
12
2 / 0 / 11
7,994
500
7,806
10,488
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,062
504
6,967
10,524
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
Kioskai
Chaac
15
2 / 1 / 1
8,872
555
9,725
13,304
11,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
RedM4RK
Izanami
11
0 / 6 / 0
6,852
428
4,708
11,620
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Skullyboiz
Aphrodite
11
0 / 6 / 0
6,671
417
3,830
11,051
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
12
1 / 6 / 0
7,431
464
4,829
7,221
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
21
Kills
5
5
Deaths
21
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
Ahines999
Chronos
4
2
7
3.75
W
2
1
5
4.5
W
Fenrir
8
2
10
6.5
L
2
2
2
1.5
W
5
0
5
7.5
L
Chaac
Kioskai
Chaac
2
1
1
2.5
L
Izanami
RedM4RK
Izanami
0
6
0
0
L
Aphrodite
Skullyboiz
Aphrodite
0
6
0
0
W
Jormungandr
Twii5TeD
Jormungandr
2
0
11
7.5
L
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,354
Damage
30,059
43,712
Taken
53,720
21,251
Mitigated
27,088
15,502
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Ahines999
Chronos
3,978
1,313
0
2,886
8,546
3,014
448
2,811
5,499
36,069
0
W
6,789
1,928
438
3,454
6,388
2,464
694
287
5,901
39,729
0
W
Fenrir
11,417
2,419
0
3,796
13,016
5,607
0
1,628
11,185
0
53,095
L
6,967
1,533
0
3,651
10,524
4,152
0
1,919
8,605
0
55,446
W
7,364
2,336
0
3,192
5,274
1,591
1,309
865
4,409
0
50,950
L
Chaac
Kioskai
Chaac
9,725
1,811
0
6,901
13,304
11,755
0
7,316
5,988
0
62,141
L
Izanami
RedM4RK
Izanami
4,708
2,660
0
627
11,620
4,846
1,959
4,161
7,459
0
38,870
L
Aphrodite
Skullyboiz
Aphrodite
3,830
396
3,407
4,869
11,051
4,170
100
3,335
7,716
34,211
0
W
Jormungandr
Twii5TeD
Jormungandr
7,806
1,354
0
1,736
10,488
8,575
337
2,611
7,734
23,307
0
L
Scylla
4,829
141
0
10
7,221
2,165
590
1,842
5,379
41,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,914
Gold Earned
37,888
371
Minions Killed
425
0
Camps Cleared
0
1,544,622
Distance Traveled
1,494,755
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,770
548
84
5
0
315,951
2
W
Sol
8,221
514
85
5
0
294,335
3
W
Fenrir
9,001
563
73
5
0
336,096
1
L
Loki
8,062
504
84
5
0
349,814
5
W
Neith
7,928
496
91
6
0
288,424
2
L
Chaac
8,872
555
137
9
0
307,178
2
L
Izanami
6,852
428
85
5
0
263,265
2
L
Aphrodite
6,671
417
54
3
0
265,105
0
W
Jormungandr
7,994
500
38
2
0
309,816
5
L
Scylla
7,431
464
65
4
0
309,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role