Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
KhepriGETSLAID
Aphrodite
Level 8
God Stats
4W - 0L
1,915 SR
Queue Stats
12W - 8L
1,652 Elo+
Party 2
Fenrir
Fenrir
LittleNinjaSober
Fenrir
Level 120
God Stats
4W - 5L
1,313 SR
Queue Stats
58W - 57L
1,544 Elo+
Party 2
Tiamat
Tiamat
Shadxwed
Tiamat
Level 92
God Stats
4W - 3L
1,639 SR
Queue Stats
45W - 27L
1,694 Elo+
Party 2
Team Averages
Level 89
1,573 SR
1,578 Elo+

VS

Team Averages
Level 52
1,592 SR
1,477 Elo+
Danzaburou
Danzaburou
RedEyeSpedGuy
Danzaburou
Level 29
God Stats
8W - 20L
1,515 SR
Queue Stats
69W - 94L
1,347 Elo+
Party 3
Anubis
Anubis
Sly-2A-
Anubis
Level 110
God Stats
7W - 4L
1,819 SR
Queue Stats
88W - 75L
1,558 Elo+
Party 1
Susano
Susano
Stick_Man420
Susano
Level 69
God Stats
3W - 4L
1,511 SR
Queue Stats
149W - 171L
1,330 Elo+
Party 3
Cerberus
Cerberus
StinkyPPBoi
Cerberus
Level 7
God Stats
3W - 2L
1,789 SR
Queue Stats
69W - 48L
1,583 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TerrysPogChamp
Cu Chulainn
Level 46
God Stats
9W - 17L
1,328 SR
Queue Stats
140W - 112L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
2 / 3 / 7
5,951
595
5,761
5,596
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
8
3 / 3 / 4
5,491
549
3,413
6,841
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
KhepriGETSLAID
Aphrodite
9
2 / 0 / 8
5,542
554
4,747
5,847
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
7 / 2 / 4
6,246
625
5,171
8,264
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Shadxwed
Tiamat
12
9 / 0 / 1
6,775
678
6,706
5,284
7,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RedEyeSpedGuy
Danzaburou
6
3 / 7 / 2
4,764
476
4,264
7,546
1,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Sly-2A-
Anubis
9
3 / 2 / 0
5,358
536
3,979
5,994
2,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
5
0 / 5 / 2
4,230
423
2,265
6,452
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
StinkyPPBoi
Cerberus
7
1 / 4 / 5
5,150
515
4,132
8,597
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
TerrysPogChamp
Cu Chulainn
8
0 / 5 / 0
4,976
498
2,378
8,416
4,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
23
Kills
7
8
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
3
7
1.83
W
Ymir
 
Ymir
3
3
4
1.67
W
Aphrodite
KhepriGETSLAID
Aphrodite
2
0
8
6
W
7
2
4
4.5
L
Danzaburou
RedEyeSpedGuy
Danzaburou
3
7
2
0.57
W
Tiamat
Shadxwed
Tiamat
9
0
1
9.5
L
Anubis
Sly-2A-
Anubis
3
2
0
1.5
L
Susano
0
5
2
0.2
L
Cerberus
StinkyPPBoi
Cerberus
1
4
5
0.88
L
Cu Chulainn
TerrysPogChamp
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,798
Damage
17,018
31,832
Taken
37,005
15,578
Mitigated
14,015
15,011
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,761
3,491
0
1,263
5,596
1,392
274
2,089
3,507
0
23,373
W
Ymir
 
Ymir
3,413
863
0
1,882
6,841
2,519
110
2,896
3,945
16,413
0
W
Aphrodite
KhepriGETSLAID
Aphrodite
4,747
253
1,832
4,251
5,847
1,768
0
1,587
4,260
25,394
0
W
5,171
1,476
0
3,039
8,264
2,525
0
1,539
6,725
0
26,965
L
Danzaburou
RedEyeSpedGuy
Danzaburou
4,264
1,835
111
1,090
7,546
1,872
0
3,000
4,546
0
13,842
W
Tiamat
Shadxwed
Tiamat
6,706
1,186
0
2,744
5,284
7,374
264
0
5,284
33,553
0
L
Anubis
Sly-2A-
Anubis
3,979
193
0
2,767
5,994
2,958
0
947
5,047
26,499
0
L
Susano
2,265
780
0
841
6,452
1,839
0
2,497
3,955
0
11,566
L
Cerberus
StinkyPPBoi
Cerberus
4,132
489
0
1,782
8,597
3,275
0
3,207
5,390
12,500
0
L
Cu Chulainn
TerrysPogChamp
Cu Chulainn
2,378
376
0
2,296
8,416
4,071
0
5,215
3,201
0
24,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
24,478
243
Minions Killed
159
0
Camps Cleared
0
925,841
Distance Traveled
897,005
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,951
595
43
4
0
172,535
0
W
Ymir
5,491
549
26
3
0
177,399
0
W
Aphrodite
5,542
554
47
5
0
185,315
0
W
Fenrir
6,246
625
54
5
0
197,461
1
L
Danzaburou
4,764
476
21
2
0
177,076
0
W
Tiamat
6,775
678
73
7
0
193,131
1
L
Anubis
5,358
536
42
4
0
154,333
2
L
Susano
4,230
423
20
2
0
202,103
0
L
Cerberus
5,150
515
22
2
0
196,634
0
L
Cu Chulainn
4,976
498
54
5
0
166,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role