Player Matchup

Vamana
Vamana
FleetwoodMac
Vamana
Level 107
God Stats
7W - 4L
1,688 SR
Queue Stats
110W - 67L
1,661 Elo+
Party 2
Geb
Geb
IlluminartyDew
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MakutaMuffins
Tsukuyomi
Level 14
God Stats
8W - 2L
1,735 SR
Queue Stats
187W - 99L
1,650 Elo+
Party 2
Artemis
Artemis
Zellofun
Artemis
Level 13
God Stats
2W - 4L
1,573 SR
Queue Stats
11W - 12L
1,537 Elo+
Party 4
Tiamat
Tiamat
snormaxe
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 78
1,599 SR
1,570 Elo+

VS

Team Averages
Level 55
1,589 SR
1,641 Elo+
Tyr
Tyr
GeometryDavid
Tyr
Level 32
God Stats
4W - 0L
1,812 SR
Queue Stats
49W - 35L
1,601 Elo+
Party 1
Thoth
Thoth
Snaplet
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 26L
1,797 Elo+
Party 3
Olorun
Olorun
ThatRubberDuck
Olorun
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
392W - 329L
1,688 Elo+
Solo
Guan Yu
Guan Yu
Tutis71
Guan Yu
Level 109
God Stats
8W - 7L
1,556 SR
Queue Stats
178W - 183L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xNomadSenpai
Tsukuyomi
Level 60
God Stats
54W - 34L
1,577 SR
Queue Stats
485W - 382L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
1 / 3 / 4
9,131
913
8,018
19,590
9,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 4 / 4
8,538
854
7,408
18,144
11,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
MakutaMuffins
Tsukuyomi
15
5 / 9 / 1
9,879
988
14,643
18,406
6,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Zellofun
Artemis
15
0 / 6 / 4
8,698
870
7,178
9,795
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
snormaxe
Tiamat
15
1 / 5 / 4
9,055
906
11,592
10,413
6,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

141

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 15
10,228
1,023
7,735
15,721
9,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Snaplet
Thoth
17
8 / 0 / 14
11,415
1,142
25,689
5,191
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 19
10,430
1,043
13,082
10,305
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Tutis71
Guan Yu
17
6 / 1 / 18
10,694
1,069
11,133
13,513
14,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
xNomadSenpai
Tsukuyomi
16
4 / 3 / 17
10,096
1,010
14,007
9,116
4,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
7
Kills
27
27
Deaths
7
17
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
3
4
1
W
6
2
15
6.75
L
0
4
4
0.5
L
Tsukuyomi
MakutaMuffins
Tsukuyomi
5
9
1
0.61
W
Thoth
Snaplet
Thoth
8
0
14
15
W
3
1
19
12.5
W
Guan Yu
Tutis71
Guan Yu
6
1
18
15
L
Artemis
Zellofun
Artemis
0
6
4
0.33
L
Tiamat
snormaxe
Tiamat
1
5
4
0.6
W
Tsukuyomi
xNomadSenpai
Tsukuyomi
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,839
Damage
71,646
76,348
Taken
53,846
37,596
Mitigated
34,817
9,241
Healing
21,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
8,018
2,749
0
3,356
19,590
9,827
0
8,416
10,658
0
27,008
W
7,735
369
0
4,238
15,721
9,579
0
5,748
9,581
0
15,381
L
7,408
194
812
522
18,144
11,920
0
9,930
7,740
14,112
0
L
Tsukuyomi
MakutaMuffins
Tsukuyomi
14,643
3,025
0
1,904
18,406
6,095
0
9,973
8,184
0
31,150
W
Thoth
Snaplet
Thoth
25,689
238
0
628
5,191
1,874
0
1,138
3,989
47,110
0
W
13,082
7,689
331
4,939
10,305
4,223
0
3,573
6,662
37,320
0
W
Guan Yu
Tutis71
Guan Yu
11,133
1,133
4,325
6,905
13,513
14,980
0
5,183
8,056
0
16,788
L
Artemis
Zellofun
Artemis
7,178
3,407
0
1,401
9,795
3,752
0
4,648
4,963
0
24,998
L
Tiamat
snormaxe
Tiamat
11,592
1,093
0
1,246
10,413
6,002
0
4,636
5,629
24,788
0
W
Tsukuyomi
xNomadSenpai
Tsukuyomi
14,007
3,435
0
75
9,116
4,161
0
2,384
6,558
0
30,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,301
Gold Earned
52,863
173
Minions Killed
183
3
Camps Cleared
9
958,056
Distance Traveled
1,027,394
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,131
913
43
4
0
218,325
2
W
Tyr
10,228
1,023
16
2
3
243,543
0
L
Geb
8,538
854
21
2
1
203,411
0
L
Tsukuyomi
9,879
988
29
3
0
214,988
0
W
Thoth
11,415
1,142
57
6
2
207,663
0
W
Olorun
10,430
1,043
54
5
2
152,661
0
W
Guan Yu
10,694
1,069
26
3
0
216,048
1
L
Artemis
8,698
870
42
4
0
146,501
0
L
Tiamat
9,055
906
38
4
2
174,831
0
W
Tsukuyomi
10,096
1,010
30
3
2
207,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role