Player Matchup

Fenrir
Fenrir
JUSTBLAZE324
Fenrir
Level 128
God Stats
6W - 6L
1,655 SR
Queue Stats
27W - 25L
1,637 Elo+
Party 1
Chronos
Chronos
RackuhnMilk
Chronos
Level 127
God Stats
5W - 3L
1,629 SR
Queue Stats
26W - 25L
1,601 Elo+
Party 1
Ymir
Ymir
hossboxer
Ymir
Level 159
God Stats
17W - 9L
1,717 SR
Queue Stats
28W - 25L
1,674 Elo+
Party 1
Team Averages
Level 138
1,667 SR
1,637 Elo+

VS

Team Averages
Level 129
1,615 SR
1,585 Elo+
Izanami
Izanami
OGx MuNcHiEz
Izanami
Level 156
God Stats
0W - 1L
1,242 SR
Queue Stats
28W - 32L
1,406 Elo+
Party 2
Osiris
Osiris
Sindalis
Osiris
Level 88
God Stats
2W - 1L
2,103 SR
Queue Stats
172W - 186L
1,578 Elo+
Solo
Tiamat
Tiamat
Some Hitmarkers
Tiamat
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 29L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 0 / 1
8,116
812
2,483
3,987
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
RackuhnMilk
Chronos
10
0 / 1 / 4
6,963
696
2,904
3,657
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
10
1 / 1 / 2
6,979
698
2,829
6,315
3,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OGx MuNcHiEz
Izanami
11
0 / 1 / 1
6,733
673
2,429
4,802
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Sindalis
Osiris
3
0 / 1 / 0
5,323
532
279
996
354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 2 / 0
6,357
636
3,753
5,083
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
4
Kills
0
2
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
0
1
3.5
L
Izanami
OGx MuNcHiEz
Izanami
0
1
1
0.5
W
Chronos
RackuhnMilk
Chronos
0
1
4
2
L
Osiris
Sindalis
Osiris
0
1
0
0
L
0
2
0
0
W
Ymir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,216
Damage
6,461
13,959
Taken
10,881
6,886
Mitigated
4,986
4,725
Healing
3,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,483
316
0
3,157
3,987
2,126
1,207
862
2,955
0
17,037
L
Izanami
OGx MuNcHiEz
Izanami
2,429
1,594
0
2,042
4,802
1,638
0
2,045
2,584
0
37,772
W
Chronos
RackuhnMilk
Chronos
2,904
274
72
1,321
3,657
1,103
1,771
1,224
2,199
29,184
0
L
Osiris
Sindalis
Osiris
279
66
0
70
996
354
0
405
564
0
1,820
L
3,753
177
0
1,116
5,083
2,994
0
2,956
1,928
15,220
0
W
Ymir
2,829
223
0
175
6,315
3,657
262
1,698
4,352
22,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,058
Gold Earned
18,413
127
Minions Killed
114
0
Camps Cleared
0
608,819
Distance Traveled
357,944
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,116
812
24
2
0
219,329
1
L
Izanami
6,733
673
77
8
0
161,975
1
W
Chronos
6,963
696
66
7
0
185,471
0
L
Osiris
5,323
532
3
0
0
15,869
1
L
Tiamat
6,357
636
34
3
0
180,100
1
W
Ymir
6,979
698
37
4
0
204,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role