Player Matchup

Set
Set
AdamH115
Set
Level 120
God Stats
2W - 1L
1,539 SR
Queue Stats
149W - 141L
1,550 Elo+
Party 1
Cupid
Cupid
ChaacsOnTheBeach
Cupid
Level 14
God Stats
38W - 27L
1,737 SR
Queue Stats
105W - 101L
1,480 Elo+
Party 1
Chaac
Chaac
MajesticSir
Chaac
Level 18
God Stats
46W - 35L
1,578 SR
Queue Stats
50W - 40L
1,483 Elo+
Party 1
Ra
Ra
meeper44
Ra
Level 7
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo
Sylvanus
Sylvanus
orcchiefgamer
Sylvanus
Level 13
God Stats
1W - 4L
1,288 SR
Queue Stats
13W - 27L
1,500 Elo+
Solo
Team Averages
Level 34
1,486 SR
1,461 Elo+

VS

Team Averages
Level 23
1,507 SR
1,432 Elo+
Achilles
Achilles
Beelintzer
Achilles
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,277 Elo+
Solo
Hades
Hades
PMDRSolace
Hades
Level 29
God Stats
13W - 16L
1,552 SR
Queue Stats
53W - 81L
1,480 Elo+
Party 2
Pele
Pele
majegey
Pele
Level 18
God Stats
2W - 3L
1,373 SR
Queue Stats
5W - 3L
1,482 Elo+
Solo
Yemoja
Yemoja
tacocat_333
Yemoja
Level 23
God Stats
1W - 1L
1,269 SR
Queue Stats
11W - 17L
1,403 Elo+
Party 2
Arachne
Arachne
teikirau
Arachne
Level 29
God Stats
3W - 2L
1,840 SR
Queue Stats
38W - 46L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 1
8,830
589
11,053
10,797
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 4 / 2
8,196
546
6,491
9,457
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 2
6,822
455
6,435
10,539
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 6 / 0
5,709
381
1,466
5,027
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
orcchiefgamer
Sylvanus
9
0 / 8 / 2
5,912
394
1,328
9,263
2,979
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beelintzer
Achilles
13
4 / 3 / 2
7,538
503
5,273
9,613
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
15
5 / 1 / 1
8,919
595
6,365
7,985
4,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Pele
majegey
Pele
14
11 / 2 / 0
9,053
604
9,469
8,290
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
11
0 / 1 / 7
6,764
451
1,926
4,854
2,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
teikirau
Arachne
14
4 / 5 / 8
8,454
564
7,999
12,095
6,702
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
12
Kills
24
25
Deaths
12
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
3
1
2.5
W
Achilles
Beelintzer
Achilles
4
3
2
1.67
L
4
4
2
1.25
L
1
4
2
0.5
W
Hades
5
1
1
5.5
W
Pele
majegey
Pele
11
2
0
5.5
L
0
6
0
0
L
Sylvanus
orcchiefgamer
Sylvanus
0
8
2
0.13
W
Yemoja
0
1
7
3.5
W
Arachne
teikirau
Arachne
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,773
Damage
31,032
45,083
Taken
42,837
20,407
Mitigated
23,651
12,058
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,053
5,325
0
3,886
10,797
4,439
0
2,543
8,179
0
57,477
W
Achilles
Beelintzer
Achilles
5,273
1,269
0
2,737
9,613
6,703
370
530
8,758
0
23,305
L
6,491
3,495
0
2,925
9,457
2,752
0
1,603
7,854
0
37,856
L
6,435
1,261
0
3,842
10,539
8,776
0
1,816
8,385
0
27,742
W
Hades
6,365
970
104
5,417
7,985
4,875
948
643
7,292
52,276
0
W
Pele
majegey
Pele
9,469
2,563
0
1,305
8,290
2,571
456
602
7,688
0
38,682
L
1,466
473
45
164
5,027
1,461
334
1,320
3,632
17,740
0
L
Sylvanus
orcchiefgamer
Sylvanus
1,328
807
540
656
9,263
2,979
0
1,009
8,254
11,069
0
W
Yemoja
1,926
329
584
0
4,854
2,800
1,104
626
4,228
22,443
0
W
Arachne
teikirau
Arachne
7,999
5,182
0
2,572
12,095
6,702
720
393
11,614
0
46,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,469
Gold Earned
40,728
286
Minions Killed
346
0
Camps Cleared
0
1,110,745
Distance Traveled
1,383,991
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,830
589
101
7
0
287,315
0
W
Achilles
7,538
503
53
4
0
276,639
0
L
Cupid
8,196
546
75
5
0
234,153
4
L
Chaac
6,822
455
61
4
0
243,025
0
W
Hades
8,919
595
116
8
0
278,315
0
W
Pele
9,053
604
63
4
0
289,110
1
L
Ra
5,709
381
28
2
0
169,768
1
L
Sylvanus
5,912
394
21
1
0
176,484
0
W
Yemoja
6,764
451
42
3
0
250,298
0
W
Arachne
8,454
564
72
5
0
289,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role