Player Matchup

Cerberus
Cerberus
BrandonAFerreira
Cerberus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 72L
1,601 Elo+
Party 1
Tiamat
Tiamat
JaedynAG
Tiamat
Level 24
God Stats
7W - 6L
1,580 SR
Queue Stats
42W - 29L
1,644 Elo+
Party 1
Cabrakan
Cabrakan
TaffiGT
Cabrakan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 33L
1,493 Elo+
Solo
Team Averages
Level 48
1,527 SR
1,579 Elo+

VS

Team Averages
Level 54
1,516 SR
1,362 Elo+
Chang'e
Chang'e
ChrisMi11Chris
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 125L
1,508 Elo+
Party 2
Hercules
Hercules
Delrado
Hercules
Level 47
God Stats
1W - 3L
1,345 SR
Queue Stats
36W - 33L
1,308 Elo+
Party 2
Neith
Neith
DrexoFlexo
Neith
Level 7
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 13
11,152
697
11,126
11,792
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
JaedynAG
Tiamat
16
9 / 0 / 4
11,759
735
17,274
10,200
11,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
TaffiGT
Cabrakan
13
5 / 2 / 6
10,694
668
5,116
12,134
15,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
8,507
532
6,297
11,535
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Delrado
Hercules
11
1 / 5 / 0
9,025
564
2,927
17,282
13,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Neith
12
0 / 6 / 2
9,087
568
8,493
11,307
2,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
16
Kills
1
2
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
L
0
5
0
0
L
Hercules
Delrado
Hercules
1
5
0
0.2
L
Neith
0
6
2
0.17
W
Tiamat
JaedynAG
Tiamat
9
0
4
11
W
Cabrakan
TaffiGT
Cabrakan
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,516
Damage
17,717
34,126
Taken
40,124
38,047
Mitigated
19,678
11,629
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,126
585
0
3,354
11,792
11,187
923
1,898
9,696
25,547
0
L
6,297
572
1,606
2,864
11,535
3,294
0
8,845
2,390
40,224
0
L
Hercules
Delrado
Hercules
2,927
1,490
0
3,788
17,282
13,458
0
14,432
2,588
0
16,810
L
Neith
8,493
4,748
0
624
11,307
2,926
0
9,472
1,489
0
33,624
W
Tiamat
JaedynAG
Tiamat
17,274
2,383
0
5,058
10,200
11,793
2,036
1,286
8,808
66,134
0
W
Cabrakan
TaffiGT
Cabrakan
5,116
406
493
2,724
12,134
15,067
99
2,598
9,271
32,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,605
Gold Earned
26,619
191
Minions Killed
184
0
Camps Cleared
0
830,838
Distance Traveled
687,337
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,152
697
33
2
0
294,959
0
L
Chang'e
8,507
532
84
5
0
225,921
3
L
Hercules
9,025
564
31
2
0
255,818
1
L
Neith
9,087
568
69
4
0
205,598
0
W
Tiamat
11,759
735
115
7
0
294,885
3
W
Cabrakan
10,694
668
43
3
0
240,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role