Player Matchup

Hercules
Hercules
Hero IN The End
Hercules
Level 146
God Stats
4W - 7L
1,446 SR
Queue Stats
136W - 141L
1,538 Elo+
Party 1
Discordia
Discordia
Jasoh_
Discordia
Level 89
God Stats
9W - 4L
1,815 SR
Queue Stats
100W - 95L
1,489 Elo+
Solo
Izanami
Izanami
MasterOfFlasks
Izanami
Level 109
God Stats
10W - 17L
1,496 SR
Queue Stats
63W - 94L
1,527 Elo+
Party 1
Tiamat
Tiamat
vexelzx
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
warriorxe
Arachne
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,529 Elo+
Solo
Team Averages
Level 105
1,551 SR
1,517 Elo+

VS

Team Averages
Level 133
1,707 SR
1,525 Elo+
Hercules
Hercules
Em2001
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ExhaustedHippo
Sylvanus
Level 129
God Stats
6W - 3L
1,831 SR
Queue Stats
387W - 397L
1,506 Elo+
Solo
Artemis
Artemis
Fairy RayZam
Artemis
Level 158
God Stats
4W - 3L
1,862 SR
Queue Stats
337W - 321L
1,530 Elo+
Solo
Tiamat
Tiamat
LethalDamage
Tiamat
Level 112
God Stats
31W - 25L
1,642 SR
Queue Stats
726W - 669L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
thehorizon
Erlang Shen
Level 141
God Stats
41W - 25L
1,702 SR
Queue Stats
192W - 185L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
6 / 2 / 6
12,357
727
11,916
28,032
31,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Jasoh_
Discordia
16
1 / 4 / 5
9,811
577
13,975
12,353
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 6 / 8
10,558
621
9,214
15,832
5,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
vexelzx
Tiamat
20
3 / 1 / 7
11,866
698
24,168
8,156
9,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
warriorxe
Arachne
16
2 / 7 / 5
10,114
595
11,806
21,842
11,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Em2001
Hercules
18
4 / 3 / 9
12,242
720
12,240
20,458
19,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
18
3 / 4 / 11
12,410
730
9,552
23,984
28,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Fairy RayZam
Artemis
19
4 / 2 / 11
12,591
741
19,715
15,728
7,950
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
20
6 / 2 / 12
13,695
806
26,188
14,019
12,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
thehorizon
Erlang Shen
20
3 / 2 / 3
12,750
750
9,006
11,276
6,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
13
Kills
20
20
Deaths
13
31
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hercules
Em2001
Hercules
4
3
9
2.83
W
Sylvanus
3
4
11
2.13
W
Artemis
Fairy RayZam
Artemis
4
2
11
4.75
L
Hercules
6
2
6
4.5
L
Discordia
Jasoh_
Discordia
1
4
5
0.88
W
Tiamat
6
2
12
6
L
1
6
8
0.83
W
Erlang Shen
thehorizon
Erlang Shen
3
2
3
2.25
L
Tiamat
vexelzx
Tiamat
3
1
7
6.5
L
Arachne
warriorxe
Arachne
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,079
Damage
76,701
86,215
Taken
85,465
62,099
Mitigated
74,993
21,838
Healing
37,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Em2001
Hercules
12,240
4,495
0
6,551
20,458
19,619
1,042
9,938
10,030
0
31,375
W
Sylvanus
9,552
445
4,421
7,878
23,984
28,559
149
11,500
11,658
21,503
0
W
Artemis
Fairy RayZam
Artemis
19,715
10,338
0
7,339
15,728
7,950
1,053
5,896
9,509
0
72,639
L
Hercules
11,916
2,128
0
11,855
28,032
31,834
0
9,300
18,237
0
39,895
L
Discordia
Jasoh_
Discordia
13,975
599
0
452
12,353
3,758
322
5,425
6,826
38,526
0
W
Tiamat
26,188
2,305
267
6,781
14,019
12,460
1,046
6,101
7,577
71,080
0
L
9,214
4,989
0
2,816
15,832
5,595
0
7,307
8,327
0
42,610
W
Erlang Shen
thehorizon
Erlang Shen
9,006
4,559
0
4,102
11,276
6,405
4,282
3,728
7,315
0
59,362
L
Tiamat
vexelzx
Tiamat
24,168
1,224
0
1,860
8,156
9,392
0
3,534
4,519
65,884
0
L
Arachne
warriorxe
Arachne
11,806
8,619
0
4,855
21,842
11,520
0
9,657
12,025
0
27,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,706
Gold Earned
63,688
409
Minions Killed
473
7
Camps Cleared
10
1,551,403
Distance Traveled
1,641,138
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,242
720
63
4
0
335,748
2
W
Sylvanus
12,410
730
33
2
0
284,276
4
W
Artemis
12,591
741
131
8
0
279,446
2
L
Hercules
12,357
727
82
5
1
350,258
1
L
Discordia
9,811
577
63
4
1
275,979
2
W
Tiamat
13,695
806
124
7
2
351,248
2
L
Izanami
10,558
621
88
5
1
239,448
0
W
Erlang Shen
12,750
750
122
7
8
390,420
1
L
Tiamat
11,866
698
134
8
1
360,987
8
L
Arachne
10,114
595
42
2
3
324,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role