Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
LaxStride
Sol
Level 83
God Stats
7W - 1L
1,518 SR
Queue Stats
255W - 177L
1,477 Elo+
Party 2
Osiris
Osiris
Mourne69
Osiris
Level 103
God Stats
12W - 4L
1,534 SR
Queue Stats
257W - 199L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
MrAdhesive
Aphrodite
Level 12
God Stats
3W - 0L
1,707 SR
Queue Stats
7W - 3L
1,514 Elo+
Party 2
Ao Kuang
Ao Kuang
SkeezahhhSKY
Ao Kuang
Level 29
God Stats
4W - 1L
1,300 SR
Queue Stats
24W - 17L
1,520 Elo+
Party 3
Team Averages
Level 70
1,512 SR
1,499 Elo+

VS

Team Averages
Level 53
1,521 SR
1,432 Elo+
Scylla
Scylla
Cr24ayten
Scylla
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Cruamoss
Yemoja
Level 21
God Stats
0W - 4L
1,246 SR
Queue Stats
29W - 38L
1,436 Elo+
Party 1
Achilles
Achilles
I_i_s_p
Achilles
Level 24
God Stats
0W - 1L
1,859 SR
Queue Stats
8W - 10L
1,278 Elo+
Party 1
Anhur
Anhur
TTVPredicateNate
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
sonicman501
Bakasura
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 1 / 6
9,743
573
5,922
11,114
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 3 / 3
8,566
504
13,564
13,757
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Mourne69
Osiris
17
8 / 1 / 4
10,562
621
14,594
13,250
8,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
MrAdhesive
Aphrodite
13
0 / 3 / 10
7,870
463
5,943
8,429
5,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
SkeezahhhSKY
Ao Kuang
13
5 / 2 / 4
8,914
524
3,715
11,990
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cr24ayten
Scylla
13
4 / 3 / 3
7,975
469
9,009
7,184
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Cruamoss
Yemoja
11
0 / 4 / 5
7,135
420
4,073
12,087
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
I_i_s_p
Achilles
11
0 / 4 / 2
6,656
392
4,863
11,965
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 3
6,514
383
6,326
16,200
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
sonicman501
Bakasura
13
5 / 3 / 4
8,447
497
8,771
13,751
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
19
Kills
10
10
Deaths
19
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
6
4
L
Scylla
Cr24ayten
Scylla
4
3
3
1.83
L
Yemoja
Cruamoss
Yemoja
0
4
5
0.63
L
Achilles
I_i_s_p
Achilles
0
4
2
0.25
W
5
3
3
2.17
W
Osiris
Mourne69
Osiris
8
1
4
10
W
Aphrodite
MrAdhesive
Aphrodite
0
3
10
1.67
W
Ao Kuang
SkeezahhhSKY
Ao Kuang
5
2
4
3.5
L
1
5
3
0.5
L
Bakasura
sonicman501
Bakasura
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,738
Damage
33,042
58,540
Taken
61,187
25,060
Mitigated
32,172
38,244
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,922
996
0
8,238
11,114
3,829
4,603
2,471
7,922
0
71,161
L
Scylla
Cr24ayten
Scylla
9,009
815
0
944
7,184
2,670
0
2,348
4,811
44,392
0
L
Yemoja
Cruamoss
Yemoja
4,073
1,104
2,574
2,600
12,087
7,559
100
7,603
4,309
15,845
0
L
Achilles
I_i_s_p
Achilles
4,863
1,702
0
2,804
11,965
11,073
0
1,050
10,840
0
26,500
W
13,564
4,431
0
6,614
13,757
3,326
2,337
1,798
11,567
52,962
0
W
Osiris
Mourne69
Osiris
14,594
5,596
0
8,454
13,250
8,598
1,045
2,654
9,591
18
66,594
W
Aphrodite
MrAdhesive
Aphrodite
5,943
1,010
3,860
4,958
8,429
5,551
690
2,164
5,879
26,767
0
W
Ao Kuang
SkeezahhhSKY
Ao Kuang
3,715
737
0
6,120
11,990
3,756
0
3,415
8,471
35,175
0
L
6,326
1,850
0
4,601
16,200
5,486
17
8,511
7,527
0
29,530
L
Bakasura
sonicman501
Bakasura
8,771
5,397
0
5,523
13,751
5,384
0
3,191
10,460
0
44,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,655
Gold Earned
36,727
407
Minions Killed
312
0
Camps Cleared
0
1,611,287
Distance Traveled
1,550,251
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,743
573
134
8
0
345,764
3
L
Scylla
7,975
469
76
4
0
321,875
3
L
Yemoja
7,135
420
33
2
0
251,266
5
L
Achilles
6,656
392
51
3
0
312,463
0
W
Sol
8,566
504
73
4
0
306,528
4
W
Osiris
10,562
621
101
6
0
326,714
4
W
Aphrodite
7,870
463
39
2
0
282,577
0
W
Ao Kuang
8,914
524
60
4
0
349,704
0
L
Anhur
6,514
383
57
3
0
280,140
0
L
Bakasura
8,447
497
95
6
0
384,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role