Player Matchup

Apollo
Apollo
Demoinferno
Apollo
Level 9
God Stats
5W - 1L
1,495 SR
Queue Stats
10W - 5L
1,527 Elo+
Party 2
Bellona
Bellona
Kozzai
Bellona
Level 24
God Stats
3W - 2L
1,755 SR
Queue Stats
105W - 87L
1,619 Elo+
Party 2
Baron Samedi
Baron Samedi
RadRussian07
Baron Samedi
Level 22
God Stats
3W - 0L
1,803 SR
Queue Stats
82W - 57L
1,633 Elo+
Party 2
Kali
Kali
Vlaads
Kali
Level 22
God Stats
13W - 8L
1,586 SR
Queue Stats
66W - 55L
1,586 Elo+
Party 2
Neith
Neith
Wolf1e12
Neith
Level 13
God Stats
16W - 7L
1,906 SR
Queue Stats
76W - 65L
1,520 Elo+
Party 2
Team Averages
Level 18
1,709 SR
1,577 Elo+

VS

Team Averages
Level 25
1,524 SR
1,480 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Ezeav
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
KaduMaverick224
Tiamat
Level 20
God Stats
5W - 6L
1,640 SR
Queue Stats
34W - 60L
1,417 Elo+
Solo
Ares
Ares
gxscorpio
Ares
Level 28
God Stats
1W - 2L
1,480 SR
Queue Stats
76W - 79L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 0 / 4
5,726
573
3,847
4,561
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Kozzai
Bellona
10
3 / 1 / 3
5,930
593
5,499
7,906
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
RadRussian07
Baron Samedi
10
3 / 0 / 6
6,088
609
4,278
3,108
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
Vlaads
Kali
11
4 / 0 / 3
6,863
686
2,841
6,102
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Wolf1e12
Neith
10
3 / 0 / 1
5,775
578
3,600
2,204
597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 2 / 0
4,727
473
1,209
6,160
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
7
0 / 2 / 0
4,554
455
1,205
7,875
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Ezeav
Anhur
6
0 / 2 / 0
4,247
425
1,077
4,855
768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 5 / 0
5,003
500
2,138
5,778
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
8
1 / 4 / 0
4,997
500
2,955
7,928
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
15
Kills
1
1
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Apollo
2
0
4
4
L
Anhur
Ezeav
Anhur
0
2
0
0
L
0
5
0
0
W
Bellona
Kozzai
Bellona
3
1
3
4.5
W
Baron Samedi
RadRussian07
Baron Samedi
3
0
6
6
W
Kali
Vlaads
Kali
4
0
3
5.5
W
Neith
Wolf1e12
Neith
3
0
1
3.5
L
Ares
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,065
Damage
8,584
23,881
Taken
32,596
9,444
Mitigated
11,787
11,487
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,209
622
0
2,228
6,160
1,626
0
126
6,034
0
19,030
L
Erlang Shen
 
Erlang Shen
1,205
579
0
2,501
7,875
1,909
0
922
6,953
0
13,722
W
Apollo
3,847
2,708
0
1,772
4,561
1,257
329
924
3,637
0
21,503
L
Anhur
Ezeav
Anhur
1,077
471
0
530
4,855
768
454
22
4,833
0
15,182
L
2,138
327
0
778
5,778
2,091
708
2,993
2,785
17,162
0
W
Bellona
Kozzai
Bellona
5,499
1,272
0
3,020
7,906
4,588
353
2,033
5,873
1,657
21,811
W
Baron Samedi
RadRussian07
Baron Samedi
4,278
483
0
1,284
3,108
1,126
156
1,412
1,696
19,223
0
W
Kali
Vlaads
Kali
2,841
1,445
0
3,867
6,102
1,876
997
460
5,642
0
24,912
W
Neith
Wolf1e12
Neith
3,600
1,564
0
1,544
2,204
597
1,937
204
2,000
0
21,535
L
Ares
2,955
153
0
1,320
7,928
5,393
0
620
7,308
14,932
1,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
23,528
234
Minions Killed
169
0
Camps Cleared
0
1,052,702
Distance Traveled
960,047
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,727
473
47
5
0
211,140
1
L
Erlang Shen
4,554
455
28
3
0
201,364
0
W
Apollo
5,726
573
55
6
0
204,714
3
L
Anhur
4,247
425
23
2
0
181,664
3
L
Tiamat
5,003
500
46
5
0
154,357
0
W
Bellona
5,930
593
45
5
0
213,614
2
W
Baron Samedi
6,088
609
30
3
0
210,921
3
W
Kali
6,863
686
61
6
0
226,309
4
W
Neith
5,775
578
43
4
0
197,144
4
L
Ares
4,997
500
25
3
0
211,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role