Player Matchup

Nemesis
Nemesis
AlphaRaptor
Nemesis
Level 132
God Stats
3W - 3L
1,532 SR
Queue Stats
112W - 104L
1,645 Elo+
Party 1
King Arthur
King Arthur
Alphalight24
King Arthur
Level 18
God Stats
43W - 33L
1,800 SR
Queue Stats
182W - 163L
1,660 Elo+
Solo
Ares
Ares
Choze96
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,912 Elo+
Party 1
Neith
Neith
MakeL0VENotW4R
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,807 Elo+
Party 1
Hel
Hel
Nanoskaa
Hel
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 40
1,566 SR
1,705 Elo+

VS

Team Averages
Level 33
1,621 SR
1,570 Elo+
Bellona
Bellona
CARlNl
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 59L
1,483 Elo+
Solo
Ra
Ra
EkaAll
Ra
Level 8
God Stats
9W - 2L
1,657 SR
Queue Stats
201W - 50L
1,571 Elo+
Party 3
Skadi
Skadi
Jettson20
Skadi
Level 29
God Stats
7W - 6L
1,757 SR
Queue Stats
234W - 220L
1,537 Elo+
Party 2
Hun Batz
Hun Batz
JuicePiler
Hun Batz
Level 85
God Stats
16W - 12L
1,436 SR
Queue Stats
329W - 159L
1,572 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TheRealCodyop
Kumbhakarna
Level 16
God Stats
32W - 19L
1,754 SR
Queue Stats
81W - 80L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlphaRaptor
Nemesis
17
6 / 5 / 2
10,535
479
14,060
19,396
8,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Alphalight24
King Arthur
20
4 / 2 / 3
12,279
558
19,489
23,808
22,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
Choze96
Ares
14
1 / 9 / 8
9,704
441
6,676
21,937
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 6 / 4
10,699
486
15,560
20,038
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 7 / 2
9,519
433
4,774
12,635
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CARlNl
Bellona
19
0 / 3 / 1
11,611
528
10,250
21,879
17,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
20
7 / 2 / 7
13,474
612
10,879
13,605
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Jettson20
Skadi
18
11 / 5 / 8
12,620
574
26,720
14,253
5,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
JuicePiler
Hun Batz
20
8 / 3 / 7
12,837
584
13,614
15,572
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
TheRealCodyop
Kumbhakarna
18
3 / 4 / 18
12,415
564
9,320
20,302
22,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
17
Kills
29
29
Deaths
17
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlphaRaptor
Nemesis
6
5
2
1.4
L
King Arthur
Alphalight24
King Arthur
4
2
3
2.75
W
Bellona
CARlNl
Bellona
0
3
1
0.17
L
Ares
Choze96
Ares
1
9
8
0.56
W
Ra
7
2
7
5.25
W
Skadi
Jettson20
Skadi
11
5
8
3
W
Hun Batz
JuicePiler
Hun Batz
8
3
7
3.83
L
6
6
4
1.33
L
0
7
2
0.14
W
Kumbhakarna
TheRealCodyop
Kumbhakarna
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,559
Damage
70,783
97,814
Taken
85,611
57,623
Mitigated
58,857
30,092
Healing
34,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlphaRaptor
Nemesis
14,060
4,564
0
7,258
19,396
8,304
0
3,400
15,996
0
81,352
L
King Arthur
Alphalight24
King Arthur
19,489
2,870
0
7,623
23,808
22,558
107
2,863
20,945
0
98,082
W
Bellona
CARlNl
Bellona
10,250
3,450
0
12,702
21,879
17,742
0
0
21,603
0
70,839
L
Ares
Choze96
Ares
6,676
493
1,149
2,924
21,937
14,948
0
7,088
14,849
15,586
0
W
Ra
10,879
2,366
4,842
6,224
13,605
6,578
759
2,706
10,899
112,108
0
W
Skadi
Jettson20
Skadi
26,720
14,424
0
2,828
14,253
5,277
5,309
1,696
12,557
0
84,445
W
Hun Batz
JuicePiler
Hun Batz
13,614
4,309
0
4,231
15,572
6,578
1,069
1,579
13,993
0
90,794
L
15,560
7,251
0
6,570
20,038
7,236
82
4,165
15,873
0
74,698
L
4,774
382
689
3,879
12,635
4,577
0
2,683
9,952
65,785
0
W
Kumbhakarna
TheRealCodyop
Kumbhakarna
9,320
1,064
1,012
2,800
20,302
22,682
1,254
5,469
14,833
42,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,736
Gold Earned
62,957
552
Minions Killed
589
0
Camps Cleared
0
1,959,381
Distance Traveled
2,190,878
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,535
479
106
5
0
426,669
4
L
King Arthur
12,279
558
170
8
0
420,875
2
W
Bellona
11,611
528
150
7
0
445,700
2
L
Ares
9,704
441
10
0
0
372,671
1
W
Ra
13,474
612
155
7
0
448,079
4
W
Skadi
12,620
574
110
5
0
376,091
3
W
Hun Batz
12,837
584
124
6
0
482,755
3
L
Neith
10,699
486
139
6
0
349,079
0
L
Hel
9,519
433
127
6
0
390,087
1
W
Kumbhakarna
12,415
564
50
2
0
438,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role