Player Matchup

Sol
Sol
DBliss357
Sol
Level 149
God Stats
6W - 1L
1,823 SR
Queue Stats
127W - 140L
1,451 Elo+
Party 2
Mercury
Mercury
MAFIAHITMAN96
Mercury
Level 108
God Stats
16W - 8L
1,689 SR
Queue Stats
86W - 77L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
Riahh Reigns
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
Todays Savior
Danzaburou
Level 128
God Stats
10W - 9L
1,312 SR
Queue Stats
70W - 89L
1,423 Elo+
Party 2
Achilles
Achilles
roxass2727
Achilles
Level 88
God Stats
15W - 18L
1,567 SR
Queue Stats
236W - 231L
1,472 Elo+
Solo
Team Averages
Level 98
1,578 SR
1,496 Elo+

VS

Team Averages
Level 45
1,616 SR
1,553 Elo+
Nemesis
Nemesis
Burty9403
Nemesis
Level 34
God Stats
19W - 14L
1,500 SR
Queue Stats
150W - 138L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
CoolGuyManStuff
Guan Yu
Level 48
God Stats
7W - 8L
1,604 SR
Queue Stats
159W - 138L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
Janesey73
Baron Samedi
Level 26
God Stats
1W - 1L
1,690 SR
Queue Stats
7W - 8L
1,540 Elo+
Party 1
Medusa
Medusa
mmayuk12
Medusa
Level 49
God Stats
0W - 1L
1,786 SR
Queue Stats
10W - 5L
1,649 Elo+
Party 1
Artio
Artio
xChaoticc
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 253L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 8
13,832
601
20,476
17,268
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
20
6 / 3 / 10
13,758
598
13,080
14,598
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Riahh Reigns
Xing Tian
16
4 / 1 / 15
12,845
558
11,951
17,672
16,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Todays Savior
Danzaburou
20
14 / 1 / 9
15,918
692
22,975
22,518
10,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
roxass2727
Achilles
19
3 / 1 / 7
13,285
578
5,591
11,312
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Burty9403
Nemesis
16
2 / 4 / 2
10,170
442
7,461
18,746
8,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 2
10,507
457
9,003
19,077
22,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Janesey73
Baron Samedi
14
2 / 8 / 4
9,576
416
13,367
18,560
7,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
mmayuk12
Medusa
15
2 / 11 / 0
10,312
448
9,951
16,620
5,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
xChaoticc
Artio
12
0 / 9 / 1
8,638
376
5,539
22,248
14,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
35
Kills
8
8
Deaths
35
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Burty9403
Nemesis
2
4
2
0.75
L
2
3
2
1
W
8
2
8
6
L
Baron Samedi
Janesey73
Baron Samedi
2
8
4
0.5
W
Mercury
6
3
10
3.67
W
Xing Tian
Riahh Reigns
Xing Tian
4
1
15
11.5
W
Danzaburou
Todays Savior
Danzaburou
14
1
9
18.5
L
Medusa
mmayuk12
Medusa
2
11
0
0.18
W
Achilles
roxass2727
Achilles
3
1
7
6.5
L
Artio
xChaoticc
Artio
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,073
Damage
45,321
83,368
Taken
95,251
52,232
Mitigated
58,539
38,065
Healing
21,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Burty9403
Nemesis
7,461
2,084
0
776
18,746
8,482
0
4,696
13,950
0
74,642
L
9,003
721
284
5,893
19,077
22,313
225
4,290
14,387
0
66,000
W
20,476
3,397
0
12,818
17,268
6,808
5,152
4,773
12,420
95,516
0
L
Baron Samedi
Janesey73
Baron Samedi
13,367
1,700
1,822
5,449
18,560
7,726
1,040
12,669
5,891
55,126
0
W
Mercury
13,080
9,246
0
2,120
14,598
6,959
3,029
2,278
12,220
0
99,747
W
Xing Tian
Riahh Reigns
Xing Tian
11,951
1,380
0
3,732
17,672
16,088
749
5,062
12,560
33,603
0
W
Danzaburou
Todays Savior
Danzaburou
22,975
12,632
0
13,907
22,518
10,253
6,736
4,256
18,262
0
124,943
L
Medusa
mmayuk12
Medusa
9,951
3,895
0
2,338
16,620
5,838
238
3,208
13,412
0
58,483
W
Achilles
roxass2727
Achilles
5,591
1,633
789
4,699
11,312
12,124
1,766
3,675
7,362
0
59,239
L
Artio
xChaoticc
Artio
5,539
383
937
4,178
22,248
14,180
415
7,564
14,659
27,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,638
Gold Earned
49,203
550
Minions Killed
463
0
Camps Cleared
0
2,295,324
Distance Traveled
2,038,179
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,170
442
116
5
0
501,089
7
L
Guan Yu
10,507
457
107
5
0
448,596
14
W
Sol
13,832
601
134
6
0
439,652
7
L
Baron Samedi
9,576
416
93
4
0
314,058
0
W
Mercury
13,758
598
116
5
0
536,408
10
W
Xing Tian
12,845
558
34
1
0
456,448
12
W
Danzaburou
15,918
692
159
7
0
395,061
2
L
Medusa
10,312
448
106
5
0
402,157
0
W
Achilles
13,285
578
107
5
0
467,755
0
L
Artio
8,638
376
41
2
0
372,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role