Player Matchup

Tiamat
Tiamat
A1terscan
Tiamat
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 55L
1,470 Elo+
Party 3
Ao Kuang
Ao Kuang
Bistian
Ao Kuang
Level 84
God Stats
2W - 4L
1,318 SR
Queue Stats
68W - 68L
1,502 Elo+
Party 2
Chernobog
Chernobog
DatelessColt
Chernobog
Level 127
God Stats
6W - 4L
1,747 SR
Queue Stats
59W - 60L
1,514 Elo+
Party 3
Horus
Horus
HacksNotSkills
Horus
Level 126
God Stats
1W - 1L
1,295 SR
Queue Stats
94W - 92L
1,469 Elo+
Party 2
Eset
Eset
SYov
Eset
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
727W - 736L
1,383 Elo+
Party 3
Team Averages
Level 114
1,472 SR
1,468 Elo+

VS

Team Averages
Level 73
1,524 SR
1,492 Elo+
Guan Yu
Guan Yu
Salgado0802
Guan Yu
Level 107
God Stats
8W - 15L
1,286 SR
Queue Stats
402W - 353L
1,555 Elo+
Solo
Anhur
Anhur
Sh33rCold
Anhur
Level 104
God Stats
4W - 8L
1,685 SR
Queue Stats
508W - 495L
1,473 Elo+
Party 1
Discordia
Discordia
Skoogie
Discordia
Level 74
God Stats
5W - 6L
1,500 SR
Queue Stats
487W - 442L
1,489 Elo+
Party 1
Fenrir
Fenrir
TiitanMT
Fenrir
Level 54
God Stats
20W - 20L
1,539 SR
Queue Stats
280W - 268L
1,511 Elo+
Party 1
Ymir
Ymir
ZiggyCT
Ymir
Level 26
God Stats
9W - 12L
1,611 SR
Queue Stats
434W - 421L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A1terscan
Tiamat
18
2 / 5 / 10
11,343
473
9,139
19,463
15,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Bistian
Ao Kuang
20
7 / 4 / 9
14,121
588
15,241
20,711
7,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
DatelessColt
Chernobog
20
11 / 6 / 9
14,880
620
25,826
22,978
7,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 8 / 9
11,684
487
15,970
26,569
24,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
SYov
Eset
19
4 / 6 / 6
12,973
541
12,765
16,586
9,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Salgado0802
Guan Yu
20
6 / 4 / 4
15,357
640
19,463
27,855
22,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Sh33rCold
Anhur
20
9 / 4 / 4
15,143
631
15,556
21,547
10,368
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Skoogie
Discordia
18
1 / 7 / 8
12,549
523
13,973
13,325
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
TiitanMT
Fenrir
20
9 / 3 / 4
13,150
548
12,414
21,698
9,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
ZiggyCT
Ymir
16
3 / 8 / 11
11,000
458
9,100
24,459
24,845
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
59
25
Kills
28
29
Deaths
26
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
A1terscan
Tiamat
2
5
10
1.4
W
Ao Kuang
Bistian
Ao Kuang
7
4
9
2.88
W
Chernobog
DatelessColt
Chernobog
11
6
9
2.58
W
1
8
9
0.69
W
Eset
SYov
Eset
4
6
6
1.17
L
Guan Yu
Salgado0802
Guan Yu
6
4
4
2
L
Anhur
Sh33rCold
Anhur
9
4
4
2.75
L
Discordia
Skoogie
Discordia
1
7
8
0.71
L
Fenrir
TiitanMT
Fenrir
9
3
4
3.67
L
Ymir
ZiggyCT
Ymir
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,941
Damage
70,506
106,307
Taken
108,884
65,282
Mitigated
72,771
37,901
Healing
29,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
A1terscan
Tiamat
9,139
1,418
644
5,888
19,463
15,558
719
6,674
12,789
38,988
0
W
Ao Kuang
Bistian
Ao Kuang
15,241
4,828
0
7,727
20,711
7,771
3,764
4,497
16,214
83,691
0
W
Chernobog
DatelessColt
Chernobog
25,826
17,201
0
10,038
22,978
7,890
4,038
7,585
15,393
0
126,723
W
15,970
7,874
1,971
8,726
26,569
24,671
948
4,993
21,576
0
63,804
W
Eset
SYov
Eset
12,765
1,500
373
2,534
16,586
9,392
787
5,990
10,596
81,382
0
L
Guan Yu
Salgado0802
Guan Yu
19,463
5,227
795
10,207
27,855
22,319
1,352
10,463
16,740
0
105,831
L
Anhur
Sh33rCold
Anhur
15,556
8,919
0
8,273
21,547
10,368
2,584
4,972
16,529
0
115,891
L
Discordia
Skoogie
Discordia
13,973
1,895
0
697
13,325
5,320
432
4,386
8,702
86,981
0
L
Fenrir
TiitanMT
Fenrir
12,414
2,363
0
7,093
21,698
9,919
384
6,043
15,542
0
89,710
L
Ymir
ZiggyCT
Ymir
9,100
3,390
444
2,105
24,459
24,845
380
11,619
12,454
37,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,001
Gold Earned
67,199
601
Minions Killed
685
0
Camps Cleared
0
2,052,543
Distance Traveled
2,162,287
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,343
473
65
3
0
404,173
5
W
Ao Kuang
14,121
588
107
4
0
436,330
6
W
Chernobog
14,880
620
178
7
0
433,081
5
W
Horus
11,684
487
87
4
0
394,071
1
W
Eset
12,973
541
164
7
0
384,888
8
L
Guan Yu
15,357
640
210
9
0
420,855
4
L
Anhur
15,143
631
177
7
0
429,938
4
L
Discordia
12,549
523
151
6
0
395,788
3
L
Fenrir
13,150
548
110
5
0
492,192
4
L
Ymir
11,000
458
37
2
0
423,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role