Player Matchup

Tiamat
Tiamat
AudreyLG666
Tiamat
Level 28
God Stats
53W - 54L
1,468 SR
Queue Stats
247W - 275L
1,364 Elo+
Solo
Scylla
Scylla
AzBirdDawg
Scylla
Level 7
God Stats
1W - 4L
1,340 SR
Queue Stats
9W - 13L
1,442 Elo+
Solo
Fenrir
Fenrir
DazedGlock
Fenrir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Bellona
Bellona
OvershotChart53
Bellona
Level 18
God Stats
12W - 13L
1,500 SR
Queue Stats
158W - 157L
1,174 Elo+
Solo
Neith
Neith
th1stlemilk
Neith
Level 15
God Stats
649W - 794L
1,419 SR
Queue Stats
753W - 939L
1,293 Elo+
Solo
Team Averages
Level 15
1,445 SR
1,355 Elo+

VS

Team Averages
Level 18
1,471 SR
1,349 Elo+
Kukulkan
Kukulkan
HungryRumble576
Kukulkan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Mulan
Mulan
IATEYOURDOGG
Mulan
Level 29
God Stats
3W - 2L
1,450 SR
Queue Stats
51W - 57L
1,364 Elo+
Party 1
Yemoja
Yemoja
dogpound756
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,230 Elo+
Solo
Eset
Eset
goldnsphinx
Eset
Level 24
God Stats
53W - 61L
1,406 SR
Queue Stats
60W - 69L
1,326 Elo+
Party 1
The Morrigan
The Morrigan
wesbord
The Morrigan
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
50W - 59L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 3 / 6
10,817
901
14,019
8,314
7,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
AzBirdDawg
Scylla
16
2 / 13 / 5
10,812
901
12,121
21,115
8,136
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
DazedGlock
Fenrir
15
1 / 10 / 3
9,973
831
7,529
16,345
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 6 / 3
10,332
861
12,141
22,847
15,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 3 / 2
11,359
947
12,747
16,009
5,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

73

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
6 / 4 / 23
12,330
1,028
16,630
11,346
4,453
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 0 / 19
12,938
1,078
17,921
17,628
16,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
18
5 / 3 / 17
12,374
1,031
10,403
16,697
14,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 2 / 18
12,083
1,007
14,404
9,483
3,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
wesbord
The Morrigan
18
9 / 1 / 10
11,537
961
16,774
9,932
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
122
10
Kills
35
35
Deaths
10
19
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
3
6
1.33
L
Scylla
AzBirdDawg
Scylla
2
13
5
0.35
L
Fenrir
DazedGlock
Fenrir
1
10
3
0.25
W
Kukulkan
6
4
23
4.38
W
9
0
19
18.5
L
1
6
3
0.42
W
Yemoja
5
3
17
4.5
W
6
2
18
7.5
L
5
3
2
2
W
The Morrigan
wesbord
The Morrigan
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,557
Damage
76,132
84,630
Taken
65,086
42,562
Mitigated
43,188
3,608
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
14,019
398
0
805
8,314
7,371
0
5,423
2,891
37,665
0
L
Scylla
AzBirdDawg
Scylla
12,121
2,170
0
300
21,115
8,136
0
13,663
7,452
31,139
0
L
Fenrir
DazedGlock
Fenrir
7,529
2,474
0
798
16,345
6,230
0
11,117
5,228
0
13,500
W
Kukulkan
16,630
3,305
0
0
11,346
4,453
0
5,196
6,050
31,430
0
W
17,921
3,537
0
3,650
17,628
16,389
0
8,053
9,350
0
29,855
L
12,141
2,463
194
1,343
22,847
15,037
0
15,628
7,219
0
29,774
W
Yemoja
10,403
4,297
1,956
1,139
16,697
14,661
0
4,168
12,026
17,878
0
W
14,404
1,447
1,513
1,279
9,483
3,814
0
4,320
5,088
39,545
0
L
12,747
8,780
0
168
16,009
5,788
0
12,380
3,629
0
25,874
W
The Morrigan
wesbord
The Morrigan
16,774
3,017
0
0
9,932
3,871
0
4,000
5,832
27,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,293
Gold Earned
61,262
166
Minions Killed
162
2
Camps Cleared
6
929,267
Distance Traveled
1,006,225
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,817
901
46
4
0
236,909
0
L
Scylla
10,812
901
43
4
0
161,751
2
L
Fenrir
9,973
831
13
1
1
134,842
0
W
Kukulkan
12,330
1,028
32
3
0
180,579
1
W
Mulan
12,938
1,078
25
2
3
231,559
0
L
Bellona
10,332
861
35
3
1
214,611
1
W
Yemoja
12,374
1,031
22
2
0
175,003
0
W
Eset
12,083
1,007
53
4
1
215,277
0
L
Neith
11,359
947
29
2
0
181,154
0
W
The Morrigan
11,537
961
30
3
2
203,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role