Player Matchup

Izanami
Izanami
Bronze III
Cruisewell
Izanami
Bronze III
Level 108
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 2L
1,540 MMR
Party 2
Cerberus
Cerberus
Bronze III
Wilierbus1
Cerberus
Bronze III
Level 49
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 2L
1,600 MMR
Party 2
Ra
Ra
Bronze III
theblakecake
Ra
Bronze III
Level 96
God Stats
0W - 1L
1,645 SR
Queue Stats
2W - 2L
1,540 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,702 SR
1,560 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,704 SR
1,551 MMR
Danzaburou
Danzaburou
Bronze III
Philip_PWNZ
Danzaburou
Bronze III
Level 87
God Stats
3W - 0L
1,763 SR
Queue Stats
10W - 7L
1,532 MMR
Party 1
Nox
Nox
Bronze III
THD2000
Nox
Bronze III
Level 141
God Stats
3W - 2L
1,883 SR
Queue Stats
71W - 59L
1,532 MMR
Party 1
Chaac
Chaac
Gold V
littlepeewee_
Chaac
Gold V
Level 153
God Stats
3W - 1L
1,467 SR
Queue Stats
105W - 96L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cruisewell
Izanami
16
7 / 5 / 6
12,830
675
13,521
20,532
8,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Wilierbus1
Cerberus
14
1 / 8 / 9
11,764
619
8,935
26,583
17,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 3 / 6
12,629
665
7,104
13,204
5,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeKumbhakarnaKukulkanSobekChang'e

VS

Bans
ScyllaOlorunPersephoneZeusRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Philip_PWNZ
Danzaburou
17
6 / 6 / 7
14,149
745
19,973
15,445
5,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
17
4 / 6 / 9
12,751
671
10,346
11,213
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 9
12,978
683
19,954
23,020
26,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
14
Kills
15
16
Deaths
15
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cruisewell
Izanami
7
5
6
2
W
Danzaburou
Philip_PWNZ
Danzaburou
6
6
7
1.58
W
Nox
4
6
9
1.42
L
Cerberus
Wilierbus1
Cerberus
1
8
9
0.69
W
5
3
9
3.17
L
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,560
Damage
50,273
60,319
Taken
49,678
31,586
Mitigated
35,501
18,126
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cruisewell
Izanami
13,521
10,951
0
5,852
20,532
8,188
850
5,914
13,925
0
76,969
W
Danzaburou
Philip_PWNZ
Danzaburou
19,973
12,684
0
4,087
15,445
5,042
2,172
6,856
8,589
0
84,061
W
Nox
10,346
757
0
2,586
11,213
3,900
473
4,066
7,147
53,670
0
L
Cerberus
Wilierbus1
Cerberus
8,935
101
0
6,311
26,583
17,545
21
2,757
23,161
24,813
0
W
19,954
2,555
0
9,932
23,020
26,559
390
5,194
17,826
534
53,540
L
7,104
487
1,823
4,140
13,204
5,853
310
1,505
11,326
58,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,223
Gold Earned
39,878
244
Minions Killed
230
0
Camps Cleared
0
989,931
Distance Traveled
1,012,440
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,830
675
99
5
0
309,144
3
W
Danzaburou
14,149
745
118
6
0
318,009
2
W
Nox
12,751
671
76
4
0
296,554
1
L
Cerberus
11,764
619
44
2
0
320,055
5
W
Chaac
12,978
683
36
2
0
397,877
1
L
Ra
12,629
665
101
5
0
360,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role