Player Matchup

Tsukuyomi
Tsukuyomi
DarkmoonBlade8
Tsukuyomi
Level 17
God Stats
10W - 5L
1,692 SR
Queue Stats
68W - 57L
1,530 Elo+
Party 3
Yemoja
Yemoja
TheMrPugzie
Yemoja
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
cheisler24
Cthulhu
Level 9
God Stats
54W - 44L
1,452 SR
Queue Stats
56W - 50L
1,376 Elo+
Party 2
Jormungandr
Jormungandr
gamefan1221
Jormungandr
Level 15
God Stats
15W - 15L
1,416 SR
Queue Stats
36W - 40L
1,251 Elo+
Party 2
Cernunnos
Cernunnos
sushininja65
Cernunnos
Level 62
God Stats
5W - 3L
1,677 SR
Queue Stats
320W - 324L
1,452 Elo+
Party 3
Team Averages
Level 21
1,547 SR
1,422 Elo+

VS

Team Averages
Level 24
1,386 SR
1,348 Elo+
Sun Wukong
Sun Wukong
Chief_Silent
Sun Wukong
Level 39
God Stats
117W - 98L
1,553 SR
Queue Stats
173W - 193L
1,362 Elo+
Party 1
Apollo
Apollo
ErickasuraS
Apollo
Level 4
God Stats
0W - 4L
1,243 SR
Queue Stats
24W - 52L
1,171 Elo+
Solo
Thor
Thor
ExileKing916
Thor
Level 23
God Stats
1W - 7L
1,201 SR
Queue Stats
154W - 169L
1,366 Elo+
Party 1
Sol
Sol
staticxman
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 198L
1,405 Elo+
Party 1
Chiron
Chiron
wealthy_beetle
Chiron
Level 26
God Stats
21W - 25L
1,432 SR
Queue Stats
65W - 73L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkmoonBlade8
Tsukuyomi
18
10 / 1 / 29
11,416
1,268
14,367
11,069
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
17
1 / 1 / 24
10,495
1,166
5,440
9,475
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
cheisler24
Cthulhu
16
2 / 0 / 24
9,213
1,024
6,215
4,705
6,218
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jormungandr
gamefan1221
Jormungandr
17
6 / 2 / 25
10,636
1,182
7,472
9,367
7,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
sushininja65
Cernunnos
19
28 / 1 / 16
13,973
1,553
31,782
7,073
3,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chief_Silent
Sun Wukong
14
2 / 10 / 3
9,114
1,013
6,101
16,094
9,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
14
0 / 9 / 2
8,066
896
4,143
15,160
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 14 / 3
8,546
950
9,021
19,713
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 5 / 1
7,851
872
5,390
9,265
2,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 10 / 2
9,637
1,071
10,390
17,981
6,015
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
16
47
Kills
5
5
Deaths
48
118
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chief_Silent
Sun Wukong
2
10
3
0.35
W
Tsukuyomi
DarkmoonBlade8
Tsukuyomi
10
1
29
24.5
L
Apollo
0
9
2
0.11
L
1
14
3
0.18
W
Yemoja
1
1
24
13
W
Cthulhu
cheisler24
Cthulhu
2
0
24
14
W
Jormungandr
gamefan1221
Jormungandr
6
2
25
9.25
L
0
5
1
0.1
W
Cernunnos
sushininja65
Cernunnos
28
1
16
36
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,276
Damage
35,045
41,689
Taken
78,213
32,221
Mitigated
29,287
9,539
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chief_Silent
Sun Wukong
6,101
1,654
0
700
16,094
9,408
0
3,593
12,310
0
11,762
W
Tsukuyomi
DarkmoonBlade8
Tsukuyomi
14,367
6,891
0
937
11,069
5,315
0
829
10,190
0
21,936
L
Apollo
4,143
3,703
0
1,945
15,160
4,741
0
4,998
10,087
0
12,659
L
9,021
2,725
0
720
19,713
6,601
0
6,113
13,450
0
18,585
W
Yemoja
5,440
1,793
3,458
1,057
9,475
10,156
0
2,306
7,119
16,061
0
W
Cthulhu
cheisler24
Cthulhu
6,215
514
359
15
4,705
6,218
0
700
3,935
12,214
0
W
Jormungandr
gamefan1221
Jormungandr
7,472
1,450
0
355
9,367
7,192
0
1,189
7,071
23,070
0
L
5,390
1,327
0
990
9,265
2,522
0
2,020
7,245
16,338
0
W
Cernunnos
sushininja65
Cernunnos
31,782
21,897
510
2,848
7,073
3,340
0
366
6,657
167
55,884
L
10,390
4,037
555
1,726
17,981
6,015
0
2,079
15,827
0
36,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,733
Gold Earned
43,214
149
Minions Killed
131
5
Camps Cleared
4
843,862
Distance Traveled
723,946
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,114
1,013
13
1
0
164,847
0
W
Tsukuyomi
11,416
1,268
12
1
0
186,741
0
L
Apollo
8,066
896
19
2
3
114,697
3
L
Thor
8,546
950
18
2
0
154,554
0
W
Yemoja
10,495
1,166
23
3
1
151,951
1
W
Cthulhu
9,213
1,024
22
2
1
176,922
0
W
Jormungandr
10,636
1,182
28
3
0
163,524
3
L
Sol
7,851
872
32
4
0
139,627
0
W
Cernunnos
13,973
1,553
64
7
3
164,724
1
L
Chiron
9,637
1,071
49
5
1
150,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role