Player Matchup

Fenrir
Fenrir
CheezyTuba
Fenrir
Level 89
God Stats
8W - 12L
1,433 SR
Queue Stats
37W - 45L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
HersheyTime
Danzaburou
Level 60
God Stats
6W - 8L
1,469 SR
Queue Stats
26W - 26L
1,562 Elo+
Party 1
Bacchus
Bacchus
JakAttack47
Bacchus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
Jpw2
Nu Wa
Level 16
God Stats
2W - 0L
1,755 SR
Queue Stats
11W - 6L
1,552 Elo+
Party 1
Arachne
Arachne
SirRedx
Arachne
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 52
1,531 SR
1,531 Elo+

VS

Team Averages
Level 49
1,553 SR
1,567 Elo+
Yemoja
Yemoja
Imadhfail
Yemoja
Level 24
God Stats
49W - 46L
1,734 SR
Queue Stats
322W - 308L
1,604 Elo+
Party 3
Erlang Shen
Erlang Shen
Kata7yst
Erlang Shen
Level 37
God Stats
26W - 25L
1,533 SR
Queue Stats
392W - 375L
1,522 Elo+
Party 2
Mercury
Mercury
MechaZelder
Mercury
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 342L
1,562 Elo+
Party 3
Ullr
Ullr
NatoradeBlue
Ullr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
393W - 389L
1,564 Elo+
Party 2
Zeus
Zeus
Unborn216
Zeus
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
209W - 180L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CheezyTuba
Fenrir
10
4 / 1 / 3
5,908
591
3,983
5,822
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
HersheyTime
Danzaburou
9
3 / 1 / 7
5,490
549
5,478
5,847
1,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
JakAttack47
Bacchus
7
4 / 1 / 4
5,479
548
5,163
6,521
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Jpw2
Nu Wa
9
3 / 3 / 7
5,681
568
4,284
3,685
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
SirRedx
Arachne
11
10 / 2 / 6
7,031
703
10,398
9,390
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Imadhfail
Yemoja
7
1 / 3 / 2
5,229
523
1,821
7,529
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Kata7yst
Erlang Shen
9
2 / 6 / 0
5,708
571
3,789
8,927
3,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
MechaZelder
Mercury
6
0 / 5 / 2
4,549
455
2,217
6,686
1,509
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 5 / 1
4,958
496
4,341
8,797
2,231
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
10
3 / 5 / 4
6,217
622
5,227
6,425
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
24
Kills
8
8
Deaths
24
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CheezyTuba
Fenrir
4
1
3
5.5
W
Danzaburou
HersheyTime
Danzaburou
3
1
7
6.5
L
Yemoja
Imadhfail
Yemoja
1
3
2
0.67
W
Bacchus
JakAttack47
Bacchus
4
1
4
6
W
Nu Wa
Jpw2
Nu Wa
3
3
7
2.17
L
Erlang Shen
Kata7yst
Erlang Shen
2
6
0
0.33
L
Mercury
MechaZelder
Mercury
0
5
2
0.2
L
2
5
1
0.5
W
Arachne
SirRedx
Arachne
10
2
6
6.5
L
Zeus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
17,395
31,265
Taken
38,364
11,630
Mitigated
11,509
12,731
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CheezyTuba
Fenrir
3,983
756
0
2,196
5,822
2,146
168
1,527
4,167
0
25,454
W
Danzaburou
HersheyTime
Danzaburou
5,478
4,118
0
2,455
5,847
1,510
752
347
5,500
0
25,897
L
Yemoja
Imadhfail
Yemoja
1,821
467
1,272
1,830
7,529
2,694
0
2,920
4,537
7,321
0
W
Bacchus
JakAttack47
Bacchus
5,163
1,038
302
2,129
6,521
3,673
396
1,605
4,874
10,562
0
W
Nu Wa
Jpw2
Nu Wa
4,284
1,174
0
0
3,685
1,066
0
1,738
1,835
20,274
0
L
Erlang Shen
Kata7yst
Erlang Shen
3,789
2,304
0
1,710
8,927
3,360
0
601
8,218
0
17,630
L
Mercury
MechaZelder
Mercury
2,217
212
0
250
6,686
1,509
0
476
6,120
0
18,479
L
4,341
1,585
0
952
8,797
2,231
0
3,557
5,144
0
13,046
W
Arachne
SirRedx
Arachne
10,398
6,577
0
5,649
9,390
3,235
144
1,443
7,841
0
30,340
L
Zeus
5,227
976
0
1,609
6,425
1,715
0
1,407
4,898
28,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
26,661
195
Minions Killed
173
0
Camps Cleared
0
986,528
Distance Traveled
970,702
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,908
591
56
6
0
202,250
0
W
Danzaburou
5,490
549
42
4
0
178,510
0
L
Yemoja
5,229
523
20
2
0
181,704
1
W
Bacchus
5,479
548
9
1
0
223,627
4
W
Nu Wa
5,681
568
32
3
0
174,996
0
L
Erlang Shen
5,708
571
34
3
0
229,874
0
L
Mercury
4,549
455
34
3
0
222,290
1
L
Ullr
4,958
496
17
2
0
174,282
1
W
Arachne
7,031
703
56
6
0
207,145
0
L
Zeus
6,217
622
68
7
0
162,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role