Player Matchup

Artemis
Artemis
RatSalad69
Artemis
Level 25
God Stats
5W - 3L
1,415 SR
Queue Stats
22W - 16L
1,683 Elo+
Solo
Kukulkan
Kukulkan
SQUIRREL818420
Kukulkan
Level 29
God Stats
7W - 10L
1,691 SR
Queue Stats
15W - 21L
1,543 Elo+
Solo
Xbalanque
Xbalanque
ShiftyJayBC
Xbalanque
Level 28
God Stats
6W - 9L
1,412 SR
Queue Stats
70W - 93L
1,443 Elo+
Solo
Ymir
Ymir
killem456
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,646 Elo+
Solo
Nu Wa
Nu Wa
revuelo_atipico0
Nu Wa
Level 15
God Stats
7W - 2L
1,657 SR
Queue Stats
25W - 18L
1,554 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,574 Elo+

VS

Team Averages
Level 16
1,425 SR
1,499 Elo+
Apollo
Apollo
Kevinsadface
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
Oldetown
Cerberus
Level 27
God Stats
10W - 8L
1,657 SR
Queue Stats
129W - 147L
1,605 Elo+
Solo
Nu Wa
Nu Wa
ParkSlimeJr
Nu Wa
Level 21
God Stats
9W - 19L
1,237 SR
Queue Stats
716W - 850L
1,411 Elo+
Solo
Izanami
Izanami
avoidkatsu
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 192L
1,433 Elo+
Solo
Camazotz
Camazotz
celines5
Camazotz
Level 17
God Stats
6W - 12L
1,232 SR
Queue Stats
222W - 265L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RatSalad69
Artemis
16
4 / 3 / 4
11,742
559
10,182
10,155
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
18
11 / 2 / 6
12,423
592
15,787
11,008
4,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
ShiftyJayBC
Xbalanque
16
4 / 6 / 10
11,719
558
5,888
12,393
3,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
14
2 / 7 / 11
10,147
483
8,696
18,861
15,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 2 / 8
12,727
606
16,556
10,934
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 4 / 2
8,045
383
863
12,221
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Oldetown
Cerberus
18
8 / 2 / 4
11,661
555
14,903
22,647
14,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 5 / 3
7,115
339
7,525
11,084
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
avoidkatsu
Izanami
14
0 / 10 / 5
8,616
410
3,812
13,607
4,261
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
celines5
Camazotz
18
8 / 4 / 6
11,516
548
13,041
24,234
9,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
25
Kills
18
20
Deaths
25
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
4
2
0.5
L
Cerberus
Oldetown
Cerberus
8
2
4
5
L
1
5
3
0.5
W
Artemis
RatSalad69
Artemis
4
3
4
2
W
Kukulkan
11
2
6
7
W
Xbalanque
ShiftyJayBC
Xbalanque
4
6
10
1.5
L
Izanami
avoidkatsu
Izanami
0
10
5
0.25
L
Camazotz
celines5
Camazotz
8
4
6
2.75
W
Ymir
2
7
11
1.07
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,109
Damage
40,144
63,351
Taken
83,793
30,934
Mitigated
35,731
11,372
Healing
26,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
863
560
0
3,934
12,221
4,333
0
6,398
5,773
0
34,065
L
Cerberus
Oldetown
Cerberus
14,903
1,506
0
9,161
22,647
14,391
1,461
8,823
13,724
87,784
0
L
7,525
1,540
0
570
11,084
3,370
0
6,652
4,307
20,996
0
W
Artemis
RatSalad69
Artemis
10,182
5,547
1,009
3,937
10,155
3,597
6,656
2,419
7,568
0
49,720
W
Kukulkan
15,787
412
1,195
2,235
11,008
4,197
2,742
4,574
6,143
84,225
0
W
Xbalanque
ShiftyJayBC
Xbalanque
5,888
3,467
0
289
12,393
3,708
1,488
3,964
8,275
0
53,396
L
Izanami
avoidkatsu
Izanami
3,812
2,687
0
1,413
13,607
4,261
0
7,295
6,237
132
57,355
L
Camazotz
celines5
Camazotz
13,041
3,623
0
11,380
24,234
9,376
1,813
11,346
12,713
0
65,410
W
Ymir
8,696
1,724
0
349
18,861
15,312
423
6,609
11,867
28,561
0
W
16,556
3,821
0
2,358
10,934
4,120
6,456
3,716
7,040
94,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,758
Gold Earned
46,953
490
Minions Killed
490
0
Camps Cleared
0
1,764,591
Distance Traveled
1,528,147
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,045
383
67
3
0
204,470
1
L
Cerberus
11,661
555
170
8
0
405,032
2
L
Nu Wa
7,115
339
38
2
0
262,361
1
W
Artemis
11,742
559
71
3
0
361,946
4
W
Kukulkan
12,423
592
147
7
0
341,270
1
W
Xbalanque
11,719
558
86
4
0
334,810
1
L
Izanami
8,616
410
100
5
0
304,388
1
L
Camazotz
11,516
548
115
5
0
351,896
0
W
Ymir
10,147
483
39
2
0
367,126
0
W
Nu Wa
12,727
606
147
7
0
359,439
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role