Player Matchup

Chang'e
Chang'e
DenialRiver
Chang'e
Level 152
God Stats
4W - 4L
1,416 SR
Queue Stats
210W - 74L
1,986 Elo+
Party 1
Ares
Ares
KillerAsian1995
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ferretsmiles
Guan Yu
Level 139
God Stats
17W - 10L
1,257 SR
Queue Stats
125W - 72L
1,583 Elo+
Party 1
Team Averages
Level 106
1,391 SR
1,690 Elo+

VS

Team Averages
Level 96
1,480 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
CharlieCorona
Ah Muzen Cab
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
171W - 248L
1,444 Elo+
Party 2
Janus
Janus
MadaraUzumaki17
Janus
Level 72
God Stats
1W - 3L
1,383 SR
Queue Stats
152W - 210L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
NievesYeudy
Cthulhu
Level 109
God Stats
0W - 2L
1,556 SR
Queue Stats
90W - 74L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DenialRiver
Chang'e
15
8 / 0 / 9
10,175
848
9,932
6,301
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 1 / 10
10,476
873
11,975
14,742
15,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
ferretsmiles
Guan Yu
13
6 / 3 / 10
9,876
823
8,916
12,871
8,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CharlieCorona
Ah Muzen Cab
10
2 / 8 / 1
8,047
671
6,557
11,621
3,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 8 / 4
7,556
630
4,804
8,622
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NievesYeudy
Cthulhu
11
2 / 5 / 1
7,855
655
5,795
13,041
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
21
Kills
4
4
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CharlieCorona
Ah Muzen Cab
2
8
1
0.31
W
Chang'e
DenialRiver
Chang'e
8
0
9
12.5
W
7
1
10
12
L
0
8
4
0.25
L
Cthulhu
NievesYeudy
Cthulhu
2
5
1
0.5
W
Guan Yu
ferretsmiles
Guan Yu
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,823
Damage
17,156
33,914
Taken
33,284
27,459
Mitigated
12,222
14,067
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CharlieCorona
Ah Muzen Cab
6,557
1,671
0
1,132
11,621
3,587
0
6,755
4,866
0
33,244
W
Chang'e
DenialRiver
Chang'e
9,932
1,047
2,662
4,297
6,301
2,585
965
1,998
4,201
48,210
0
W
11,975
156
0
4,383
14,742
15,997
164
3,607
10,995
29,414
0
L
4,804
392
0
470
8,622
2,462
0
5,851
2,771
18,402
0
L
Cthulhu
NievesYeudy
Cthulhu
5,795
228
510
2,336
13,041
6,173
0
9,309
3,732
22,012
0
W
Guan Yu
ferretsmiles
Guan Yu
8,916
1,869
400
2,325
12,871
8,877
35
4,599
8,089
0
52,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,527
Gold Earned
23,458
202
Minions Killed
128
0
Camps Cleared
0
740,153
Distance Traveled
620,472
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,047
671
40
3
0
195,245
0
W
Chang'e
10,175
848
100
8
0
236,681
1
W
Ares
10,476
873
38
3
0
237,194
5
L
Janus
7,556
630
38
3
0
208,023
2
L
Cthulhu
7,855
655
50
4
0
217,204
2
W
Guan Yu
9,876
823
64
5
0
266,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role