Player Matchup

Skadi
Skadi
Angst Dad 76
Skadi
Level 47
God Stats
3W - 4L
1,564 SR
Queue Stats
8W - 12L
1,470 Elo+
Party 2
Hel
Hel
MommiSenpai
Hel
Level 45
God Stats
1W - 3L
1,341 SR
Queue Stats
8W - 8L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
N1GHTST4LK3R 13
Cthulhu
Level 16
God Stats
4W - 2L
1,913 SR
Queue Stats
4W - 5L
1,495 Elo+
Party 2
Thor
Thor
NELLYROCC99
Thor
Level 45
God Stats
120W - 179L
1,400 SR
Queue Stats
414W - 572L
1,393 Elo+
Party 3
Artemis
Artemis
PesoUchiha23
Artemis
Level 36
God Stats
74W - 115L
1,473 SR
Queue Stats
79W - 126L
1,380 Elo+
Party 3
Team Averages
Level 38
1,538 SR
1,441 Elo+

VS

Team Averages
Level 60
1,630 SR
1,469 Elo+
Nu Wa
Nu Wa
AshJo
Nu Wa
Level 25
God Stats
8W - 2L
1,751 SR
Queue Stats
49W - 48L
1,488 Elo+
Party 1
Pele
Pele
Big_G236
Pele
Level 70
God Stats
5W - 6L
1,430 SR
Queue Stats
104W - 124L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
SnipeshotMclovin
Cernunnos
Level 30
God Stats
9W - 15L
1,384 SR
Queue Stats
508W - 544L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
StrumStarcaller
Guan Yu
Level 27
God Stats
19W - 18L
1,796 SR
Queue Stats
107W - 141L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Tage_Hearn
Cthulhu
Level 146
God Stats
10W - 3L
1,789 SR
Queue Stats
453W - 535L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,083
898
7,942
18,167
5,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 7 / 0
8,638
960
7,462
18,327
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 11 / 1
8,180
909
7,538
23,105
14,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 13 / 0
7,804
867
7,069
19,046
5,941
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
PesoUchiha23
Artemis
14
1 / 10 / 0
8,657
962
11,118
20,501
6,739
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AshJo
Nu Wa
17
7 / 0 / 27
10,554
1,173
16,856
4,606
1,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
18
13 / 1 / 31
11,440
1,271
17,081
8,569
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
18
16 / 0 / 27
11,447
1,272
25,065
12,201
5,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 27
9,556
1,062
7,668
9,537
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Tage_Hearn
Cthulhu
18
11 / 0 / 29
12,175
1,353
26,272
12,559
11,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
190
1
Kills
49
49
Deaths
1
2
Assists
141
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Nu Wa
AshJo
Nu Wa
7
0
27
20.5
W
Pele
13
1
31
28.5
L
0
7
0
0
L
0
11
1
0.05
L
0
13
0
0
L
Artemis
PesoUchiha23
Artemis
1
10
0
0.1
W
Cernunnos
16
0
27
29.5
W
2
0
27
15.5
W
Cthulhu
Tage_Hearn
Cthulhu
11
0
29
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,129
Damage
92,942
99,146
Taken
47,472
40,101
Mitigated
31,917
11,975
Healing
22,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,942
3,399
513
639
18,167
5,413
0
7,053
11,039
63
23,499
W
Nu Wa
AshJo
Nu Wa
16,856
4,288
993
1,227
4,606
1,831
0
2,191
2,415
34,094
0
W
Pele
17,081
5,611
0
1,796
8,569
3,526
0
1,668
6,901
0
21,005
L
7,462
363
3,934
3,230
18,327
7,154
0
8,435
9,842
26,496
0
L
7,538
771
561
1,100
23,105
14,854
0
12,048
10,962
21,357
0
L
7,069
2,580
0
470
19,046
5,941
0
6,365
12,581
0
17,899
L
Artemis
PesoUchiha23
Artemis
11,118
5,063
207
1,321
20,501
6,739
0
9,227
11,174
0
31,293
W
Cernunnos
25,065
13,346
768
8,203
12,201
5,544
0
3,132
9,069
0
42,244
W
7,668
1,759
2,650
2,992
9,537
9,677
0
2,970
6,567
0
15,253
W
Cthulhu
Tage_Hearn
Cthulhu
26,272
2,036
2,123
1,832
12,559
11,339
0
5,096
7,463
44,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
55,172
139
Minions Killed
164
4
Camps Cleared
5
622,689
Distance Traveled
929,518
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,083
898
28
3
1
108,978
0
W
Nu Wa
10,554
1,173
36
4
1
175,135
0
W
Pele
11,440
1,271
10
1
2
190,111
0
L
Hel
8,638
960
43
5
0
157,812
0
L
Cthulhu
8,180
909
20
2
1
137,913
0
L
Thor
7,804
867
16
2
1
109,158
2
L
Artemis
8,657
962
32
4
1
108,828
1
W
Cernunnos
11,447
1,272
52
6
1
163,795
0
W
Guan Yu
9,556
1,062
24
3
1
200,875
0
W
Cthulhu
12,175
1,353
42
5
0
199,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role