Player Matchup

Camazotz
Camazotz
Himbob9
Camazotz
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
411W - 375L
1,473 Elo+
Party 1
Bellona
Bellona
JaboiRawdog
Bellona
Level 39
God Stats
19W - 8L
1,673 SR
Queue Stats
117W - 122L
1,462 Elo+
Solo
Ares
Ares
KingZammis
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,388 Elo+
Party 1
Janus
Janus
Philoceraptor7
Janus
Level 64
God Stats
2W - 6L
1,177 SR
Queue Stats
271W - 236L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
jaylo19
Danzaburou
Level 99
God Stats
13W - 5L
1,757 SR
Queue Stats
651W - 580L
1,477 Elo+
Party 1
Team Averages
Level 69
1,521 SR
1,447 Elo+

VS

Team Averages
Level 57
1,546 SR
1,487 Elo+
Cabrakan
Cabrakan
Cabal808
Cabrakan
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 156L
1,587 Elo+
Solo
Chang'e
Chang'e
MoneyJMoney
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,406 Elo+
Solo
Thoth
Thoth
OnlyTrollers
Thoth
Level 37
God Stats
4W - 13L
1,455 SR
Queue Stats
303W - 328L
1,427 Elo+
Solo
Chiron
Chiron
ThomGaiden
Chiron
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
kukulkan234
Thor
Level 126
God Stats
5W - 2L
1,773 SR
Queue Stats
216W - 193L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Himbob9
Camazotz
18
3 / 1 / 7
10,627
590
8,363
16,088
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
JaboiRawdog
Bellona
15
2 / 5 / 0
9,565
531
9,135
15,355
11,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 2 / 11
9,600
533
7,351
11,521
10,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 0 / 4
11,146
619
8,413
7,043
2,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
jaylo19
Danzaburou
14
3 / 1 / 8
8,832
491
8,218
11,347
4,793
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cabal808
Cabrakan
12
1 / 6 / 1
7,875
438
4,981
12,773
11,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
MoneyJMoney
Chang'e
15
3 / 2 / 3
8,931
496
11,585
12,929
9,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 2
9,019
501
3,967
7,233
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
ThomGaiden
Chiron
12
2 / 4 / 1
7,866
437
7,997
11,532
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 4 / 1
8,848
492
5,151
14,898
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
20
Kills
9
9
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Cabal808
Cabrakan
1
6
1
0.25
W
Camazotz
Himbob9
Camazotz
3
1
7
6.5
W
Bellona
JaboiRawdog
Bellona
2
5
0
0.4
W
4
2
11
4.75
L
Chang'e
MoneyJMoney
Chang'e
3
2
3
2.25
L
0
4
2
0.25
W
8
0
4
10
L
Chiron
ThomGaiden
Chiron
2
4
1
0.63
W
Danzaburou
jaylo19
Danzaburou
3
1
8
7
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,480
Damage
33,681
61,354
Taken
59,365
36,747
Mitigated
33,558
25,417
Healing
18,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Cabal808
Cabrakan
4,981
396
0
1,283
12,773
11,912
0
3,316
9,429
35,685
0
W
Camazotz
Himbob9
Camazotz
8,363
2,450
0
10,286
16,088
7,005
240
4,090
11,924
0
81,214
W
Bellona
JaboiRawdog
Bellona
9,135
3,084
0
4,670
15,355
11,644
2,676
9,798
5,477
0
57,606
W
7,351
875
0
1,507
11,521
10,670
0
1,967
9,438
19,321
0
L
Chang'e
MoneyJMoney
Chang'e
11,585
2,212
414
5,632
12,929
9,846
0
1,281
11,133
50,674
0
L
3,967
80
0
670
7,233
2,457
0
3,837
3,181
53,368
0
W
8,413
384
0
2,362
7,043
2,635
170
1,302
5,671
86,769
0
L
Chiron
ThomGaiden
Chiron
7,997
2,160
853
4,103
11,532
4,011
0
4,430
7,050
0
46,101
W
Danzaburou
jaylo19
Danzaburou
8,218
2,958
0
6,592
11,347
4,793
624
2,956
8,311
0
56,943
L
5,151
1,225
0
5,344
14,898
5,332
0
2,550
12,183
0
64,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,770
Gold Earned
42,539
562
Minions Killed
479
0
Camps Cleared
0
1,866,122
Distance Traveled
1,657,897
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,875
438
50
3
0
334,209
4
W
Camazotz
10,627
590
134
7
0
394,747
1
W
Bellona
9,565
531
128
7
0
318,850
3
W
Ares
9,600
533
16
1
0
362,762
1
L
Chang'e
8,931
496
87
5
0
294,235
4
L
Thoth
9,019
501
138
8
0
348,084
0
W
Janus
11,146
619
175
10
0
425,517
3
L
Chiron
7,866
437
94
5
0
334,569
5
W
Danzaburou
8,832
491
109
6
0
364,246
5
L
Thor
8,848
492
110
6
0
346,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role