Player Matchup

Cu Chulainn
Cu Chulainn
Daheni
Cu Chulainn
Level 121
God Stats
0W - 1L
1,248 SR
Queue Stats
40W - 34L
1,513 Elo+
Party 2
Xbalanque
Xbalanque
Hakkatatsu
Xbalanque
Level 86
God Stats
1W - 3L
1,684 SR
Queue Stats
126W - 95L
1,530 Elo+
Solo
Hel
Hel
MindofGabs
Hel
Level 58
God Stats
13W - 14L
1,515 SR
Queue Stats
598W - 570L
1,378 Elo+
Solo
Awilix
Awilix
NeutronForce
Awilix
Level 107
God Stats
4W - 6L
1,565 SR
Queue Stats
15W - 25L
1,458 Elo+
Solo
Khepri
Khepri
Yeric
Khepri
Level 150
God Stats
0W - 2L
1,538 SR
Queue Stats
4W - 8L
1,499 Elo+
Party 2
Team Averages
Level 104
1,510 SR
1,476 Elo+

VS

Team Averages
Level 108
1,487 SR
1,465 Elo+
Cupid
Cupid
Noryb1
Cupid
Level 157
God Stats
5W - 12L
1,457 SR
Queue Stats
251W - 256L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
Smeafy
Baron Samedi
Level 127
God Stats
8W - 3L
1,683 SR
Queue Stats
57W - 60L
1,533 Elo+
Solo
Chronos
Chronos
The25ThRain
Chronos
Level 125
God Stats
17W - 16L
1,295 SR
Queue Stats
250W - 262L
1,517 Elo+
Solo
Kali
Kali
Twidlemagis
Kali
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,313 Elo+
Party 1
Tiamat
Tiamat
quinnzypie
Tiamat
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Daheni
Cu Chulainn
14
4 / 2 / 0
8,647
540
11,630
12,339
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Hakkatatsu
Xbalanque
13
1 / 1 / 4
7,564
473
7,139
9,508
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 1
7,816
489
4,241
10,467
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
12
4 / 5 / 2
7,476
467
5,522
12,192
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Yeric
Khepri
11
0 / 3 / 4
6,937
434
5,256
13,644
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Noryb1
Cupid
14
1 / 2 / 4
8,197
512
8,499
10,459
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Smeafy
Baron Samedi
18
8 / 0 / 3
10,253
641
15,427
11,685
6,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
The25ThRain
Chronos
16
2 / 2 / 1
9,321
583
7,757
14,443
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 7
8,176
511
3,800
14,155
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
quinnzypie
Tiamat
12
2 / 3 / 3
7,522
470
4,245
11,558
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
14
14
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Daheni
Cu Chulainn
4
2
0
2
L
Xbalanque
Hakkatatsu
Xbalanque
1
1
4
3
L
1
3
1
0.5
L
Awilix
4
5
2
1
W
Cupid
Noryb1
Cupid
1
2
4
1.5
W
Baron Samedi
Smeafy
Baron Samedi
8
0
3
9.5
W
Chronos
The25ThRain
Chronos
2
2
1
1.25
W
1
3
7
1.5
L
Khepri
Yeric
Khepri
0
3
4
0.67
W
Tiamat
quinnzypie
Tiamat
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
39,728
58,150
Taken
62,300
29,705
Mitigated
27,322
20,286
Healing
38,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Daheni
Cu Chulainn
11,630
2,204
0
7,625
12,339
6,733
0
6,598
5,741
0
50,294
L
Xbalanque
Hakkatatsu
Xbalanque
7,139
3,890
0
2,314
9,508
3,428
0
3,503
6,005
0
50,782
L
4,241
542
1,288
4,380
10,467
4,040
0
6,155
4,312
48,866
0
L
Awilix
5,522
2,513
0
2,462
12,192
4,385
40
4,694
7,498
0
37,936
W
Cupid
Noryb1
Cupid
8,499
5,239
883
5,713
10,459
3,178
1,179
1,154
9,305
0
64,415
W
Baron Samedi
Smeafy
Baron Samedi
15,427
1,983
1,837
8,289
11,685
6,625
216
3,476
8,209
73,373
0
W
Chronos
The25ThRain
Chronos
7,757
3,021
0
8,739
14,443
5,268
1,160
0
14,443
60,658
0
W
3,800
1,737
0
7,901
14,155
4,857
72
2,303
11,852
0
41,401
L
Khepri
Yeric
Khepri
5,256
169
0
2,217
13,644
11,119
52
6,479
7,165
25,987
0
W
Tiamat
quinnzypie
Tiamat
4,245
776
590
4,096
11,558
7,394
259
2,564
8,994
21,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
43,469
419
Minions Killed
468
0
Camps Cleared
0
1,386,425
Distance Traveled
1,432,058
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,647
540
94
6
0
288,473
4
L
Xbalanque
7,564
473
99
6
0
282,855
4
L
Hel
7,816
489
112
7
0
286,622
4
L
Awilix
7,476
467
82
5
0
253,994
1
W
Cupid
8,197
512
109
7
0
275,385
3
W
Baron Samedi
10,253
641
133
8
0
279,840
4
W
Chronos
9,321
583
128
8
0
281,110
3
W
Kali
8,176
511
68
4
0
315,961
4
L
Khepri
6,937
434
32
2
0
274,481
4
W
Tiamat
7,522
470
30
2
0
279,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role