Player Matchup

Ra
Ra
DATBOY4RMDARICH
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,738 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rabidcavy311
Ah Muzen Cab
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 93L
1,478 Elo+
Solo
Set
Set
XxLostvV
Set
Level 160
God Stats
2W - 2L
1,645 SR
Queue Stats
328W - 311L
1,583 Elo+
Party 2
Artio
Artio
okichitsu
Artio
Level 121
God Stats
5W - 10L
1,296 SR
Queue Stats
127W - 122L
1,518 Elo+
Party 2
Achilles
Achilles
rOq3000
Achilles
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 165L
1,535 Elo+
Party 2
Team Averages
Level 126
1,488 SR
1,570 Elo+

VS

Team Averages
Level 108
1,567 SR
1,564 Elo+
Heimdallr
Heimdallr
CatgirlMilkies
Heimdallr
Level 89
God Stats
3W - 3L
1,510 SR
Queue Stats
390W - 361L
1,498 Elo+
Solo
Ravana
Ravana
FrontDaisy4
Ravana
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 307L
1,586 Elo+
Party 3
Cthulhu
Cthulhu
GuacaDragon
Cthulhu
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 219L
1,487 Elo+
Party 3
Chang'e
Chang'e
ITsFUzZyCheeese
Chang'e
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 118L
1,625 Elo+
Party 1
Vamana
Vamana
iTs FUzZyCheeto
Vamana
Level 104
God Stats
15W - 7L
1,823 SR
Queue Stats
105W - 85L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 2
14,085
563
8,927
16,751
7,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Rabidcavy311
Ah Muzen Cab
20
3 / 6 / 5
12,444
498
21,444
19,548
9,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 6 / 5
11,507
460
11,912
20,702
9,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
okichitsu
Artio
18
1 / 6 / 1
11,489
460
14,381
26,635
26,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
rOq3000
Achilles
17
2 / 7 / 7
10,988
440
11,795
30,796
34,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CatgirlMilkies
Heimdallr
20
4 / 3 / 12
13,669
547
17,467
18,964
11,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
20
10 / 4 / 11
13,767
551
12,935
11,850
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
GuacaDragon
Cthulhu
19
5 / 3 / 17
13,272
531
16,976
25,874
27,038
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 4 / 10
13,895
556
18,722
20,993
8,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 1 / 14
14,124
565
16,700
21,263
19,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
15
Kills
30
30
Deaths
15
20
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CatgirlMilkies
Heimdallr
4
3
12
3.33
L
6
5
2
1.4
W
Ravana
10
4
11
3.88
W
Cthulhu
GuacaDragon
Cthulhu
5
3
17
4.5
W
7
4
10
3
L
Ah Muzen Cab
Rabidcavy311
Ah Muzen Cab
3
6
5
0.92
L
3
6
5
0.92
W
4
1
14
11
L
Artio
okichitsu
Artio
1
6
1
0.25
L
Achilles
rOq3000
Achilles
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,459
Damage
82,800
114,432
Taken
98,944
87,951
Mitigated
76,022
35,238
Healing
39,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CatgirlMilkies
Heimdallr
17,467
8,856
0
9,986
18,964
11,532
3,279
462
18,502
0
104,049
L
8,927
479
973
3,762
16,751
7,760
0
8,168
8,262
83,438
0
W
Ravana
12,935
3,437
0
832
11,850
8,833
1,191
3,231
8,619
0
86,933
W
Cthulhu
GuacaDragon
Cthulhu
16,976
1,367
2,464
2,055
25,874
27,038
0
7,196
18,678
70,050
0
W
18,722
1,562
6,625
11,225
20,993
8,988
1,598
4,551
16,442
92,803
0
L
Ah Muzen Cab
Rabidcavy311
Ah Muzen Cab
21,444
11,069
0
8,148
19,548
9,303
0
4,055
15,439
0
120,406
L
11,912
5,010
0
5,003
20,702
9,931
0
8,018
12,392
0
79,276
W
16,700
8,857
0
6,679
21,263
19,631
939
8,205
13,058
0
95,573
L
Artio
okichitsu
Artio
14,381
976
701
11,063
26,635
26,096
403
6,137
19,794
88,975
0
L
Achilles
rOq3000
Achilles
11,795
4,069
464
5,124
30,796
34,861
369
8,645
21,574
0
49,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,513
Gold Earned
68,727
686
Minions Killed
728
0
Camps Cleared
0
2,386,526
Distance Traveled
2,386,584
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,669
547
188
8
0
478,145
10
L
Ra
14,085
563
146
6
0
477,546
1
W
Ravana
13,767
551
124
5
0
462,195
0
W
Cthulhu
13,272
531
98
4
0
517,433
3
W
Chang'e
13,895
556
145
6
0
483,650
3
L
Ah Muzen Cab
12,444
498
155
6
0
532,300
6
L
Set
11,507
460
137
5
0
471,452
15
W
Vamana
14,124
565
173
7
0
445,161
8
L
Artio
11,489
460
168
7
0
441,300
2
L
Achilles
10,988
440
80
3
0
463,928
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role