Player Matchup

Fenrir
Fenrir
BJFJ
Fenrir
Level 26
God Stats
5W - 4L
1,517 SR
Queue Stats
181W - 197L
1,367 Elo+
Solo
Neith
Neith
BectheBee
Neith
Level 7
God Stats
9W - 13L
1,306 SR
Queue Stats
81W - 100L
1,330 Elo+
Party 2
Khepri
Khepri
NinjaGentleman
Khepri
Level 28
God Stats
4W - 5L
1,411 SR
Queue Stats
175W - 195L
1,424 Elo+
Party 2
Medusa
Medusa
PrinceofDolls
Medusa
Level 18
God Stats
47W - 48L
1,442 SR
Queue Stats
200W - 253L
1,415 Elo+
Party 2
Discordia
Discordia
PrinceofKirkland
Discordia
Level 27
God Stats
2W - 10L
1,045 SR
Queue Stats
68W - 83L
1,423 Elo+
Solo
Team Averages
Level 21
1,344 SR
1,392 Elo+

VS

Team Averages
Level 6
1,421 SR
1,246 Elo+
Ares
Ares
EGRESSJ
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,082 Elo+
Party 1
Guan Yu
Guan Yu
MatyG1010
Guan Yu
Level 5
God Stats
7W - 12L
1,186 SR
Queue Stats
13W - 28L
1,082 Elo+
Party 1
Olorun
Olorun
Stephensg4
Olorun
Level 7
God Stats
3W - 3L
1,471 SR
Queue Stats
10W - 11L
1,456 Elo+
Solo
Kukulkan
Kukulkan
person79
Kukulkan
Level 7
God Stats
6W - 4L
1,788 SR
Queue Stats
406W - 421L
1,353 Elo+
Solo
Thor
Thor
xXSk9AlexiModzXx
Thor
Level 6
God Stats
1W - 8L
1,158 SR
Queue Stats
5W - 13L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BJFJ
Fenrir
18
12 / 1 / 20
12,951
1,177
14,982
10,325
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
BectheBee
Neith
19
7 / 1 / 21
11,331
1,030
12,416
5,142
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 0 / 28
11,555
1,050
13,551
15,139
15,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
12 / 2 / 23
12,172
1,107
30,261
12,985
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
18
8 / 0 / 22
12,324
1,120
19,791
6,384
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EGRESSJ
Ares
15
0 / 10 / 3
9,757
887
5,069
25,584
23,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
MatyG1010
Guan Yu
15
1 / 12 / 2
9,214
838
8,054
26,497
25,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Stephensg4
Olorun
15
2 / 6 / 1
9,752
887
9,182
19,279
8,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
person79
Kukulkan
16
1 / 4 / 3
10,426
948
18,516
10,401
4,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 11 / 3
9,182
835
4,652
20,307
7,954
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
16
43
Kills
4
4
Deaths
43
114
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BJFJ
Fenrir
12
1
20
22
W
Neith
BectheBee
Neith
7
1
21
17.5
L
Ares
EGRESSJ
Ares
0
10
3
0.15
L
Guan Yu
MatyG1010
Guan Yu
1
12
2
0.17
W
4
0
28
18
W
12
2
23
11.75
W
Discordia
8
0
22
19
L
Olorun
Stephensg4
Olorun
2
6
1
0.42
L
Kukulkan
person79
Kukulkan
1
4
3
0.63
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,001
Damage
45,473
49,975
Taken
102,068
35,805
Mitigated
69,523
11,251
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BJFJ
Fenrir
14,982
4,652
522
2,135
10,325
9,226
0
7,417
2,833
103
24,753
W
Neith
BectheBee
Neith
12,416
6,987
0
2,592
5,142
2,100
0
3,523
1,569
0
46,344
L
Ares
EGRESSJ
Ares
5,069
1,050
0
964
25,584
23,435
0
7,798
17,786
12,387
0
L
Guan Yu
MatyG1010
Guan Yu
8,054
1,833
1,115
2,868
26,497
25,703
0
7,247
19,250
0
16,238
W
13,551
1,404
0
1,192
15,139
15,442
0
8,590
6,349
26,367
0
W
30,261
15,103
0
3,867
12,985
6,166
0
8,647
4,202
0
41,466
W
Discordia
19,791
2,327
242
701
6,384
2,871
0
4,590
1,719
34,037
0
L
Olorun
Stephensg4
Olorun
9,182
3,640
1,426
5,112
19,279
8,170
0
8,510
10,769
27,488
0
L
Kukulkan
person79
Kukulkan
18,516
1,654
0
0
10,401
4,261
0
4,072
6,329
50,929
0
L
4,652
703
0
0
20,307
7,954
0
5,818
14,220
0
24,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,333
Gold Earned
48,331
202
Minions Killed
185
6
Camps Cleared
4
1,044,989
Distance Traveled
924,964
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,951
1,177
16
1
3
223,593
2
W
Neith
11,331
1,030
90
8
0
190,966
0
L
Ares
9,757
887
10
1
0
186,045
1
L
Guan Yu
9,214
838
13
1
1
205,514
0
W
Khepri
11,555
1,050
18
2
1
211,648
0
W
Medusa
12,172
1,107
39
4
0
198,992
0
W
Discordia
12,324
1,120
39
4
2
219,790
0
L
Olorun
9,752
887
37
3
0
174,573
1
L
Kukulkan
10,426
948
81
7
2
166,411
0
L
Thor
9,182
835
44
4
1
192,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role