Player Matchup

Hou Yi
Hou Yi
BLnKOcean3201
Hou Yi
Level 26
God Stats
20W - 9L
1,449 SR
Queue Stats
155W - 152L
1,367 Elo+
Party 1
Anubis
Anubis
BennyEddie
Anubis
Level 10
God Stats
10W - 2L
1,282 SR
Queue Stats
16W - 11L
1,211 Elo+
Solo
Nemesis
Nemesis
DarkNinex
Nemesis
Level 24
God Stats
52W - 46L
1,584 SR
Queue Stats
106W - 101L
1,554 Elo+
Party 2
Tyr
Tyr
Prianista911
Tyr
Level 11
God Stats
2W - 2L
1,308 SR
Queue Stats
18W - 17L
1,451 Elo+
Party 2
Yemoja
Yemoja
sneakylurch
Yemoja
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
113W - 126L
1,500 Elo+
Party 1
Team Averages
Level 15
1,425 SR
1,417 Elo+

VS

Team Averages
Level 17
1,399 SR
1,386 Elo+
Cerberus
Cerberus
Alquezou
Cerberus
Level 7
God Stats
0W - 6L
1,047 SR
Queue Stats
2W - 10L
1,124 Elo+
Solo
King Arthur
King Arthur
Gabnarock
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
He Bo
He Bo
TheGamingCobra
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,469 Elo+
Solo
Fenrir
Fenrir
Zombievictim181
Fenrir
Level 29
God Stats
20W - 23L
1,652 SR
Queue Stats
345W - 426L
1,421 Elo+
Solo
Danzaburou
Danzaburou
jiveone
Danzaburou
Level 16
God Stats
32W - 26L
1,296 SR
Queue Stats
215W - 210L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
9,623
481
9,145
8,328
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
BennyEddie
Anubis
14
4 / 5 / 1
9,204
460
6,083
8,666
3,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
DarkNinex
Nemesis
17
12 / 1 / 6
11,079
554
15,649
10,739
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
7 / 5 / 5
10,899
545
15,744
19,522
18,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
14
1 / 1 / 6
9,205
460
2,475
8,321
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alquezou
Cerberus
14
4 / 6 / 3
9,295
465
8,516
21,164
18,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Gabnarock
King Arthur
12
0 / 4 / 0
6,961
348
2,739
13,007
7,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 9 / 0
9,657
483
9,628
12,857
3,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 3
9,215
461
7,955
17,175
6,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
jiveone
Danzaburou
14
0 / 4 / 1
8,723
436
7,465
10,422
3,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
28
Kills
13
13
Deaths
31
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alquezou
Cerberus
4
6
3
0.92
W
4
1
1
4.5
W
Anubis
BennyEddie
Anubis
4
5
1
0.9
W
Nemesis
DarkNinex
Nemesis
12
1
6
15
L
King Arthur
Gabnarock
King Arthur
0
4
0
0
W
7
5
5
1.9
L
7
9
0
0.78
L
2
8
3
0.44
L
Danzaburou
jiveone
Danzaburou
0
4
1
0.13
W
Yemoja
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,096
Damage
36,303
55,576
Taken
74,625
38,971
Mitigated
40,019
16,527
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alquezou
Cerberus
8,516
1,358
0
3,324
21,164
18,722
490
1,023
19,573
33,375
0
W
9,145
4,566
0
1,143
8,328
3,282
3,133
0
8,253
0
59,093
W
Anubis
BennyEddie
Anubis
6,083
404
0
1,963
8,666
3,747
0
5,189
3,452
32,296
0
W
Nemesis
DarkNinex
Nemesis
15,649
7,457
0
2,280
10,739
6,434
1,031
2,523
8,194
0
57,539
L
King Arthur
Gabnarock
King Arthur
2,739
655
0
3,040
13,007
7,318
127
1,699
11,209
0
17,716
W
15,744
3,304
0
8,163
19,522
18,441
555
7,736
11,230
0
64,688
L
9,628
973
0
780
12,857
3,781
1,577
2,415
10,417
42,575
0
L
7,955
3,562
0
3,439
17,175
6,521
310
2,502
14,623
0
58,554
L
Danzaburou
jiveone
Danzaburou
7,465
2,667
0
1,247
10,422
3,677
469
919
9,503
0
62,173
W
Yemoja
2,475
927
1,389
1,589
8,321
7,067
469
2,265
5,981
15,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,010
Gold Earned
43,851
383
Minions Killed
396
0
Camps Cleared
0
1,643,916
Distance Traveled
1,753,355
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,295
465
83
4
0
345,013
0
W
Hou Yi
9,623
481
107
5
0
359,398
6
W
Anubis
9,204
460
69
3
0
295,628
2
W
Nemesis
11,079
554
77
4
0
409,456
0
L
King Arthur
6,961
348
31
2
0
379,136
0
W
Tyr
10,899
545
99
5
0
366,340
1
L
He Bo
9,657
483
75
4
0
326,544
4
L
Fenrir
9,215
461
96
5
0
357,567
0
L
Danzaburou
8,723
436
111
6
0
345,095
2
W
Yemoja
9,205
460
31
2
0
213,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role