Player Matchup

Awilix
Awilix
CPCK MEDIC
Awilix
Level 49
God Stats
7W - 6L
1,292 SR
Queue Stats
15W - 17L
1,503 Elo+
Party 1
Hades
Hades
KennyAlpha
Hades
Level 160
God Stats
20W - 14L
1,785 SR
Queue Stats
353W - 340L
1,690 Elo+
Party 1
Horus
Horus
Riiggs
Horus
Level 156
God Stats
3W - 1L
1,759 SR
Queue Stats
340W - 280L
1,680 Elo+
Party 1
Set
Set
SirEmbers
Set
Level 154
God Stats
8W - 4L
1,731 SR
Queue Stats
232W - 226L
1,606 Elo+
Party 1
Olorun
Olorun
Veoteuktos
Olorun
Level 126
God Stats
3W - 2L
1,812 SR
Queue Stats
82W - 82L
1,544 Elo+
Party 1
Team Averages
Level 129
1,676 SR
1,605 Elo+

VS

Team Averages
Level 74
1,644 SR
1,594 Elo+
Cthulhu
Cthulhu
I go by TJ
Cthulhu
Level 160
God Stats
0W - 2L
1,574 SR
Queue Stats
31W - 28L
1,619 Elo+
Party 3
Ra
Ra
JglOrMehh
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
SFFab
Artemis
Level 42
God Stats
7W - 1L
1,896 SR
Queue Stats
78W - 74L
1,599 Elo+
Party 3
Sun Wukong
Sun Wukong
SoloDiffALot
Sun Wukong
Level 17
God Stats
3W - 3L
1,749 SR
Queue Stats
110W - 97L
1,599 Elo+
Party 2
Ravana
Ravana
SorianoTMB
Ravana
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CPCK MEDIC
Awilix
17
5 / 1 / 7
10,589
588
6,300
10,075
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
18
4 / 0 / 4
11,803
656
9,304
6,816
6,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
Riiggs
Horus
14
0 / 1 / 16
9,819
546
4,321
12,355
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 4 / 6
11,494
639
15,649
12,386
5,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Veoteuktos
Olorun
18
10 / 0 / 5
11,820
657
12,680
15,204
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I go by TJ
Cthulhu
11
0 / 7 / 0
7,225
401
6,482
14,441
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 7 / 2
8,536
474
7,322
10,148
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
SFFab
Artemis
14
1 / 7 / 1
8,673
482
7,376
14,043
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SoloDiffALot
Sun Wukong
15
0 / 2 / 0
8,451
470
3,105
11,207
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
SorianoTMB
Ravana
13
3 / 6 / 3
8,739
486
5,477
15,111
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
29
Kills
6
6
Deaths
29
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
CPCK MEDIC
Awilix
5
1
7
8.5
L
Cthulhu
I go by TJ
Cthulhu
0
7
0
0
L
2
7
2
0.43
W
Hades
4
0
4
6
W
Horus
Riiggs
Horus
0
1
16
8
L
Artemis
SFFab
Artemis
1
7
1
0.21
W
10
4
6
3.25
L
Sun Wukong
SoloDiffALot
Sun Wukong
0
2
0
0
L
Ravana
SorianoTMB
Ravana
3
6
3
0.75
W
Olorun
Veoteuktos
Olorun
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,254
Damage
29,762
56,836
Taken
64,950
33,267
Mitigated
30,364
30,262
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
CPCK MEDIC
Awilix
6,300
1,810
0
4,070
10,075
3,897
416
2,530
7,545
0
63,738
L
Cthulhu
I go by TJ
Cthulhu
6,482
132
466
2,327
14,441
9,254
0
5,214
9,227
30,306
0
L
7,322
269
1,643
1,737
10,148
3,694
0
693
9,455
56,006
0
W
Hades
9,304
1,958
227
4,646
6,816
6,198
700
191
6,625
77,056
0
W
Horus
Riiggs
Horus
4,321
1,926
2,497
7,069
12,355
10,781
758
3,361
8,994
0
13,782
L
Artemis
SFFab
Artemis
7,376
3,788
0
4,614
14,043
4,116
720
7,833
6,210
0
57,205
W
15,649
7,555
0
1,947
12,386
5,775
4,349
5,369
7,017
0
88,754
L
Sun Wukong
SoloDiffALot
Sun Wukong
3,105
937
0
4,240
11,207
6,967
0
6,306
4,901
0
52,515
L
Ravana
SorianoTMB
Ravana
5,477
1,021
0
2,990
15,111
6,333
0
1,938
13,173
0
54,616
W
Olorun
Veoteuktos
Olorun
12,680
8,260
1,004
8,802
15,204
6,616
5,312
2,353
12,851
82,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,525
Gold Earned
41,624
607
Minions Killed
464
0
Camps Cleared
0
1,795,591
Distance Traveled
1,508,580
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,589
588
107
6
0
424,664
0
L
Cthulhu
7,225
401
44
2
0
326,970
3
L
Ra
8,536
474
103
6
0
283,494
5
W
Hades
11,803
656
178
10
0
332,400
5
W
Horus
9,819
546
17
1
0
364,037
5
L
Artemis
8,673
482
113
6
0
274,405
3
W
Set
11,494
639
154
9
0
361,172
3
L
Sun Wukong
8,451
470
122
7
0
316,347
4
L
Ravana
8,739
486
82
5
0
307,364
3
W
Olorun
11,820
657
151
8
0
313,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role