Player Matchup

Serqet
Serqet
DannyPhantom151
Serqet
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 76L
1,802 Elo+
Party 2
Tiamat
Tiamat
Dkingy123
Tiamat
Level 135
God Stats
16W - 13L
1,588 SR
Queue Stats
363W - 269L
1,698 Elo+
Party 2
Heimdallr
Heimdallr
GroovyKay
Heimdallr
Level 46
God Stats
2W - 6L
1,666 SR
Queue Stats
249W - 174L
1,827 Elo+
Party 2
Scylla
Scylla
Stainkee
Scylla
Level 158
God Stats
28W - 16L
1,981 SR
Queue Stats
555W - 404L
1,725 Elo+
Party 2
Loki
Loki
bacovo
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 234L
1,709 Elo+
Party 2
Team Averages
Level 122
1,647 SR
1,752 Elo+

VS

Team Averages
Level 102
1,760 SR
1,631 Elo+
Sun Wukong
Sun Wukong
AlaskanDynamite
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 12L
1,798 Elo+
Party 1
Izanami
Izanami
Bartholowmeow
Izanami
Level 52
God Stats
3W - 0L
1,716 SR
Queue Stats
11W - 9L
1,639 Elo+
Party 1
Khepri
Khepri
SenpaiTea
Khepri
Level 125
God Stats
9W - 1L
2,027 SR
Queue Stats
56W - 21L
1,637 Elo+
Party 1
Fenrir
Fenrir
WhiteKnight4000
Fenrir
Level 158
God Stats
7W - 1L
1,724 SR
Queue Stats
224W - 155L
1,460 Elo+
Party 1
Tiamat
Tiamat
uwunyaa
Tiamat
Level 147
God Stats
11W - 4L
1,835 SR
Queue Stats
35W - 15L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,279
480
2,021
7,062
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Dkingy123
Tiamat
8
0 / 4 / 2
4,781
435
3,737
7,701
4,438
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
GroovyKay
Heimdallr
8
1 / 7 / 0
5,412
492
2,569
7,406
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Stainkee
Scylla
10
1 / 6 / 0
5,960
542
3,633
6,742
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
bacovo
Loki
11
0 / 2 / 1
5,762
524
4,125
6,914
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlaskanDynamite
Sun Wukong
10
1 / 1 / 1
5,930
539
3,801
6,717
3,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
12
10 / 1 / 1
7,283
662
8,373
7,908
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
SenpaiTea
Khepri
10
1 / 0 / 10
6,185
562
3,581
5,371
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 5
6,861
624
5,603
7,794
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
uwunyaa
Tiamat
13
4 / 0 / 5
7,162
651
4,346
6,325
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
21
21
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlaskanDynamite
Sun Wukong
1
1
1
1.5
W
Izanami
10
1
1
10.5
L
1
2
0
0.5
L
Tiamat
Dkingy123
Tiamat
0
4
2
0.25
L
Heimdallr
GroovyKay
Heimdallr
1
7
0
0.14
W
Khepri
SenpaiTea
Khepri
1
0
10
6
L
Scylla
Stainkee
Scylla
1
6
0
0.17
W
5
1
5
7.5
L
Loki
bacovo
Loki
0
2
1
0.25
W
Tiamat
uwunyaa
Tiamat
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,085
Damage
25,704
35,825
Taken
34,115
13,816
Mitigated
15,603
6,663
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlaskanDynamite
Sun Wukong
3,801
693
0
3,690
6,717
3,062
0
0
6,212
0
30,530
W
Izanami
8,373
5,784
0
4,399
7,908
2,844
1,568
2,031
5,877
0
45,439
L
2,021
589
0
625
7,062
2,120
0
1,845
5,127
0
22,619
L
Tiamat
Dkingy123
Tiamat
3,737
333
156
2,184
7,701
4,438
0
1,932
5,731
14,845
0
L
Heimdallr
GroovyKay
Heimdallr
2,569
961
0
0
7,406
2,069
0
903
6,503
0
19,797
W
Khepri
SenpaiTea
Khepri
3,581
557
305
2,113
5,371
2,629
49
1,899
3,448
14,776
0
L
Scylla
Stainkee
Scylla
3,633
607
0
430
6,742
1,837
0
2,124
4,479
33,953
0
W
5,603
1,303
0
3,685
7,794
2,835
0
751
6,998
0
32,048
L
Loki
bacovo
Loki
4,125
912
0
3,268
6,914
3,352
0
816
6,058
0
30,334
W
Tiamat
uwunyaa
Tiamat
4,346
490
0
2,616
6,325
4,233
48
2,488
3,680
41,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,194
Gold Earned
33,421
241
Minions Killed
330
0
Camps Cleared
0
1,047,900
Distance Traveled
1,130,956
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,930
539
62
6
0
202,552
0
W
Izanami
7,283
662
99
9
0
219,609
0
L
Serqet
5,279
480
52
5
0
249,190
3
L
Tiamat
4,781
435
14
1
0
215,588
4
L
Heimdallr
5,412
492
47
4
0
188,870
1
W
Khepri
6,185
562
15
1
0
242,733
4
L
Scylla
5,960
542
75
7
0
186,106
4
W
Fenrir
6,861
624
63
6
0
233,725
2
L
Loki
5,762
524
53
5
0
208,146
2
W
Tiamat
7,162
651
91
8
0
232,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role