Player Matchup

Anubis
Anubis
GamingThomasBFG
Anubis
Level 22
God Stats
2W - 1L
1,716 SR
Queue Stats
35W - 40L
1,475 Elo+
Solo
Bakasura
Bakasura
Memoho3
Bakasura
Level 28
God Stats
3W - 3L
1,725 SR
Queue Stats
138W - 113L
1,579 Elo+
Solo
Tyr
Tyr
TheDoinkenator
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 28L
1,570 Elo+
Party 1
Apollo
Apollo
Vi0nik
Apollo
Level 16
God Stats
7W - 6L
1,500 SR
Queue Stats
24W - 23L
1,830 Elo+
Solo
Kuzenbo
Kuzenbo
YeetOnMySkeet
Kuzenbo
Level 78
God Stats
1W - 0L
1,402 SR
Queue Stats
219W - 215L
1,582 Elo+
Party 1
Team Averages
Level 30
1,569 SR
1,607 Elo+

VS

Team Averages
Level 14
1,458 SR
1,582 Elo+
Poseidon
Poseidon
Awdomeking
Poseidon
Level 23
God Stats
16W - 16L
1,365 SR
Queue Stats
529W - 571L
1,531 Elo+
Solo
Bellona
Bellona
Clerkedd
Bellona
Level 18
God Stats
0W - 5L
1,209 SR
Queue Stats
154W - 149L
1,618 Elo+
Solo
Hou Yi
Hou Yi
RavenGaming725
Hou Yi
Level 14
God Stats
0W - 3L
1,610 SR
Queue Stats
35W - 55L
1,465 Elo+
Solo
Cerberus
Cerberus
johnathanwolf
Cerberus
Level 8
God Stats
5W - 8L
1,299 SR
Queue Stats
93W - 84L
1,666 Elo+
Solo
Sol
Sol
xXnicolay11Xx
Sol
Level 7
God Stats
4W - 2L
1,804 SR
Queue Stats
6W - 4L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 2
13,114
596
16,390
15,285
8,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Memoho3
Bakasura
20
2 / 0 / 4
13,101
596
6,293
16,604
8,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 3 / 5
12,157
553
20,461
25,767
19,878
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Vi0nik
Apollo
18
1 / 0 / 7
12,113
551
4,648
7,743
3,440
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
16
5 / 1 / 13
12,193
554
12,990
16,872
20,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Awdomeking
Poseidon
17
1 / 4 / 3
10,063
457
11,627
15,903
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Clerkedd
Bellona
15
1 / 8 / 2
8,990
409
7,171
21,222
14,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 5 / 1
8,568
389
4,478
10,709
3,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
johnathanwolf
Cerberus
14
3 / 4 / 3
9,267
421
10,956
18,103
12,421
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 8 / 0
9,406
428
6,646
13,529
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
29
Kills
8
8
Deaths
29
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Awdomeking
Poseidon
1
4
3
0.63
L
Bellona
Clerkedd
Bellona
1
8
2
0.25
W
11
4
2
3
W
Bakasura
Memoho3
Bakasura
2
0
4
4
L
1
5
1
0.3
W
10
3
5
4.17
W
Apollo
Vi0nik
Apollo
1
0
7
4.5
W
Kuzenbo
5
1
13
11.5
L
Cerberus
johnathanwolf
Cerberus
3
4
3
1.13
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,782
Damage
40,878
82,271
Taken
79,466
60,935
Mitigated
39,508
30,263
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Awdomeking
Poseidon
11,627
1,472
0
3,324
15,903
5,502
0
4,793
11,110
92,266
0
L
Bellona
Clerkedd
Bellona
7,171
1,393
0
2,532
21,222
14,100
642
7,692
12,795
0
43,325
W
16,390
1,175
0
8,638
15,285
8,558
2,785
9,453
5,782
75,678
0
W
Bakasura
Memoho3
Bakasura
6,293
4,372
0
6,027
16,604
8,388
688
2,242
14,262
0
114,930
L
4,478
2,034
0
123
10,709
3,954
660
1,999
8,430
0
48,340
W
20,461
4,144
0
8,736
25,767
19,878
1,435
8,438
16,929
0
65,332
W
Apollo
Vi0nik
Apollo
4,648
2,479
0
1,215
7,743
3,440
4,822
3,425
4,318
0
72,082
W
Kuzenbo
12,990
4,182
0
5,647
16,872
20,671
609
7,645
9,160
39,022
0
L
Cerberus
johnathanwolf
Cerberus
10,956
884
0
5,259
18,103
12,421
0
5,233
12,870
45,340
0
L
6,646
1,211
0
2,632
13,529
3,531
0
9,663
3,866
40,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,678
Gold Earned
46,294
620
Minions Killed
484
0
Camps Cleared
0
2,122,945
Distance Traveled
1,880,594
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,063
457
141
6
0
405,913
2
L
Bellona
8,990
409
92
4
0
368,275
1
W
Anubis
13,114
596
142
6
0
346,062
2
W
Bakasura
13,101
596
193
9
0
493,335
2
L
Hou Yi
8,568
389
83
4
0
337,364
0
W
Tyr
12,157
553
89
4
0
439,453
2
W
Apollo
12,113
551
139
6
0
409,425
0
W
Kuzenbo
12,193
554
57
3
0
434,670
7
L
Cerberus
9,267
421
93
4
0
379,307
3
L
Sol
9,406
428
75
3
0
389,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role