Player Matchup

Izanami
Izanami
GoIfXwang
Izanami
Level 62
God Stats
1W - 3L
1,646 SR
Queue Stats
31W - 47L
1,449 Elo+
Party 2
Kali
Kali
Jae808
Kali
Level 35
God Stats
3W - 7L
1,478 SR
Queue Stats
30W - 38L
1,524 Elo+
Party 2
King Arthur
King Arthur
Kozvkks
King Arthur
Level 95
God Stats
6W - 5L
1,604 SR
Queue Stats
39W - 53L
1,457 Elo+
Party 2
Bacchus
Bacchus
Snowstorm1104
Bacchus
Level 70
God Stats
1W - 2L
1,871 SR
Queue Stats
56W - 77L
1,464 Elo+
Party 2
Tiamat
Tiamat
oompaloofa
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
1,235 Elo+
Party 2
Team Averages
Level 58
1,620 SR
1,426 Elo+

VS

Team Averages
Level 66
1,473 SR
1,382 Elo+
Susano
Susano
AladiirHallow
Susano
Level 102
God Stats
61W - 57L
1,488 SR
Queue Stats
434W - 473L
1,428 Elo+
Party 1
Achilles
Achilles
GREWSOM1
Achilles
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,229 Elo+
Party 1
Jing Wei
Jing Wei
UnleadedCube
Jing Wei
Level 48
God Stats
5W - 12L
1,488 SR
Queue Stats
13W - 38L
1,324 Elo+
Party 1
Poseidon
Poseidon
bubblesthshark
Poseidon
Level 89
God Stats
14W - 6L
1,466 SR
Queue Stats
254W - 240L
1,486 Elo+
Party 1
Cerberus
Cerberus
infuriated_incel
Cerberus
Level 86
God Stats
3W - 5L
1,422 SR
Queue Stats
38W - 47L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GoIfXwang
Izanami
7
0 / 3 / 0
4,729
473
3,601
5,632
1,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
Jae808
Kali
9
1 / 2 / 0
5,520
552
2,597
6,616
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Kozvkks
King Arthur
8
0 / 3 / 1
5,162
516
3,797
6,618
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
7
0 / 3 / 0
4,518
452
1,582
7,406
3,865
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
oompaloofa
Tiamat
8
0 / 5 / 0
4,650
465
1,316
5,159
1,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
5,978
598
3,254
5,426
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
GREWSOM1
Achilles
9
3 / 1 / 0
5,361
536
4,670
6,491
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
UnleadedCube
Jing Wei
10
4 / 0 / 2
5,541
554
3,358
4,034
1,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
12
5 / 0 / 5
6,829
683
5,385
4,011
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 4
5,388
539
3,005
6,427
2,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
16
16
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Achilles
GREWSOM1
Achilles
3
1
0
3
L
Izanami
GoIfXwang
Izanami
0
3
0
0
L
Kali
Jae808
Kali
1
2
0
0.5
L
King Arthur
Kozvkks
King Arthur
0
3
1
0.17
L
Bacchus
0
3
0
0
W
Jing Wei
UnleadedCube
Jing Wei
4
0
2
5
W
Poseidon
5
0
5
7.5
W
1
0
4
3
L
Tiamat
oompaloofa
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,893
Damage
19,672
31,431
Taken
26,389
12,371
Mitigated
10,099
5,005
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,254
463
0
1,953
5,426
1,646
0
141
5,285
0
26,499
W
Achilles
GREWSOM1
Achilles
4,670
1,393
0
818
6,491
4,242
180
0
6,166
0
18,844
L
Izanami
GoIfXwang
Izanami
3,601
1,235
0
751
5,632
1,401
242
2,823
2,719
0
25,362
L
Kali
Jae808
Kali
2,597
1,156
0
1,973
6,616
1,952
329
299
6,165
0
23,728
L
King Arthur
Kozvkks
King Arthur
3,797
694
0
541
6,618
3,434
0
0
6,247
0
19,940
L
Bacchus
1,582
222
210
801
7,406
3,865
170
2,529
4,825
9,632
0
W
Jing Wei
UnleadedCube
Jing Wei
3,358
2,538
0
928
4,034
1,058
460
550
3,484
0
23,566
W
Poseidon
5,385
823
0
740
4,011
1,143
113
1,175
2,836
38,537
0
W
3,005
334
0
2,327
6,427
2,010
252
1,032
5,395
26,208
0
L
Tiamat
oompaloofa
Tiamat
1,316
236
0
729
5,159
1,719
0
2,389
2,614
15,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
29,097
202
Minions Killed
295
0
Camps Cleared
0
918,597
Distance Traveled
1,018,159
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,978
598
50
5
0
230,261
3
W
Achilles
5,361
536
33
3
0
180,167
2
L
Izanami
4,729
473
51
5
0
168,558
2
L
Kali
5,520
552
62
6
0
198,282
0
L
King Arthur
5,162
516
43
4
0
177,054
1
L
Bacchus
4,518
452
16
2
0
182,975
0
W
Jing Wei
5,541
554
48
5
0
202,424
3
W
Poseidon
6,829
683
96
10
0
219,184
3
W
Cerberus
5,388
539
68
7
0
186,123
2
L
Tiamat
4,650
465
30
3
0
191,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role