Player Matchup

Rama
Rama
Clankstomper102
Rama
Level 128
God Stats
3W - 2L
1,740 SR
Queue Stats
43W - 34L
1,771 Elo+
Party 1
Baron Samedi
Baron Samedi
Hendy5120
Baron Samedi
Level 147
God Stats
3W - 3L
1,740 SR
Queue Stats
49W - 40L
1,728 Elo+
Party 1
Chaac
Chaac
IQrowI
Chaac
Level 156
God Stats
1W - 1L
1,529 SR
Queue Stats
2W - 1L
1,881 Elo+
Party 1
Team Averages
Level 144
1,670 SR
1,794 Elo+

VS

Team Averages
Level 113
1,413 SR
1,559 Elo+
Ymir
Ymir
COMBATACE1
Ymir
Level 109
God Stats
5W - 2L
1,329 SR
Queue Stats
160W - 100L
1,613 Elo+
Party 2
Aphrodite
Aphrodite
ElVari17
Aphrodite
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 120L
1,559 Elo+
Party 2
Fenrir
Fenrir
xSecto
Fenrir
Level 86
God Stats
9W - 11L
1,410 SR
Queue Stats
168W - 138L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 2
15,269
636
10,746
21,281
6,361
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Hendy5120
Baron Samedi
17
0 / 9 / 8
13,863
578
18,453
17,559
7,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
IQrowI
Chaac
18
4 / 3 / 6
14,941
623
22,359
28,924
33,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 16
16,297
679
10,291
31,994
46,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
ElVari17
Aphrodite
18
1 / 5 / 13
14,318
597
16,281
18,998
10,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
xSecto
Fenrir
20
16 / 2 / 3
17,041
710
24,713
21,561
16,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
10
Kills
20
20
Deaths
10
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
L
6
8
2
0.88
W
Aphrodite
ElVari17
Aphrodite
1
5
13
1.5
L
Baron Samedi
Hendy5120
Baron Samedi
0
9
8
0.44
L
Chaac
IQrowI
Chaac
4
3
6
2.33
W
Fenrir
xSecto
Fenrir
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,558
Damage
51,285
67,764
Taken
72,553
46,966
Mitigated
73,604
25,467
Healing
28,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,291
969
0
3,987
31,994
46,862
440
7,428
24,195
43,229
0
L
10,746
9,086
0
6,481
21,281
6,361
858
6,202
14,873
0
71,323
W
Aphrodite
ElVari17
Aphrodite
16,281
1,541
8,808
11,770
18,998
10,676
1,221
5,565
13,099
108,572
0
L
Baron Samedi
Hendy5120
Baron Samedi
18,453
992
3,492
2,649
17,559
7,384
920
7,479
9,882
84,779
0
L
Chaac
IQrowI
Chaac
22,359
5,450
0
12,845
28,924
33,221
1,242
12,216
16,048
0
71,941
W
Fenrir
xSecto
Fenrir
24,713
5,908
0
3,688
21,561
16,066
1,854
5,546
15,727
0
71,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,073
Gold Earned
47,656
265
Minions Killed
256
0
Camps Cleared
0
1,165,702
Distance Traveled
1,284,701
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,297
679
29
1
0
427,912
3
L
Rama
15,269
636
81
3
0
389,976
0
W
Aphrodite
14,318
597
137
6
0
389,706
7
L
Baron Samedi
13,863
578
107
4
0
364,340
0
L
Chaac
14,941
623
77
3
0
411,386
1
W
Fenrir
17,041
710
90
4
0
467,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role