Player Matchup

Tiamat
Tiamat
Klutzymage420
Tiamat
Level 145
God Stats
7W - 6L
1,581 SR
Queue Stats
18W - 19L
1,396 Elo+
Solo
Vamana
Vamana
Veloh
Vamana
Level 101
God Stats
1W - 0L
1,610 SR
Queue Stats
93W - 107L
1,434 Elo+
Solo
Scylla
Scylla
diego21dcm
Scylla
Level 105
God Stats
4W - 4L
1,299 SR
Queue Stats
19W - 22L
1,284 Elo+
Solo
Chernobog
Chernobog
mikomiyumi
Chernobog
Level 68
God Stats
1W - 1L
1,232 SR
Queue Stats
24W - 43L
1,261 Elo+
Solo
Team Averages
Level 105
1,431 SR
1,344 Elo+

VS

Team Averages
Level 80
1,360 SR
1,293 Elo+
Fenrir
Fenrir
JayHawkJiggs25
Fenrir
Level 86
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 1
Scylla
Scylla
Lou-TheKing
Scylla
Level 146
God Stats
69W - 95L
1,599 SR
Queue Stats
122W - 170L
1,420 Elo+
Solo
Chernobog
Chernobog
Ruindoldir
Chernobog
Level 45
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Hercules
Hercules
mitikaz
Hercules
Level 44
God Stats
0W - 1L
1,238 SR
Queue Stats
6W - 11L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
10,640
818
6,384
11,176
13,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
Veloh
Vamana
18
7 / 0 / 5
11,740
903
8,406
13,541
6,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
diego21dcm
Scylla
15
0 / 2 / 3
9,948
765
6,340
6,206
2,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
mikomiyumi
Chernobog
18
8 / 3 / 9
12,339
949
20,661
9,626
4,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,861
682
6,775
14,335
8,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
16
3 / 3 / 1
9,742
749
7,523
9,365
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Ruindoldir
Chernobog
16
2 / 6 / 4
9,500
731
5,955
10,811
5,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
mitikaz
Hercules
15
2 / 5 / 5
9,396
723
4,228
15,612
12,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
18
Kills
9
10
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
3
5
7
1.3
L
Scylla
3
3
1
1.17
L
Chernobog
Ruindoldir
Chernobog
2
6
4
0.67
W
Vamana
Veloh
Vamana
7
0
5
9.5
W
Scylla
diego21dcm
Scylla
0
2
3
0.75
W
Chernobog
mikomiyumi
Chernobog
8
3
9
4.17
L
Hercules
mitikaz
Hercules
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,791
Damage
24,481
40,549
Taken
50,123
27,451
Mitigated
30,842
8,513
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,775
1,353
0
1,971
14,335
8,974
0
2,111
12,224
0
27,373
W
6,384
1,273
0
654
11,176
13,375
1,346
2,047
9,027
25,354
0
L
Scylla
7,523
1,097
0
1,590
9,365
3,932
720
2,858
6,507
33,280
0
L
Chernobog
Ruindoldir
Chernobog
5,955
3,233
486
1,087
10,811
5,227
0
2,147
8,664
0
32,556
W
Vamana
Veloh
Vamana
8,406
5,491
0
5,473
13,541
6,901
2,160
1,904
9,813
0
42,120
W
Scylla
diego21dcm
Scylla
6,340
284
0
1,394
6,206
2,283
523
2,156
3,844
38,843
0
W
Chernobog
mikomiyumi
Chernobog
20,661
16,130
0
992
9,626
4,892
1,387
1,793
7,713
0
50,489
L
Hercules
mitikaz
Hercules
4,228
699
0
3,643
15,612
12,709
0
6,240
9,372
569
18,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,667
Gold Earned
37,499
237
Minions Killed
218
9
Camps Cleared
8
1,014,241
Distance Traveled
836,279
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,861
682
41
3
2
249,862
1
W
Tiamat
10,640
818
36
3
1
218,961
0
L
Scylla
9,742
749
58
4
3
185,445
3
L
Chernobog
9,500
731
82
6
0
183,013
0
W
Vamana
11,740
903
64
5
2
309,098
0
W
Scylla
9,948
765
65
5
2
244,316
2
W
Chernobog
12,339
949
72
6
4
241,866
0
L
Hercules
9,396
723
37
3
3
217,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role