Player Matchup

Mercury
Mercury
BEBL
Mercury
Level 28
God Stats
7W - 10L
1,376 SR
Queue Stats
340W - 369L
1,498 Elo+
Party 3
Sun Wukong
Sun Wukong
FakerDavid989
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,540 Elo+
Solo
Neith
Neith
Rackbar
Neith
Level 17
God Stats
43W - 43L
1,506 SR
Queue Stats
140W - 161L
1,504 Elo+
Party 3
Sobek
Sobek
halfchuuk
Sobek
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
168W - 148L
1,597 Elo+
Party 3
Kukulkan
Kukulkan
rcain1234
Kukulkan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 24
1,476 SR
1,528 Elo+

VS

Team Averages
Level 17
1,511 SR
1,492 Elo+
Ymir
Ymir
Iceful
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,511 Elo+
Party 2
Janus
Janus
PMDRSolace
Janus
Level 29
God Stats
1W - 2L
1,340 SR
Queue Stats
53W - 81L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
iFistMySister
Erlang Shen
Level 3
God Stats
2W - 1L
1,680 SR
Queue Stats
15W - 9L
1,511 Elo+
Party 2
Izanami
Izanami
tacocat_333
Izanami
Level 23
God Stats
2W - 8L
1,475 SR
Queue Stats
11W - 17L
1,419 Elo+
Party 1
Bakasura
Bakasura
teikirau
Bakasura
Level 29
God Stats
1W - 6L
1,559 SR
Queue Stats
38W - 46L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BEBL
Mercury
12
2 / 2 / 9
7,838
523
5,093
8,503
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
FakerDavid989
Sun Wukong
14
4 / 0 / 3
8,545
570
8,546
9,636
5,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Rackbar
Neith
14
13 / 0 / 5
8,748
583
11,711
4,517
1,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Sobek
halfchuuk
Sobek
13
5 / 1 / 11
8,361
557
6,629
13,917
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
rcain1234
Kukulkan
14
2 / 4 / 1
8,550
570
6,117
7,567
2,849
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Iceful
Ymir
9
1 / 5 / 1
5,662
377
4,711
10,556
5,062
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
13
2 / 4 / 1
7,625
508
6,863
10,107
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
iFistMySister
Erlang Shen
13
1 / 2 / 1
6,802
453
3,330
10,847
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
tacocat_333
Izanami
9
0 / 8 / 1
6,069
405
4,330
9,437
1,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
teikirau
Bakasura
11
2 / 7 / 0
6,715
448
4,012
12,560
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
26
Kills
6
7
Deaths
26
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
BEBL
Mercury
2
2
9
3.25
W
Sun Wukong
FakerDavid989
Sun Wukong
4
0
3
5.5
L
Ymir
Iceful
Ymir
1
5
1
0.3
L
Janus
2
4
1
0.63
W
Neith
Rackbar
Neith
13
0
5
15.5
W
Sobek
halfchuuk
Sobek
5
1
11
10.5
L
Erlang Shen
iFistMySister
Erlang Shen
1
2
1
0.75
W
Kukulkan
rcain1234
Kukulkan
2
4
1
0.63
L
Izanami
tacocat_333
Izanami
0
8
1
0.06
L
Bakasura
teikirau
Bakasura
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,096
Damage
23,246
44,140
Taken
53,507
21,112
Mitigated
19,658
15,034
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BEBL
Mercury
5,093
3,207
0
630
8,503
2,747
890
1,663
6,764
0
39,507
W
Sun Wukong
FakerDavid989
Sun Wukong
8,546
1,823
0
5,102
9,636
5,947
539
0
9,547
0
43,712
L
Ymir
Iceful
Ymir
4,711
1,073
139
1,141
10,556
5,062
0
2,631
7,925
15,087
0
L
Janus
6,863
325
0
1,971
10,107
3,273
0
6,279
3,828
51,391
0
W
Neith
Rackbar
Neith
11,711
5,080
0
594
4,517
1,721
804
1,256
3,261
0
36,478
W
Sobek
halfchuuk
Sobek
6,629
441
699
7,092
13,917
7,848
506
4,062
9,815
27,240
0
L
Erlang Shen
iFistMySister
Erlang Shen
3,330
1,426
0
6,050
10,847
5,347
0
0
10,447
0
30,987
W
Kukulkan
rcain1234
Kukulkan
6,117
1,042
0
917
7,567
2,849
276
4,271
3,080
57,206
0
L
Izanami
tacocat_333
Izanami
4,330
3,031
0
880
9,437
1,938
0
2,710
6,727
0
35,004
L
Bakasura
teikirau
Bakasura
4,012
2,612
0
3,828
12,560
4,038
0
1,126
11,334
0
34,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
32,873
373
Minions Killed
326
0
Camps Cleared
0
1,336,624
Distance Traveled
1,302,023
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,838
523
70
5
0
286,791
3
W
Sun Wukong
8,545
570
91
6
0
323,890
6
L
Ymir
5,662
377
19
1
0
242,866
1
L
Janus
7,625
508
99
7
0
265,961
0
W
Neith
8,748
583
75
5
0
235,284
3
W
Sobek
8,361
557
29
2
0
279,822
1
L
Erlang Shen
6,802
453
59
4
0
259,101
2
W
Kukulkan
8,550
570
108
7
0
210,837
7
L
Izanami
6,069
405
72
5
0
243,480
0
L
Bakasura
6,715
448
77
5
0
290,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role