Player Matchup

Loki
Loki
Ice Wallo Cmxn
Loki
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 40L
1,623 Elo+
Party 3
Nike
Nike
LunasanVN
Nike
Level 29
God Stats
5W - 5L
1,584 SR
Queue Stats
57W - 66L
1,503 Elo+
Solo
Cabrakan
Cabrakan
SuperFoon
Cabrakan
Level 29
God Stats
15W - 5L
1,732 SR
Queue Stats
115W - 115L
1,557 Elo+
Party 2
Pele
Pele
chilibowlbilly
Pele
Level 5
God Stats
8W - 10L
1,460 SR
Queue Stats
8W - 11L
1,451 Elo+
Party 3
Izanami
Izanami
soulsdontdie0
Izanami
Level 29
God Stats
25W - 21L
1,570 SR
Queue Stats
82W - 79L
1,545 Elo+
Party 2
Team Averages
Level 23
1,569 SR
1,536 Elo+

VS

Team Averages
Level 22
1,543 SR
1,488 Elo+
Yemoja
Yemoja
Gershuny
Yemoja
Level 24
God Stats
5W - 0L
1,687 SR
Queue Stats
12W - 6L
1,590 Elo+
Solo
Nox
Nox
Pirolax
Nox
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,452 Elo+
Party 4
Osiris
Osiris
Sarase
Osiris
Level 26
God Stats
3W - 0L
1,732 SR
Queue Stats
16W - 20L
1,446 Elo+
Party 1
Thor
Thor
SedzaLamont
Thor
Level 3
God Stats
1W - 3L
1,298 SR
Queue Stats
316W - 309L
1,452 Elo+
Party 4
Neith
Neith
Zhatka1
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
9,008
901
7,287
13,337
4,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nike
15
1 / 3 / 5
8,872
887
7,214
19,334
13,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
SuperFoon
Cabrakan
15
4 / 7 / 0
9,512
951
14,506
17,601
11,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 6
8,820
882
5,520
12,739
4,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
15
1 / 4 / 5
9,025
903
9,497
13,166
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

168

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gershuny
Yemoja
17
0 / 1 / 21
9,924
992
5,981
6,397
6,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
17
10 / 0 / 12
11,540
1,154
25,955
5,774
3,069
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Sarase
Osiris
17
11 / 0 / 11
11,462
1,146
18,878
15,774
15,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 5 / 10
9,441
944
7,682
13,453
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Zhatka1
Neith
15
2 / 2 / 10
9,529
953
12,702
8,904
3,911
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
8
Kills
25
25
Deaths
8
21
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Gershuny
Yemoja
0
1
21
10.5
L
2
4
5
1.13
L
Nike
1
3
5
1.17
W
Nox
10
0
12
16
W
Osiris
Sarase
Osiris
11
0
11
16.5
W
2
5
10
1.4
L
Cabrakan
SuperFoon
Cabrakan
4
7
0
0.57
W
Neith
Zhatka1
Neith
2
2
10
3.5
L
0
7
6
0.43
L
Izanami
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,024
Damage
71,198
76,177
Taken
50,302
39,798
Mitigated
35,896
8,068
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Gershuny
Yemoja
5,981
1,709
7,564
1,830
6,397
6,110
0
2,121
4,276
20,355
0
L
7,287
3,287
0
673
13,337
4,218
0
5,827
7,410
0
20,771
L
Nike
7,214
1,422
0
3,866
19,334
13,926
0
6,795
12,360
0
16,799
W
Nox
25,955
1,999
0
828
5,774
3,069
0
1,757
4,017
43,474
0
W
Osiris
Sarase
Osiris
18,878
9,479
0
585
15,774
15,865
0
3,773
12,001
0
30,938
W
7,682
2,217
0
422
13,453
6,941
0
3,147
10,306
0
15,380
L
Cabrakan
SuperFoon
Cabrakan
14,506
1,781
0
807
17,601
11,982
0
5,722
11,639
24,979
0
W
Neith
Zhatka1
Neith
12,702
6,549
0
1,736
8,904
3,911
0
3,708
5,196
0
32,961
L
5,520
1,285
0
265
12,739
4,679
0
7,188
5,501
0
17,873
L
Izanami
9,497
6,040
0
2,457
13,166
4,993
0
6,404
6,738
0
38,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,237
Gold Earned
51,896
168
Minions Killed
168
7
Camps Cleared
5
855,724
Distance Traveled
899,043
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,924
992
24
2
0
160,142
2
L
Loki
9,008
901
25
3
2
194,506
0
L
Nike
8,872
887
13
1
0
164,547
0
W
Nox
11,540
1,154
45
5
1
206,340
0
W
Osiris
11,462
1,146
25
3
1
189,837
0
W
Thor
9,441
944
22
2
1
175,184
1
L
Cabrakan
9,512
951
27
3
2
160,740
0
W
Neith
9,529
953
52
5
2
167,540
0
L
Pele
8,820
882
25
3
1
178,850
3
L
Izanami
9,025
903
78
8
2
157,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role