Player Matchup

He Bo
He Bo
C4 BK6834
He Bo
Level 26
God Stats
2W - 5L
1,461 SR
Queue Stats
117W - 137L
1,410 Elo+
Solo
Neith
Neith
Dead_By_Renan
Neith
Level 4
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
Dead_By_Szur
Ganesha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Party 1
Bellona
Bellona
Delrealfa
Bellona
Level 17
God Stats
10W - 5L
1,631 SR
Queue Stats
129W - 122L
1,419 Elo+
Party 2
Artemis
Artemis
GamerBR227
Artemis
Level 20
God Stats
5W - 6L
1,302 SR
Queue Stats
305W - 313L
1,321 Elo+
Party 2
Team Averages
Level 15
1,526 SR
1,377 Elo+

VS

Team Averages
Level 24
1,482 SR
1,448 Elo+
Thor
Thor
Axlsk_216
Thor
Level 45
God Stats
4W - 5L
1,380 SR
Queue Stats
75W - 100L
1,377 Elo+
Party 3
Izanami
Izanami
GNC_lauty
Izanami
Level 21
God Stats
10W - 2L
1,792 SR
Queue Stats
24W - 20L
1,527 Elo+
Party 3
Anubis
Anubis
KMilezzi
Anubis
Level 20
God Stats
13W - 9L
1,467 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Yemoja
Yemoja
SalVadorDeTuRaya
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,467 Elo+
Party 3
The Morrigan
The Morrigan
maximo_sk_06
The Morrigan
Level 24
God Stats
4W - 8L
1,274 SR
Queue Stats
48W - 64L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
C4 BK6834
He Bo
16
8 / 6 / 5
10,947
521
20,046
19,506
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 8 / 7
8,472
403
8,927
16,321
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Dead_By_Szur
Ganesha
12
0 / 10 / 7
8,158
388
5,984
24,966
14,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Delrealfa
Bellona
15
7 / 7 / 6
9,876
470
12,469
19,442
15,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
GamerBR227
Artemis
15
5 / 7 / 9
10,496
500
17,465
16,606
7,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
7 / 6 / 14
10,538
502
11,359
21,013
11,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
GNC_lauty
Izanami
14
5 / 5 / 13
9,557
455
13,163
17,047
7,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
KMilezzi
Anubis
18
13 / 5 / 8
11,901
567
22,299
14,704
7,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 2 / 25
10,619
506
10,837
18,176
20,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
maximo_sk_06
The Morrigan
17
10 / 3 / 18
11,805
562
16,282
12,642
5,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
116
21
Kills
38
38
Deaths
21
34
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Thor
7
6
14
2.33
L
He Bo
C4 BK6834
He Bo
8
6
5
1.75
L
1
8
7
0.56
L
Ganesha
Dead_By_Szur
Ganesha
0
10
7
0.35
L
Bellona
Delrealfa
Bellona
7
7
6
1.43
W
Izanami
GNC_lauty
Izanami
5
5
13
2.3
L
Artemis
GamerBR227
Artemis
5
7
9
1.36
W
Anubis
KMilezzi
Anubis
13
5
8
3.4
W
3
2
25
7.75
W
The Morrigan
maximo_sk_06
The Morrigan
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,891
Damage
73,940
96,841
Taken
83,582
49,055
Mitigated
53,069
17,437
Healing
32,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,359
3,629
415
2,346
21,013
11,450
600
5,393
15,620
0
56,085
L
He Bo
C4 BK6834
He Bo
20,046
1,373
0
7,230
19,506
6,226
0
8,852
10,490
77,117
0
L
8,927
2,894
0
2,176
16,321
4,912
840
9,194
6,871
0
42,998
L
Ganesha
Dead_By_Szur
Ganesha
5,984
896
0
2,596
24,966
14,612
938
15,340
9,206
15,800
0
L
Bellona
Delrealfa
Bellona
12,469
2,725
0
4,540
19,442
15,892
0
8,775
10,487
480
40,518
W
Izanami
GNC_lauty
Izanami
13,163
8,381
2,335
6,765
17,047
7,784
2,527
4,841
12,206
0
45,389
L
Artemis
GamerBR227
Artemis
17,465
7,666
0
895
16,606
7,413
1,240
6,187
10,369
0
51,351
W
Anubis
KMilezzi
Anubis
22,299
1,821
1,266
5,992
14,704
7,842
1,857
6,556
8,148
70,957
0
W
10,837
3,025
7,037
4,290
18,176
20,112
1,597
6,115
12,061
26,720
0
W
The Morrigan
maximo_sk_06
The Morrigan
16,282
2,830
881
1,522
12,642
5,881
2,413
3,546
9,096
53,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,949
Gold Earned
54,420
341
Minions Killed
372
0
Camps Cleared
0
1,778,772
Distance Traveled
1,826,142
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,538
502
64
3
0
384,126
0
L
He Bo
10,947
521
121
6
0
387,674
3
L
Neith
8,472
403
83
4
0
337,425
0
L
Ganesha
8,158
388
4
0
0
361,945
1
L
Bellona
9,876
470
67
3
0
375,574
3
W
Izanami
9,557
455
72
3
0
362,731
6
L
Artemis
10,496
500
66
3
0
316,154
0
W
Anubis
11,901
567
111
5
0
370,550
6
W
Yemoja
10,619
506
33
2
0
356,774
0
W
The Morrigan
11,805
562
92
4
0
351,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role