Player Matchup

Medusa
Medusa
ItsPapaBear
Medusa
Level 9
God Stats
1W - 1L
1,239 SR
Queue Stats
7W - 15L
1,269 Elo+
Solo
Zeus
Zeus
LordCraig013
Zeus
Level 29
God Stats
8W - 5L
1,455 SR
Queue Stats
16W - 19L
1,334 Elo+
Solo
Ganesha
Ganesha
LoveTheBomb
Ganesha
Level 14
God Stats
4W - 3L
1,469 SR
Queue Stats
12W - 15L
1,326 Elo+
Solo
Olorun
Olorun
Stephensg4
Olorun
Level 7
God Stats
3W - 3L
1,257 SR
Queue Stats
10W - 11L
1,425 Elo+
Solo
Danzaburou
Danzaburou
mcwendoking
Danzaburou
Level 17
God Stats
52W - 42L
1,109 SR
Queue Stats
116W - 98L
1,425 Elo+
Solo
Team Averages
Level 15
1,306 SR
1,356 Elo+

VS

Team Averages
Level 19
1,401 SR
1,405 Elo+
Thor
Thor
ShutCrayfish626
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,373 Elo+
Party 2
Loki
Loki
TrasherBros3
Loki
Level 7
God Stats
2W - 11L
1,193 SR
Queue Stats
9W - 28L
1,152 Elo+
Party 2
Cthulhu
Cthulhu
VII Tidal
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,657 Elo+
Party 1
Ymir
Ymir
leadergold
Ymir
Level 17
God Stats
2W - 5L
1,352 SR
Queue Stats
7W - 9L
1,309 Elo+
Party 2
Tiamat
Tiamat
slothosauras
Tiamat
Level 57
God Stats
1W - 2L
1,461 SR
Queue Stats
8W - 12L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
18 / 0 / 27
11,776
1,308
22,069
10,167
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 0 / 26
9,662
1,074
17,947
3,097
1,131
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
LoveTheBomb
Ganesha
17
0 / 0 / 41
10,786
1,198
10,628
8,243
7,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Stephensg4
Olorun
17
5 / 1 / 34
9,961
1,107
8,660
6,537
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
mcwendoking
Danzaburou
17
19 / 1 / 18
11,498
1,278
19,028
7,650
2,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

361

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 1
7,701
856
4,733
16,813
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 14 / 1
7,953
884
8,361
19,466
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
VII Tidal
Cthulhu
13
0 / 8 / 0
7,553
839
7,538
20,440
18,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

14
1 / 8 / 1
8,551
950
4,426
18,104
15,231
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
13
0 / 7 / 1
7,749
861
7,771
12,097
7,028
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

194
Kill Participation
6
48
Kills
2
2
Deaths
48
146
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
18
0
27
31.5
W
6
0
26
19
W
Ganesha
LoveTheBomb
Ganesha
0
0
41
20.5
L
0
11
1
0.05
W
Olorun
Stephensg4
Olorun
5
1
34
22
L
1
14
1
0.11
L
Cthulhu
VII Tidal
Cthulhu
0
8
0
0
L
1
8
1
0.19
W
Danzaburou
mcwendoking
Danzaburou
19
1
18
28
L
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,332
Damage
32,829
35,694
Taken
86,920
18,780
Mitigated
53,391
15,521
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,069
15,122
0
4,587
10,167
4,109
0
5,676
4,314
0
40,787
W
17,947
1,923
938
1,384
3,097
1,131
0
2,285
737
27,524
0
W
Ganesha
LoveTheBomb
Ganesha
10,628
795
0
1,914
8,243
7,681
0
4,438
3,778
22,211
0
L
4,733
300
0
233
16,813
6,235
0
8,919
7,894
0
11,114
W
Olorun
Stephensg4
Olorun
8,660
4,653
1,749
3,697
6,537
2,882
0
3,284
3,203
21,523
0
L
8,361
1,843
0
499
19,466
6,285
0
7,994
11,472
0
15,712
L
Cthulhu
VII Tidal
Cthulhu
7,538
417
200
786
20,440
18,612
0
8,177
12,263
20,914
0
L
4,426
1,098
0
469
18,104
15,231
0
8,261
9,843
17,047
0
W
Danzaburou
mcwendoking
Danzaburou
19,028
11,762
0
1,252
7,650
2,977
0
3,621
3,927
0
30,200
L
Tiamat
7,771
471
0
822
12,097
7,028
0
3,884
8,213
23,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,683
Gold Earned
39,507
173
Minions Killed
104
4
Camps Cleared
7
830,524
Distance Traveled
690,031
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,776
1,308
74
8
2
168,164
1
W
Zeus
9,662
1,074
27
3
0
168,268
0
W
Ganesha
10,786
1,198
6
1
0
163,741
0
L
Thor
7,701
856
16
2
1
142,531
1
W
Olorun
9,961
1,107
45
5
0
150,340
0
L
Loki
7,953
884
14
2
2
140,086
0
L
Cthulhu
7,553
839
21
2
2
136,781
2
L
Ymir
8,551
950
21
2
1
133,220
0
W
Danzaburou
11,498
1,278
21
2
2
180,011
0
L
Tiamat
7,749
861
32
4
1
137,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role