Player Matchup

Tiamat
Tiamat
ComeQueso
Tiamat
Level 156
God Stats
21W - 19L
1,596 SR
Queue Stats
51W - 68L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
DarkGunner607
Jormungandr
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 47L
1,544 Elo+
Party 1
Pele
Pele
Yikumei
Pele
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 63L
1,532 Elo+
Party 1
Team Averages
Level 104
1,532 SR
1,537 Elo+

VS

Team Averages
Level 21
1,399 SR
1,495 Elo+
Olorun
Olorun
JeepWrangler
Olorun
Level 55
God Stats
11W - 29L
1,198 SR
Queue Stats
63W - 111L
1,484 Elo+
Solo
Ra
Ra
July29th
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
Melofovia
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ComeQueso
Tiamat
15
8 / 7 / 12
12,199
762
16,879
14,299
17,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DarkGunner607
Jormungandr
14
2 / 3 / 14
10,803
675
8,745
11,096
8,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
Yikumei
Pele
15
13 / 2 / 6
12,530
783
9,751
11,799
5,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
6 / 3 / 4
11,644
728
8,778
13,032
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 10 / 7
10,071
629
3,983
15,498
6,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Melofovia
Persephone
13
3 / 10 / 7
10,508
657
5,230
11,522
3,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
23
Kills
11
12
Deaths
23
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ComeQueso
Tiamat
8
7
12
2
W
Jormungandr
DarkGunner607
Jormungandr
2
3
14
3
L
Olorun
6
3
4
2.67
L
2
10
7
0.55
L
Persephone
Melofovia
Persephone
3
10
7
0.65
W
Pele
Yikumei
Pele
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,375
Damage
17,991
37,194
Taken
40,052
31,497
Mitigated
15,306
7,885
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ComeQueso
Tiamat
16,879
1,544
0
2,189
14,299
17,124
1,580
6,729
7,570
50,427
0
W
Jormungandr
DarkGunner607
Jormungandr
8,745
447
111
1,951
11,096
8,512
394
4,978
6,118
41,140
0
L
Olorun
8,778
4,815
1,531
5,551
13,032
5,140
330
7,027
5,631
58,124
0
L
3,983
526
265
1,374
15,498
6,656
0
10,805
4,305
20,192
0
L
Persephone
Melofovia
Persephone
5,230
1,207
0
1,013
11,522
3,510
0
6,681
4,473
25,580
0
W
Pele
Yikumei
Pele
9,751
1,143
0
3,634
11,799
5,861
900
6,374
5,425
0
48,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
32,223
166
Minions Killed
179
0
Camps Cleared
0
810,794
Distance Traveled
741,523
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,199
762
50
3
0
254,908
1
W
Jormungandr
10,803
675
50
3
0
264,826
0
L
Olorun
11,644
728
102
6
0
266,792
7
L
Ra
10,071
629
40
3
0
237,368
0
L
Persephone
10,508
657
37
2
0
237,363
1
W
Pele
12,530
783
66
4
0
291,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role