Player Matchup

Ra
Ra
FadedAlien4
Ra
Level 120
God Stats
5W - 3L
1,710 SR
Queue Stats
23W - 20L
1,579 Elo+
Party 1
Khepri
Khepri
Umadcuzufat
Khepri
Level 125
God Stats
40W - 29L
1,643 SR
Queue Stats
98W - 106L
1,607 Elo+
Party 1
Xbalanque
Xbalanque
Wyclef Bean
Xbalanque
Level 124
God Stats
3W - 6L
1,828 SR
Queue Stats
77W - 79L
1,644 Elo+
Party 1
Team Averages
Level 123
1,727 SR
1,610 Elo+

VS

Team Averages
Level 124
1,490 SR
1,553 Elo+
Tiamat
Tiamat
LazySnaz
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Snaz 02
Artemis
Level 147
God Stats
199W - 244L
1,430 SR
Queue Stats
205W - 247L
1,506 Elo+
Party 2
Fenrir
Fenrir
Sneadly5222
Fenrir
Level 66
God Stats
2W - 4L
1,540 SR
Queue Stats
51W - 36L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 5
7,160
716
7,616
7,105
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
10
2 / 1 / 5
7,893
789
2,816
6,613
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
Wyclef Bean
Xbalanque
11
4 / 1 / 4
7,796
780
4,026
4,525
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LazySnaz
Tiamat
9
0 / 2 / 2
6,596
660
5,315
4,856
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Snaz 02
Artemis
10
0 / 2 / 0
6,164
616
3,498
7,067
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
10
4 / 4 / 0
7,191
719
3,804
6,961
2,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
4
4
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Tiamat
LazySnaz
Tiamat
0
2
2
0.5
L
Artemis
Snaz 02
Artemis
0
2
0
0
L
Fenrir
4
4
0
1
W
Khepri
2
1
5
4.5
W
Xbalanque
Wyclef Bean
Xbalanque
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,458
Damage
12,617
18,243
Taken
18,884
10,705
Mitigated
8,680
7,497
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,616
456
781
2,679
7,105
2,705
446
1,216
5,763
27,225
0
L
Tiamat
LazySnaz
Tiamat
5,315
549
0
933
4,856
3,618
292
2,759
1,954
25,406
0
L
Artemis
Snaz 02
Artemis
3,498
1,258
0
3,168
7,067
2,413
666
3,566
3,315
0
18,676
L
Fenrir
3,804
778
0
852
6,961
2,649
0
3,616
3,145
0
18,182
W
Khepri
2,816
172
676
2,005
6,613
6,063
0
1,751
4,641
12,767
0
W
Xbalanque
Wyclef Bean
Xbalanque
4,026
1,853
0
1,356
4,525
1,937
842
1,770
2,512
0
25,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,849
Gold Earned
19,951
136
Minions Killed
105
0
Camps Cleared
0
555,298
Distance Traveled
542,612
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,160
716
31
3
0
206,124
3
L
Tiamat
6,596
660
60
6
0
172,463
7
L
Artemis
6,164
616
30
3
0
169,187
1
L
Fenrir
7,191
719
15
2
0
200,962
0
W
Khepri
7,893
789
29
3
0
171,118
0
W
Xbalanque
7,796
780
76
8
0
178,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role